Replaces the low res mostly 512x512 textures with 2048x2048 high res textures.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
Don't use my stuff. nuff said. (unless of course for some reason I let you.)
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Update: 1024 version now available!
This is currently a works in progress but I have some textures up. I hope you like them. Let me know what you think. I started this mod because I was looking at the textures and thought "seriously Bethesda use a 512x512 for a large brick texture?" Granted I have the up most respect for them but something as large as a wall deserves something better than such a small texture size. I realize there are other texture mods but I'm just trying to put my two cents in and try and make the game look the best.
Currently I am working on Solitude's textures. The current texture changes are: sdetails01.dds SStoneBase01.dds SStoneWall.dds sstuccoWall.dds swoodplanks01.dds
I will do my best to make them the highest quality without breaking immersion.