Skyrim
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gekkou1992

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gekkou1992

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22 comments

  1. projectlegacy666
    projectlegacy666
    • member
    • 0 kudos
    Hi, I'm really looking forward to trying this mod, but I can't figure out how to bring up the twaeking menu. I have the mod enabled but I don't know the button to bring up the menu.
    Thanks.
  2. Svreaker
    Svreaker
    • member
    • 0 kudos
    mod was good enough but as someone said, norton keeps diagnosing the dll file as trojan-related virus :(
    I'm still using it, but i just hope it won't be a big problem...
  3. donkeywho
    donkeywho
    • supporter
    • 5 kudos
    FWIW, Norton deletes the SKSE related .dll file included as potentially containing a Trojan.

    Heuristic check only, but just so as people know
    1. gekkou1992
      gekkou1992
      • supporter
      • 381 kudos
      It seems that you need to buy another security soft. haha
      The SKSE plugin detects that the level of the player has upped.
  4. aophts
    aophts
    • supporter
    • 1 kudos
    Dude, thank you so much, this was exactly what i was looking for, it's freaking perfect, thank you so much!
  5. kbshowtyme
    kbshowtyme
    • supporter
    • 11 kudos
    Can you elaborate on the new settings? It's not very clear to me how the extended damage / Level system work.
    1. gekkou1992
      gekkou1992
      • supporter
      • 381 kudos
      http://www.nexusmods.com/skyrim/Images/628626/?
    2. kbshowtyme
      kbshowtyme
      • supporter
      • 11 kudos
      I will rephrase the question. How strong are the Magnitudes. For example, I play with my Damage at 0.05 and the Enemies 3.00. If I set the Magnitude to 2.5 how much extra will that add to the enemies damage?I been using this Mod for a very long time and I'm just trying to get a better understanding of the update. Otherwise it's a very good Mod and for me it's a must have.
  6. MaryOfMagdalene
    MaryOfMagdalene
    • member
    • 2 kudos
    Thanks for this, I love setting it so that both I take and give out 3x dmg for Fallout (3, 4, New Vegas) so it's cool that I can do it for Skyrim as well.
  7. mach1991
    mach1991
    • supporter
    • 18 kudos
    have to report a bug, i cant read any of the text lines in the mcm for your mod menu. all letters are just white "boxes". please fix this soon
    1. Seiei97
      Seiei97
      • member
      • 0 kudos
      Did you download and installed the English strings?
      It's in the optional files
    2. ThreeProphets
      ThreeProphets
      • member
      • 0 kudos
      Same here, but I used the images to cross-reference what the values are. Still missing the two checkboxes on the bottom left, though. Can anyone tell me what those are?
  8. deadcurze
    deadcurze
    • premium
    • 0 kudos
    Excellent mod! This has allowed me to turn combat into a more fast-paced affair, while still retaining the challenge.
  9. DeathWrench
    DeathWrench
    • premium
    • 90 kudos
    Edit: for those of you like me who do not want to have a script for this, the game setting is in update.esm called

    fDiffMultHPToPCL

    stands for Difficulty multiplier, hp to player character, legendary. Will not change your damage, but will change how much enemies will. There should be another setting called fDiffMultHPByPCL for character damage but I can't find it.

    EDIT 2: in tes edit copy fDiffMultHPToPCL as new record change it to fDiffMultHPByPCL

    change float value to whatever you want your damage to be. I have no idea if this works but try it out and post results.
  10. marcosoak
    marcosoak
    • member
    • 0 kudos
    There is a mod to remove the option of legendary skill and return for level max 81?