what's the point of making versions that require 2-3 other mods in conjunction when you could just make a "main" version and additional compatibility patch plugins? if the issue is plugin count, that's what Merge Plugins is for. as it stands the current format makes no sense
some modders skills are not always adept in everything. i remember asking this once as well. but i learned of what its like being a modder. and knowing what to do is different from knowing how to do it.
like i would love an skyrim se version of this mod. but maybe he does not have the time or it requires something he cant obtain.
I have an issue with horse combat, it seems that none of my melee combat are registering hits at the side of the horse but registering hits in front of the horse.
Just wanted to drop an incompatibility report that even with proper mod order, this mod disables the changes made by The Imperious Races. Hope a work around or patch is made.
Just drag and drop Imperious racial values/edits over to this esp in tesvedit. Or just open up Imperious and right click on each race and untick the box labelled 'No Combat In Water', as that's basically what the mod does.
Thanks, i was wondering if that's the only change this mod makes. I put this mod above imperious in the load order and then manually make the changes to the conflicting races in the imperious esp with TES5Edit
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Great mod!
please can you make a Special Edition version?
Thx!!
like i would love an skyrim se version of this mod. but maybe he does not have the time or it requires something he cant obtain.
I put this mod above imperious in the load order and then manually make the changes to the conflicting races in the imperious esp with TES5Edit