Skyrim

File information

Last updated

Original upload

Created by

evanoblivion

Uploaded by

evanoblivion

Virus scan

Safe to use

272 comments

  1. LordPhoenix82nd
    LordPhoenix82nd
    • premium
    • 33 kudos
    To anybody wondering, you can convert these animations in one click with Cathedral Assets Optimizer. I just did it with these and Realistic Animation Project
    1. LokiMK87
      LokiMK87
      • member
      • 1 kudos
      Thanks man
    2. JStryker47
      JStryker47
      • member
      • 4 kudos
      This person speaks true.  And you can ignore the Creation Kit requirement too, as it has no plugins.
  2. Skelenuts
    Skelenuts
    • member
    • 0 kudos
    It looks awesome but could you consider making a manual installation version, I don't want NMM messing with my game.
  3. CrEaToXx
    CrEaToXx
    • premium
    • 327 kudos
    I've entirely ported this for my own convenience to Sepcial Edition. Would there be any interest if I'd upload it?
    1. franprop
      franprop
      • member
      • 0 kudos
      ii :3
    2. alerner3
      alerner3
      • member
      • 0 kudos
      I second the motion for your SE port.
    3. CrEaToXx
      CrEaToXx
      • premium
      • 327 kudos
      Sorry, the org creator hasn't responded yet.

      I take matters of copyright very serious...follow the conversion guide downside maybe? It's not really that hard, just needs some time and effort...;)
    4. Donselino
      Donselino
      • member
      • 3 kudos
      YES, I mean WTF no, please share it!
    5. LunatikPando
      LunatikPando
      • member
      • 0 kudos
      Yo brother,
      I'm sure he wouldn't mind if you just share a download link here in his chat without creating a new post on SE Nexus :D

      (I'm a filthy pirate version boy, can't access Creation Kit)



    6. Awior
      Awior
      • member
      • 1 kudos
      Post it please!!!
    7. Ongeki
      Ongeki
      • member
      • 0 kudos
      Yes please.
    8. IIAkiII
      IIAkiII
      • supporter
      • 1 kudos
      Was it posted?
  4. Patriciella
    Patriciella
    • premium
    • 0 kudos
    I've been reading comments, and not once anyone asked how to covert this into SSE =.=
    1. Dobr0mysl
      Dobr0mysl
      • premium
      • 116 kudos
    2. Patriciella
      Patriciella
      • premium
      • 0 kudos
      Thank you!
    3. Jinchurikie
      Jinchurikie
      • member
      • 0 kudos
      did you convert it to sse? I am having a lot of trouble.
  5. jaggerloco
    jaggerloco
    • member
    • 6 kudos
    Please make this for Dynamic Animation Replacer. It´s simplier and more compatible! Awesome animation!
    https://www.nexusmods.com/skyrim/mods/101371
  6. Joubignax
    Joubignax
    • member
    • 12 kudos
    Hello, two questions: is it possible to make this mod compatible with "Dual Wield Parrying"?

    If not, is it normal that the animation takes so long to fire?
  7. benputts
    benputts
    • member
    • 0 kudos
    is there any way to speed up the animations? in combat its very impractical as it takes a long time to bash, any possible solution?
    1. R0NlN
      R0NlN
      • supporter
      • 42 kudos
      If it takes a long time to bash, then that's related to your rig or mod setup. Either your computer can't handle it, or you're running a lot of scripts that your computer can't handle, or you have some kind of mod conflict. That would be my guess, anyway; I didn't have any problems with this mod.

      (I assume you mean that it takes too long to respond to your input and initiate a bash, not that the animation itself runs in slow motion.)
    2. Alexz95
      Alexz95
      • member
      • 0 kudos
      On my pc, yes, the animation does play really slow, the input responds immediately. Any solution, like for speed up just the bash?
  8. Liratheus
    Liratheus
    • member
    • 0 kudos
    is there a version for the SE
  9. leuzado
    leuzado
    • member
    • 0 kudos
    Holy hell I changed these animations into h2h animations and it became so perfect OH my God!!!! Try out, guys. Just have to use FNIS, PCEA2 and change the names of the files into the corresponding h2h animations you want to change. Don't even use weapons any more hahaha
    1. nekris666
      nekris666
      • member
      • 0 kudos
      thats what i will do right now thats why i love PCEA2 i dont want to see npcs becoming kung fu masters out of nowhere hahaha

      where do i put the soundhit files? it goes inside along with the other hkx files? or outside? or can i put in data?
  10. Bionicoskar
    Bionicoskar
    • member
    • 0 kudos
    So no chance of player exclusive animation? :( Alright