Transforms much of the coastal are around northwatch keep into a labyrinth of sharp rocks and shipwrecks, fishing villages and cursed forests.
Permissions and credits
Author's instructions
im open to creative individuals who are just as more passionate about this sort of thing than me! hoping to create a group similar to the 'unique environments' team which i had great respect for in the oblivion modding community.
File credits
Morrowind for the inspiration. Bethesda for skyrim. anyone who helped me with my creation kit demons.
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Inspired by the Sheogorad region features in elder scrolls III Morrowind, this mod adds a new kind of landscape to a small area surrounding the coastal area east of Northwatch keep. part of my immersive environments project which aims to expand the range of environments of skyrim while staying lore friendly and un-outrageous.
Adds:
'A winding labyrinth of Razor sharp rocks!' as Gimli would say... but these are in the sea.
a small fishing village (exteriors only, working on an appropriate name for it...)
a few cool shipwrecks and the remains of a huge sea monster.
a nice landmark with a view of the deadly rocks
Coming soon (hopefully):
interiors and npc's for the village.
sea monster questline
piracy?! why not.
enjoy and endorse if you like it, report bugs and all that if you find them, Thanks!
more interesting shipwrecks, added notes, treasure, enemies etc.