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Noxiousq12

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noxiousq12

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About this mod

This mod adds 3 powerful dragonborn mudcrab companions to the game.

Requirements
Permissions and credits
Changelogs
v1.0.4 The scripts are now packed into archive for easier installation.

If you want to use my scripts in your mods by all means you may do so, just give me the credit.



This mod features three powerful mudcrabs thought to be the last remaining of the Thu'um mudcrab masters.

They are all available for recruiting as followers. The 3 companions are: Sparky, Murmur and Indrik. Each specializes in one of three aspects: fire, ice and lightning.


Sparky's special attacks: ///LIGHTNING///
-Whirlwind strike
-Ebonyflesh
-Lightning cloak
-Mass paralysis
-Summon mudcrab spirit
-Close Wounds

Murmur's special attacks: ///ICE///
-Frost breath
-Ice form
-Ebonyflesh
-Frost cloak
-Mass paralysis
-Summon mudcrab spirit
-Close Wounds

Indrik's special attacks: ///FIRE///
-Fire breath
-Unrelenting force
-Ebonyflesh
-Flame cloak
-Mass paralysis
-Summon mudcrab spirit
-Close Wounds

There is also a substantial boost to their health and stamina as well as static damage resist ability. Dragonborn mudcrabs are essential and won't die, so you don't have to worry about that. They have no effect on your stealth meter, and unagressive and won't attack recklessly or engage into combat on sight, I tried to make them fit stealthy profiles too. Carrying capacity have also been increased in case you are over encumbered. I gave them a speed boost so that they can actually keep up with the player.

The companions were made and tested on master difficulty, playing on lower difficulties may change the experience and make them look overpowered compared to other NPC's. Consider that they are mostly for high level characters, though they scale with you starting from level 10. Difficulty enhancing mods are very welcome.

Sparky can be found in Riverwood near the bridge, Murmur lives in Falkreath and Indrik lives in Ivarstead. See images for locations.

Requirements:

Dragonborn mudcrabs is standalone and doesn't require any additional mod to function properly. The only requirement is Dragonborn DLC.




1. Deactivate Dragonborn Mudcrabs esp in Skyrim data files.
2. Load your save and make a clean save just in case.
3. Replace the old esp with the new version in Skyrim Data folder - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data
4. Replace the old BSL and BSA files with the new ones in Skyrim Data folder - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data
5. Activate the new Dragonborn Mudcrabs esp in Skyrim data files.
6. Play



How to install:
Extract archive into Skyrim Data folder - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data
Activate Dragonborn Mudcrabs in skyrim Data files

How to Uninstall:
1.Delete Dragonborn Mudcrabs esp from Skyrim data folder - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data

2.Delete Dragonborn Mudcrabs BSA and BSL files from C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data




v1.0.4
- Compiled the scripts into archive
- Improved resist damage bonus in Chitin Armor

v1.0
- Fixed missing scripts
- Added Elemental Affinity
- Added scripted timer to Unrelenting Force shout
- Added Chitin Armor ability

v0.9
- Initial release




The content of this mod consists of new independent/standalone race, abilities and scripts. They should not conflict or interfere with most mods' content.




Bethesda for making Oblivion, Skyrim and Creation Kit
DARKF0X127 for amazing tutorial on making animal followers
Oblivion mudcrabs for giving me the idea

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