SIZE DOES MATTER - NPCs do not rescale shrink resize - less camera restrictions by Mahlzeit88
Skyrim » Animation
Added: 30/08/2013 - 02:38PM
Updated: 19/08/2017 - 05:29PM

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Uploaded by Mahlzeit88


Last updated at 17:29, 19 Aug 2017 Uploaded at 14:38, 30 Aug 2013

People like me who like to change the size of some NPCs and are annoyed to see them change back to 1.0 when performing idle actions (leaning, sitting, sleeping, sweeping, chopping, cooking etc.).
Also removes camera restrictions for Thrones, mining, crafting and cooking to zoom or rotate freely around your character.

v2.0 CHANGED ESP NAME // free camera movement while chopping wood, mining ore and crafting --- for Dawnguard / Dragonborn / also for Hearthfire users ( I just removed the grain mill because I still refuse to buy HF)
v1.8 For Dawnguard / Dragonborn / also for Hearthfire (NOT REQUIRED, just removed the grain mill because I don't have HF)
v1.7 Now also removes camera restrictions from 9 thrones
v1.7b For owners of the Hearthfire addon (Just without the grain mill. Can't patch this because I don't have HF.)

This ESP removes the RaceToScale keyword from most objects like beds, chairs, benches, chopping blocks, saw mills, leaning markers etc.
That vanilla entry forces custom resized NPCs to change back to 1.0.

HEARTHFIRE: Overwrites the Hearthfire grain mill crafting menu (WBDT - Workbench Data).
Use the OPTIONAL version if you have HF or add the data with TES5Edit.
I don't have HF. Therefore I can only offer an alternative version WITHOUT changes to the grain mill instead of a proper patch.

there will be a space between their elbows and counters
and they hover with their butt above the chairs/benches if you make NPCs taller.
(The game engine seems to use the feet as the basis for the position of the other body parts.)
I use up to 1.12 and I prefer the gap over shrinking.

Smaller NPCs will sink in a little.
I use 0.9 for teenage daughters and the side effect is very tolerable for me.

(Have a look at the pictures with resized some NPCs.)

Works fine with "Simple Multiple Followers" which adds a Sandbox behavior to Followers.

... is stupid. Originates from my 1st private mod that ReVamps an NPC.
"Markers" because of entries for furniture and the child just needed a name :-P