Skyrim
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Neovalen

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Neovalen

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446 comments

  1. Neovalen
    Neovalen
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    Like this mod? Try my other immersion mod Dual Sheath Redux!

    Want an epic modded experience? Try my mod guide: Skyrim Revisited: Legendary Edition. Support provided on the STEP forums.

    Version 1.2.2 Released!
    Changelog:
    * Updated a few coin positions to match latest USKP release.
    * Added appropriate BASH tags to file header.
    * Added coin weight optional file.

    An extra thank you to the few people who donated. It is much appreciated.
  2. DurtyDan1993
    DurtyDan1993
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    If this could get a Special Edition port that'd be swell.

    Just Sayin'
    1. livipup
      livipup
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      Would love it :) It seems porting most mods is pretty simple, so may do it myself
  3. fibrewire47
    fibrewire47
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    The Amount of thought process put into and the Ulfric coinage story telling aspect is just superb, well done.
  4. clarency
    clarency
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    just an amazing mod I could not do without, thank you!
  5. Wizard22280
    Wizard22280
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    anyone knows if this compatible with mods that add new locations such as Bruma.
    this new coins will be found in new locations? Do you think it eliminates immersion?
    I appreciate your help.
    1. DANINATOR
      DANINATOR
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      Yeah, it works with Bruma. It's also recommended to use with Bruma because the Ayleid ruins also have their own special currency, so they certainly work well together.
  6. yearofthetiger
    yearofthetiger
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    Shouldn't the gold be called Medes? There hasn't been a Septim emperor for 200 years.
  7. moose109
    moose109
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    Hi, Neovalen

    May I have permission to port Skyrim Coin Replacer Redux to Skyrim Special Edition? All credit will be passed on to you and TheDamned.
    1. Ooku
      Ooku
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      Hey, maybe try to PM the author? I would love to see this ported to SSE ^^
    2. moose109
      moose109
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      Already tried. Got no reply, took that as a "no," and moved on.
  8. vintagelf
    vintagelf
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    I am a slave to this mod you know?
  9. evrymetul
    evrymetul
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    I sent you a pm.
  10. UVSearching
    UVSearching
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    Is there a way to NOT use the Ulfrics? Seems weird that the stalls in Windhelm will only take imperial money, when they are in the capital that is, presumably, printing the Ulfrics.
    1. Keeperdeath226
      Keeperdeath226
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      It would require the use of scripts, which I'm assuming the mod author wouldn't want to use. Oldrim (Non-SE Skyrim) has some relatively intense script bloat issues.
    2. AirostheTiger
      AirostheTiger
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      Late answer, but use version 1.1. The Ulfrics (and the Thieves Guild Quests) were added in 1.2.
  11. snipester54
    snipester54
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    is it possible to get this for SSE?