The highly-anticipated sequel to Dawn of Whiterun. A lore-friendly, performance-friendly overhaul of Windhelm that transforms it into the cultural and historical city of legend.
Permission Notes None of my mods or their assets may be redistributed or utilized in other mods in any circumstance, paid or free. My mods are exclusive to the nexus and my tumblr, when applicable. If you see them elsewhere, including the steam workshop, they are stolen and I will not condone or support these versions. Authorized translations will always be linked in the description and some of these may be hosted on other sites as per my and the translator's discretion.
File credits
Credits: Thanks to Oaristys and Tony67 for their Modders Resource Pack The banner textures in the screenshots are Designs of the Nords by KEBW1144. The ENB in the screenshots is the fantasy preset of Project ENB by bronze316 coupled with Climates of Tamriel by jjc71.
Donation Points system
This mod is opted-in to receive Donation Points
Translations
Spanish
Italian
German
Translations available on the Nexus
Language
Name
GermanAuthor: BluePianoTwo and Stevrocks Translation
(Released October 3rd, 2014) - Imperial and Standard editions now consolidated into one version. Windhelm will now automatically update depending on your progress in the Civil War. - Nord market updated - AI of dunmer priest updated
Version 1.3
(Released September 25th, 2014) - Improved pathing in grey quarter market - Boar relocated - Other minor changes to grey quarter market - Improved AI for vendor NPCs
Version 1.2
(Released August 24th, 2014) - Fixed deleted navmeshes - There are now two versions of the mod: Standard and Imperial
Version 1.1
(Released May 26th, 2014) - Added details to exterior White Phial & Calixto's House - Added stolen flags to items in grey quarter market - Added compatibility for Drinking Fountains - Added details to grey quarter market (scaffolding, lanterns, bristleback) - Resolved issue where it was hard to access the rooftop area - Other minor changes to rooftop shrine area
Version 1
Released October 5th, 2013 -- Initial Release
Spoiler:
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Q: Are there any requirements? A: Yes! Dawn of Windhelm requires Dragonborn. No other mods or DLCs are required.
Q: Will you make a version without Dragonborn? A: No.
Q: Full list of features? - Completely revamped Grey Quarter, complete with new market area, shrines, Morrowind lighting and flora, as well as a plethora of hand-picked details. - Revitalized front entrance, including Ysgramor statue (the city was founded by him, after all), and touches to Candlehearth Hall - Stormcloak recruitment desk - Palace of the Kings entrance redone for a more awe-inspiring look - Detailed market district and graveyard - Statue of Talos near Hjerim - Improvements all around the city, including trees (not too many), flora, snow, banners, and crates / barrels, and snowberries. - Removed some things that dirtied Windhelm, such as the obnoxious dead shrubs that were everywhere. - Hid that awful wall with the striped texture near Hjerim
Q: The boar is loading outside of his pen. A: Update the mod.
Q: Translations? A: Existing translations are linked in the representative flags above. If you would like to make a translation, please contact me for permission. Current translations are linked by the country flags on the top of the page.
Q: Compatibility?
Compatible: - Mods that make changes to Hjerim. - RLO (load DOW before) - Nernie's Cities / Windhelm - Drinking Fountains of Skyrim (as of version 1.1) - Civil War Overhaul - Sexy Windhelm
Incompatible: - Nernie's Thief Pack (However, this can easily be made compatible by deleting the scaffolding in the Grey Quarter that that mod adds) - Windhelm Odd Wall Fix (DoW fixes this by itself) - Open Cities - Other mods that make changes to Windhelm, unless otherwise stated.
Permission Notes None of my mods or their assets may be redistributed or utilized in other mods in any circumstance, paid or free. My mods are exclusive to the nexus and my tumblr, when applicable. If you see them elsewhere, including the steam workshop, they are stolen and I will not condone or support these versions.
Authorized translations will always be linked in the description and some of these may be hosted on other sites as per my and the translator's discretion.