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Last updated
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Activity logs
This page was last updated on 04 May 2020, 8:16AM
- Changelogs
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Version 2.3.6
- Remove 2.0.6 maps, too many conflicts, too much trouble for Special Edition.
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Version 2.3.5
- Limit stopping to roughly two hours, giving time for more interior conversations.
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Version 2.3.4
- Ensure roving cart is enabled, or disable roving driver with log warning.
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Version 2.3.3
- Remove all road sign changes due to conflicts with multiple plugins (compatibility patches someday).
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Version 2.3.2
- Limit stopping to roughly one hour.
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Version 2.3.1
- Limit riders to ActorTypeNPC, as well as no animal followers.
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Version 2.3.0
- Move Riverwood carriages to allow easier passage.
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Version 2.2.9
- Move Rorikstead carriages to allow easier passage.
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Version 2.2.8
- Move Markside Stable carriage to allow easier passage.
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Version 2.2.7
- Move Nimalten Wood carriage to allow easier passage.
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Version 2.2.6
- Add Nimalten Wood to more junctions (reported by androidcd).
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Version 2.2.5
- Remove unused northern pathing between Morthal and DragonBridge (all traffic uses southern route).
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Version 2.2.4
- Fix jester Miscellaneous Objective.
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Version 2.2.3
- Update some road signs to fix Point The Way (others await compatibility patch).
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Version 2.2.2
- 2.2.2 Update to match USKP 2.0.6 navmesh, bypass conflict with Cutting Room Floor.
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Version 2.2.1
- Update to match USKP 2.0.4 navmesh, remove explicit USKP master.
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Version 2.2.0
- Release with explicit USKP master for newest NMM.
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Version 2.1.9
- Update to match USKP 2.0.1 navmesh.
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Version 2.1.8
- Fix Helgen gates on leaving (reported by Slavemaster4u).
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Version 2.1.7
- Add Nimalten Wood stable stop.
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Version 2.1.6
- Fix Markside Stable stop toward Solitude (reported by Reunion).
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Version 2.1.5
- Add Markside Stable stop.
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Version 2.1.4
- Don't use collision boxes during touring; they sometimes cause the player to appear standing on invisible steps behind the carriage.
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Version 2.1.3
- Paid stop dialogue topics only available before passing its location.
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Version 2.1.2
- Reduce crashing on save at Morthal; add MorthalLocation to cell containing its Road Marker.
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Version 2.1.1
- Repair 2.0.8 for Riften carriage arriving at Riften South (reported by Reunion).
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Version 2.1.0
- Inhibit driver conversation during final approach to major holds, so that it won't overlap with the arrival chatter.
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Version 2.0.9
- Fix follower dismissal after sleep fast travel; clear its alias (reported by Reunion).
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Version 2.0.8
- Fix save at home location; had threading conflict (reported by macrads).
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Version 2.0.7
- Improved map overlay (provided by LoneArchitect).
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Version 2.0.6
- Overlay routes on maps instead, for internationalization.
- Also fixed a pathing error on Riften South road westbound.
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Version 2.0.5
- Outdoor maps at major holds.
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Version 2.0.4
- Reduce idle chatter from passengers.
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Version 2.0.3
- Inhibit dead touring drivers from respawning.
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Version 2.0.2
- Prevent mounted player from initiating ride.
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Version 2.0.1
- Earlier automatic upgrade for home carriages.
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Version 2.0
- Internal re-organization. Tested with Unofficial Patches 2.0 beta.
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Version 1.6.0
- Replace 1.3.2 sitting-in-back fast travel with touring dialogue.
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Version 1.5.9
- Fix Helgen pathing.
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Version 1.5.8
- Unchanged. Replaced corrupted BSA.
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Version 1.5.7
- Driver can leave cart during Dawnguard vampire attack, but should not offer rides until seated again; also submitted to Unofficial Patches.
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Version 1.5.6
- Improved Riverwood stop.
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Version 1.5.5
- Improved Helgen stops (testing).
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Version 1.5.4
- Add GraniteHill stable stop.
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Version 1.5.3
- New triggers for city stops.
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Version 1.5.2
- Paid stops allow unlimited visits to interiors in the same area.
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Version 1.5.1
- Home carriage disable for returning roving cases.
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Version 1.5.0
- Add periodic roving drivers in villages.
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Version 1.4.4
- Don't use collision boxes after sleeping (fast travel); they sometimes raise the horse's hind legs in the pre-positioned locations.
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Version 1.4.3
- Protect player and followers during ride until finish exiting.
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Version 1.4.2
- Suppress Wilderness Encounters and other events until after exiting.
