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This page was last updated on 06 February 2018, 6:54PM
- Changelogs
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Version 3.21
- Version 3.21
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- Fixed custom potions/ingredients being reduced to zero gold value
- Fixed weight error for cooked items (and anything else that was crafted but not a "true" ingredient-mixed potion)
- Fixed the special MCM option to "Link Poisons & Ingredients" - this will now work correctly just like the link potions/ingredients option
- Uploaded a new optional presets file with one new preset added (thanks to Arkngt! He said it is an OOO-style preset)
NOTE: If you have already suffered the zero gold value or the weight editing bug, you will most likely need to re-install the mod for the fix to take effect. (Choose the uninstall option from the MCM menu, then exit the game and fully uninstall the mod. Boot up Skyrim and make a clean save without the mod loaded. Then you can exit again, re-install the new version, and things will be fixed.)
- Version 3.21
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Version 3.2
- Version 3.2
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- Reverse-engineered the vanilla price calculation formula so that I could stabilize crafted potion prices that were soaring to unbelievable levels. All potions should now maintain the same exact price no matter what settings you choose for duration, power, or anything else. (unless of course you adjust their prices in the MCM)
Version 3.11
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The stacking options in 3.1 did not work because I forgot to rename a few important functions. (you may have noticed a few log errors because of this, but they're nothing to worry about). Downloading 3.11 will retroactively fix the problem and properly enable stacking options.
While I was at it, I also fixed the issue where loading old preset files from the previous version would give you an error message - they should load without any errors now.
Version 3.1
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* You can now toggle whether every type of effect is stackable or non-stackable
* You can now completely customize the price of potions, poisons, food, and ingredients using a unique formula
* I have fixed crafted potions so that they will remember their weight correctly. (Only affects new ones you create)
* This means the "scale crafted potion weight to level" feature now works as intended, changing gradually over time
* MASSIVE speed improvements. We're talking like, 98.5% faster than previous. Everything is utterly instantaneous, scripts only run the first 2-3 seconds after you load a save.
* The performance increase is because I learned to shift a lot of the work over to an SKSE plugin (SKSE 1.7.0 now required)
* Unofficial Skyrim Patch Changes properly integrated into the mod now (Poison Resist now applies to a few more effects)
* Fixed White Phial "0 seconds" description error.
* Make sure to update FISS if using presets, I took out the code that prevented buggy behavior with older FISS versions.
* Probably some other stuff I'm forgetting was also fixed.
- Version 3.2
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Version 2.1
- Dynamic Potions - Version 2
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-Added weight sliders to adjust the weight of potions, ingredients, and food in addition to their duration and potency.
-Improved the MCM interface to be a bit nicer, and also made it possible to disable item settings so that the mod no longer tracks/changes particular items.
-Some performance optimizations, particularly for speeding things up on game load (the mod now updates everything found in the player's inventory first).
-Improved inventory handling, should no longer be necessary to drop/re-add custom items from other mods upon installing for them to be recognized, inventory is checked.
-Added the ability to turn off the item tracker entirely, to disable scripts during gameplay while still getting all the benefits of the mod.
-Added an "Update Inventory" button, which you can use while item tracking is disabled to manually re-evaluate your inventory and recognize any custom items.
- Dynamic Potions - Version 2
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- Author's activity
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February 2018
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06 Feb 2018, 6:54PM | Action by: egocarib
Attribute change
Description changed.
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06 Feb 2018, 6:37PM | Action by: egocarib
Attribute change
Summary changed.
Description changed.
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- Mod page activity
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March 2024
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31 Mar 2024, 2:26PM | Action by: Samael1618
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'Dynamic Potions - Poisons - Ingredients - Food'
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29 Mar 2024, 5:48PM | Action by: DiEyUn
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28 Mar 2024, 6:59AM | Action by: Dibyadeep
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22 Mar 2024, 5:21AM | Action by: XxPickledFishxx
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08 Mar 2024, 9:46AM | Action by: eatsonemall
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02 Mar 2024, 7:43PM | Action by: Zumio
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February 2024
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11 Feb 2024, 6:42AM | Action by: MURATNTSTAR
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08 Feb 2024, 12:06PM | Action by: DarkMan066
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01 Feb 2024, 3:09AM | Action by: JonFrenger
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January 2024
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20 Jan 2024, 5:16AM | Action by: izm
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12 Jan 2024, 4:06PM | Action by: BookReader24
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05 Jan 2024, 3:55PM | Action by: Kritoforos
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December 2023
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29 Dec 2023, 1:27AM | Action by: Badferaligatr
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17 Dec 2023, 4:35AM | Action by: ACACahiru
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15 Dec 2023, 8:46AM | Action by: Djemmko
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04 Dec 2023, 7:18AM | Action by: Makerov
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November 2023
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12 Nov 2023, 2:25PM | Action by: Oldhrim
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12 Nov 2023, 11:58AM | Action by: HALKIL00
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October 2023
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29 Oct 2023, 5:36PM | Action by: koprak
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29 Oct 2023, 12:18PM | Action by: ridik860
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