212 comments

  1. michaelmetzger
    michaelmetzger
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    Could you perhaps port this to Special Edition? I tried the mod out in Skyrim SE and the bionicle races didn't appear in the character creation menu. I'd really like to play with this in SE
    1. Scalesthesnake
      Scalesthesnake
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      I don't know if it works in se but what I do know they aren't in the character creation menu there is a place near riverwood that you go to become a toa
  2. Onichu
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    Question: Since Toa cannot equip any apparel that "normal" races can (including jewelry), how does that work with quests like "Under Saarthal" and "Ill Met By Moonlight"? In "Under Saarthal," you need to equip the Saarthal Amulet early on to progress, and "Ill Met" force-equips the Cursed Ring of Hircine onto the player character. Does this mean that playing as a Toa permanently halts your progress in "Under Saarthal" and breaks "Ill Met By Moonlight"?
    1. Xendor7
      Xendor7
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      Same problem. One of the changes of this version, literally, is: "now any vanilla armor item and shield will be automatically unequiped after equiped".
      Why implement this into a not even mid version of the mod? I could understand it when Mata Nui is finished and implemented. Why do it right now?
      Im still searching some way to modify this and be able to wear, at least, some vanilla shield. Any other way to play is kinda non-sense.

    2. Aresnir
      Aresnir
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      This was done because standard armour are not compatible with Toa, due to changed skeleton. And we recommend to start a new game as Toa in order not to break any progress and ongoing quests.
  3. Hunterkiller98
    Hunterkiller98
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    The Races won't show up in character creation, what to do?
    1. Aresnir
      Aresnir
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      You need to complete secial quest to become a Toa. Go to a cave across river near Riverwood to start.
  4. Onichu
    Onichu
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    Very nifty! Testing this mod was a blast!

    I have a couple suggestions though. First, change the description of the Pakari under "Active Effects" in the Magic tab so that it says that it increases not just unarmed damage, but melee damage (or physical damage--I haven't tried it out with bows yet) as a whole. Also, make the claws increase unarmed damage: Khajiit can shred people with their claws, so why can't Onua with his?
  5. MarcosPereira5
    MarcosPereira5
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    The Bionicle vahki were my favorite. I still own one I got for my birthday.
  6. Xalidan
    Xalidan
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    MY CHILDHOOD
  7. vinniegt500
    vinniegt500
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    Gotta love Bionicle, would be nice to get the toa nuva designs though. i dont suppose you would consider it?
  8. inkwhiz888
    inkwhiz888
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    would it be cool to be able to build these in fallout 4?
    1. makblueman
      makblueman
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      in the future I wouldn't see why they wouldn't, Though they mostly fit Skyrim with how the Toa Mata era wasn't about having technology at all aside from machinery lol
  9. DragoonBuster
    DragoonBuster
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    Looks good, feels good, plays ok.
    would be nice work at fixing the color issues.
    I enjoy your AWESOME work.

    (.-')
  10. XenarTrem
    XenarTrem
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    Bionicle in Skyrim. I'm fanboying so much right now.

    I'll try it on my next play through though. My current one is already glitchy enough.
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