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Version 1.4.1
- Paid stops reset after player has left the area twice.
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Version 1.4.0
- Add periodic roving drivers in hold capitals.
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Version 1.3.4
- Add collision boxes below cart positions in major holds.
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Version 1.3.3
- Avoid conflict with driver dressup via yet another layer of indirection.
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Version 1.3.2
- Sitting in back enables vanilla fast travel.
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Version 1.3.1
- Fix 1.2.1, replace GetSitting condition test with undocumented IsRidingMount for TourCartFollowersQuest aliases.
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Version 1.3.0
- Bug fix release.
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Version 1.2.9
- Widen CowCatcher (and randomly select target) to protect more actors from damage by cart, but with dynamic frequency and less push.
- Redo pathing Solitude southward and Rorikstead northward for smoother ride.
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Version 1.2.8
- Periodic idle sway followers (at the same time as driver) to inhibit their disappearance.
- Prophylatic unregister animation event to clean up issue with Live Another Life and Random Alternate Start.
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Version 1.2.7
- Add Heljarchen settlement stop (at NightGate Inn entrance).
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Version 1.2.6
- Fix Darkwater Crossing road.
- Redo Shor's Stone road.
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Version 1.2.5
- Bug fix release.
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Version 1.2.4
- Allow more havoc settling, using Update event to avoid player delays.
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Version 1.2.3
- Use (invisible) static cart & horse at major holds to pre-position.
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Version 1.2.2
- Fix back-to-back sleep (fast travel) variable corruption.
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Version 1.2.1
- Ignore followers who are already riding something else.
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Version 1.2.0
- 1.2.0 Carriages travel with you after sleep (fast travel).
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Version 1.1.1
- Fix 1.0.9 special case of fast travel.
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Version 1.1.0
- Release Helgen village destination: via East, North, and West gates.
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Version 1.0.9
- Fix back-to-back fast travel to home location (reported by JeffSteel).
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Version 1.0.7
- Includes Helgen North Gate Fix.
- Add Helgen stops (testing).
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Version 1.0.4
- Avoid gray face for 5 driver NPCs.
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Version 1.0.3
- Carry more than 1 follower (testing).
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Version 1.0.2
- Permit slow Walk (1) and Fast Walk (2), set by console.
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Version 1.0.1
- Fix Windhelm crossing markers.
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- Author's activity
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May 2020
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04 May 2020, 8:16AM | Action by: wasite
Attribute change
Description changed.
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04 May 2020, 8:11AM | Action by: wasite
Attribute change
Description changed.
December 2018
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28 Dec 2018, 7:43AM | Action by: wasite
Attribute change
Description changed.
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28 Dec 2018, 7:41AM | Action by: wasite
Attribute change
Description changed.
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28 Dec 2018, 7:33AM | Action by: wasite
Attribute change
Description changed.
March 2018
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19 Mar 2018, 3:23AM | Action by: wasite
Attribute change
Summary changed.
Description changed.
January 2017
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01 Jan 2017, 12:41AM | Action by: wasite
Changelog added
Change log added for version 2.3.6
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01 Jan 2017, 12:39AM | Action by: wasite
File added
TouringCarriages
August 2016
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13 Aug 2016, 6:57PM | Action by: wasite
Changelog added
Change log added for version 2.3.5
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13 Aug 2016, 6:56PM | Action by: wasite
Changelog added
Change log added for version 2.3.4
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13 Aug 2016, 6:55PM | Action by: wasite
File added
TouringCarriages
July 2016
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14 Jul 2016, 8:55AM | Action by: wasite
User submitted image verified
enjoying the trip
May 2016
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23 May 2016, 1:44PM | Action by: wasite
User submitted image verified
lets go
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21 May 2016, 10:23PM | Action by: wasite
Changelog added
Change log added for version 2.3.3
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21 May 2016, 10:23PM | Action by: wasite
Changelog added
Change log added for version 2.3.2
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21 May 2016, 10:20PM | Action by: wasite
File added
TouringCarriages
March 2016
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20 Mar 2016, 3:19PM | Action by: wasite
User submitted image verified
02
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20 Mar 2016, 3:19PM | Action by: wasite
User submitted image verified
01
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20 Mar 2016, 3:18PM | Action by: wasite
Attribute change
file version changed to '2.3.1'
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20 Mar 2016, 2:24PM | Action by: wasite
File added
TC-CRF patch
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- Mod page activity
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May 2025
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09 May 2025, 1:33AM | Action by: RevanGarcia
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08 May 2025, 7:27PM | Action by: RusLand1911
Endorsed
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April 2025
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30 Apr 2025, 8:25AM | Action by: Notnerbder
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