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TheGreyLight

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TheGreyLight

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135 comments

  1. TheGreyLight
    TheGreyLight
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    Sticky
    Thank you to everyone you has endorsed or downloaded, your support is greatly appreciated

    Also thanks to everyone who has made videos for this mod! I didn't expect anyone to cover it so thank you!


    Edit: I have stopped working on this mod for for a while in order to do work on new projects, sorry to those expecting updates!
  2. ketsup1227
    ketsup1227
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    Confirmed working on SSE. Use the loose files version the one without an esp.
  3. Naidrox
    Naidrox
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    Is there any notable difference between the 2 versions?
    1. ketsup1227
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      The esp version adds some load to you mods list because the game can only load a finite number of esps. I never experienced any issue with it before though. Loose files or esl are always preferable.
  4. quelembor
    quelembor
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    will there be a SE version of this mod?
    1. JerisEnigma
      JerisEnigma
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      They haven't logged in since 2016...
      It should work as-is, did you try it? You can also port it easily yourself with SSE NIF Optimizer.
  5. Kimney
    Kimney
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    It's a fit with this mod, very cool
    https://www.nexusmods.com/skyrim/mods/101939?tab=description
  6. Xiooo
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    Just posting to say that this works with Skyrim Special Edition as well.

    I did it by downloading the non-esp version manually, and placing the file "summontargetfx.nif" under ".../Skyrim Special Edition/Data/meshes/magic"

    The "magic" folder did not exist for me, you can simply create it.
    1. Shockwave020
      Shockwave020
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      This worked. Thanks.
  7. eLChristell
    eLChristell
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    I love this mod, however I discovered a problem when using other Conjuration spells. When killing something using my Bound Bow the game kept crashed to desktop. I tested around for a bit, uninstalling different mods and such, and came to the conclusion that this mod was the reason especially since after uninstalling it I have not had the problem since. I just thought I'd make you aware of this problem, considering it doesn't say anything on the mod page this is a problem. Still, really like the mod, tho since I'm a heavy Bound Weapon Build I cant use it, which is to bad cuz it's awesome!
    1. EmeraldShadow
      EmeraldShadow
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      What?
    2. Corvinus18
      Corvinus18
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      Same WHAT? dude probably your setup.
    3. 591882910
      591882910
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      Got a same issue here, but don't know why. Well I use the no-esp version and it just change the nif (I install it with MO).Now every time I read my saveslot it crash to desktop after 5 seconds. Uninstall it then it doesn't happen no more. But I really love this mod and hope it may work with my game. Wish somebody can figure it out the reason. Nice mod btw :)
    4. VampiresZombiesLiches
      VampiresZombiesLiches
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      thats not the issue with this mod it is an issue with the bound weapons itself when you install too many mods and you uninstall too many mods later the game will bug out with bound weapons causing you to CTD when equipping and killing with bound weapons
  8. stealthtank91
    stealthtank91
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    This is a great alternative! The only thing I wish was different would be to have the mesh be more dense when the animation starts out as to hide the suddenly appearing summon. Vanilla summons look great because they have their own summon animations (like the flame atronach twirling out of the ground), but custom summons look a little odd as they just suddenly appear. The vanilla purple orb masks this which makes it seem smoother. If by any chance you could try to make the mesh more dense during the first few seconds, that might solve the problem. It isn't really a big deal, but i'm just throwing my two cents in to improve this. Otherwise the concept seems better than vanilla. Thanks for the mod!
    1. ThundrKnight
      ThundrKnight
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      i second this
    2. TheGreyLight
      TheGreyLight
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      Yeah I agree, I didn't notice it so much at first but after playing for a while it gets more obvious. I'm working on a fix
    3. stealthtank91
      stealthtank91
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      Thanks again, it's nice to see that you are working to improve this, ill be tracking this mod
    4. darksynth0
      darksynth0
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      I guess you've still not implemented any kind of a fix?
      Just wanted to use this mod but looked at the video showcase (when it's Frost Atronach is being summoned), and it looks like vanilla purple ball is superior to the alternate version because it hides Atronach popping out of nowhere and falling to the ground..

      Makes me saaad T.T
    5. Nakoyashi
      Nakoyashi
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      Did you make any progress?
    6. xtreemgamer129
      xtreemgamer129
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      maybe something like the deep-violate tornado of smoke that the evil queen uses to teleport around in the once upon a time show.

      (heres a great visual example from the show's source: https://youtu.be/wn7FOrEupcQ?t=356 )
  9. Satchboogie
    Satchboogie
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    I know it's been ages since the last post, but I was looking for a mod such as this. Does anyone know if there are any mods nowadays that expand upon this concept? (different effects for Daedric and Necromantic conjuration?)
  10. DoctorIMoo
    DoctorIMoo
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    This replaces NPC summonings, correct? I have no idea why it wouldn't but can anyone confirm?
  11. deleted1484751
    deleted1484751
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    Swagtacular! Enough said.