Don't understand why Orcish, Elven, Ebony, Glass, etc. aren't available to craft. There are books in the game that actually outline how these armors are created, so it's not like it's some sort of secret knowledge. Not begging for the crafting option as I don't use this mod, but I suggest Requiem's take on armor crafting as a more logical and immersive alternative - discover manuals in the world that instruct one in how to craft these items, and then you're able to take the perk.
There is nothing to understand about it. The mod author made some deliberate choices based on certain considerations. It is up to the mod user whether he agrees with them or not. Now, since you by your own admission do not even use Morrowloot, you are clearly in the most unqualified position to form an opinion or suggest recommendations for this particular mod.
Hahaaaa, yeah good one.... "The man" made a suggestion out of ignorance which is not a good position to suggest anything. Instead of lamenting he can either play one of the 2 Morrowloot alternatives - which probably do what he wants, or just move on.
How is noting the fact that just because someone is not an orc or elf doesnt mean they can not be privy to the trade or preference? What if you are one of those? Totally nothing to talk about ignorance or eligibility towards...
Wow Oblivionplayer437, you were quite a little b&@*$ four years ago weren't you? I certainly hope you've reached drinking age by now, and that maybe it's made you less of a little prick, otherwise I feel really sorry for your parents...
I'm here 9 years after Oblivionplayer's comments. In 2023, in retrospective I can easily see that he's right and he makes more sense than you would expect from an average Skyrim player. Proper comment, Oblivionplayer. And speaking of the mod - Morrowloot isn't about what is realistic RP-wise or not, lol, it's only about gameplay design.
I thought the idea was really good, but finding an Orc Hunter with full armor set before level 1 and dropping his armor was fun (and probably unbalanced).
Hello, i lost my Dragonbone Cuirass in an follower inventory bug, can any one give me the ID (can't find it with the help command) so i can spawn it please ?
I don't think that any item in game didn't make sense. It makes sense for certain people to use armors and weapons outside of their race, plus loot tables are usually random. There are plenty of rare items like deadric and dragon already.
hello, from Tes5Edit: [00:00] [REFR:000A8D8C] (places _mwl_hakyen_en "Haynekhtnamet's Bite" [ENCH:03001E26] in GRUP Cell Temporary Children of GeirmundsHall01 "Geirmund's Hall" [CELL:000A5A71]) [00:00] REFR \ NAME - Base -> Found a ENCH reference, expected: ACTI,ADDN,ALCH,AMMO,APPA,ARMA,ARMO,ARTO,ASPC,BOOK,CONT,DOOR,FLOR,FURN,GRAS,IDLM,INGR,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,SCRL,SLGM,SNDR,SOUN,SPEL,STAT,TACT,TREE,TXST,WEAP
i think it must be [WEAP:03003982] (weapon "Fang of Haynekhtnamet") rather than [ENCH:04001E26] ("Haynekhtnamet's Bite" enchantment).
Does morrowloot affect the ability to craft high level items added by other mods? For example, let's say I have a sword from another mod, oh let's just say Sword of Ancient Tongues, would morrowloot block my ability to craft it in so far that I'd need to console command it in?
Are you trying to say the op is wrong then? because it does clearly say "+Higher level equipment may no longer be crafted! Suck it up, it's weird that the Dragonborn suddenly gains magical star knowledge to craft insane soul-wrenching deatharmor anyways, and objects may still be improved at a forge."
I would be curious to know the answer to this as well, I would rather it not have that part about not being able to craft the higher leveled gear.
Edit: http://www.nexusmods.com/skyrim/mods/50740/? that mod seems to be exactly the same but with less restrictions on the crafting, I think I will add that one
I like the feature: -Orcish equipment is carried by, get this, orcs. But can u make it possible that u can craft orcish equipments (weapons & armors) only in forge at a Orc stronghold or buy from an Orc Black smith just like the crossbow and bolts in fort dawnguard only.
And a side note, i also use the crafting overhaul mod
321 comments
http://www.nexusmods.com/skyrim/mods/50740/?
And speaking of the mod - Morrowloot isn't about what is realistic RP-wise or not, lol, it's only about gameplay design.
[00:00] [REFR:000A8D8C] (places _mwl_hakyen_en "Haynekhtnamet's Bite" [ENCH:03001E26] in GRUP Cell Temporary Children of GeirmundsHall01 "Geirmund's Hall" [CELL:000A5A71])
[00:00] REFR \ NAME - Base -> Found a ENCH reference, expected: ACTI,ADDN,ALCH,AMMO,APPA,ARMA,ARMO,ARTO,ASPC,BOOK,CONT,DOOR,FLOR,FURN,GRAS,IDLM,INGR,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,SCRL,SLGM,SNDR,SOUN,SPEL,STAT,TACT,TREE,TXST,WEAP
i think it must be [WEAP:03003982] (weapon "Fang of Haynekhtnamet") rather than [ENCH:04001E26] ("Haynekhtnamet's Bite" enchantment).
this doesn't edit the crafting tables, just the loot tables
just start up the game and test it if you're not sure
"+Higher level equipment may no longer be crafted! Suck it up, it's weird that the Dragonborn suddenly gains magical star knowledge to craft insane soul-wrenching deatharmor anyways, and objects may still be improved at a forge."
I would be curious to know the answer to this as well, I would rather it not have that part about not being able to craft the higher leveled gear.
Edit: http://www.nexusmods.com/skyrim/mods/50740/? that mod seems to be exactly the same but with less restrictions on the crafting, I think I will add that one
-Orcish equipment is carried by, get this, orcs.
But can u make it possible that u can craft orcish equipments (weapons & armors) only in forge at a Orc stronghold or buy from an Orc Black smith just like the crossbow and bolts in fort dawnguard only.
And a side note, i also use the crafting overhaul mod