This page was last updated on 25 December 2016, 3:28AM
Changelogs
Version 1.07
The "Look, no game-breaking bugs this time!" release
Fixed a typo in the MCM panel that was causing a variable name to show when Descent Angle was changed
Tweaked Rudolph's MT to improve his turning radius a bit.
Version 1.06
Fixed a rare but serious script loop bug introduced by 1.05. Upgrade from 1.05 as soon as possible and see the update notes in the description for details
Version 1.05
Added a fix for leftover objects from the summoning spell
Added an option to have Rudolph vanish after not being ridden for a certain amount of time
Misc bugfixes
Version 1.03
Fixed (hopefully) a bug that made Rudolph sometimes go berserk and attack everyone. Now, even if he gets attacked, he'll just run away instead.
Version 1.02
Optimized the hoofprint effects script
Version 1.01
Fixed bug where changes made in MCM might not take effect.