Skyrim

1037 comments

  1. zeroeternalz
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    Hi Folks,

    It's me zero the other half of ArcZeroEssentials just letting you know that if you've recently been using steelfeather's Path of Sorcery, there was a patch file created by DrMonops that allows you to level up your skills through PoS's system. Please give DrMonops some love and visit his file here: Path of Sorcery Patches by DrMonops. He's planning on making future patches to other mods so give the Dr some love and endorse his file!

    Anyhow, thank you all for your continued support. Druid Essentials is still on hiatus, but not forgotten. Arcane and I have been working on projects outside the realm of modding which has been preventing us to make updates to Druid Essential or releasing our Necromancer Essential mod. We do apologize for keeping you all in the dark, but I assure you you'll be hearing from us soon!

    We are still thinking of this mod and we'll seriously consider revisiting it once we both have time. As soon as we complete our other priorities we will most likely release the long delayed update to DE as well as releasing our other unreleased mods that have been collecting dust.

    Again, we'd like to thank you all for support!

    Cheers,

    Zero.
    1. Azuretaitana
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      glad this mod isent forgotten and i look forword to necromancy essentials as well
    2. darthktempus
      darthktempus
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      I am happy to hear that this mod hasn't been forgotten, I look forward to this mod being updated and I also look forward to the necromancer essentials as well
    3. Azuretaitana
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      you and me both freind you and me both
    4. knownonly
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    5. alejovakhiin
      alejovakhiin
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      help i cant find the bow, please anybody tell me where is it
    6. Beastmaster1992
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      I Know this sounds like a dumb, crazy question...
      but when you are ALL done with Druid and Necromancer Essentials, is there any way you could upload the mods to Skyrim SE?
      Just asking...
    7. skullruss
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      please please please port to sse, and if not, can i get a reply as to why. Thanks for reading.
    8. eatfist
      eatfist
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      I would use this mod if it was just the armor's i don't want the spells weapons or other gimmicks this comes with
    9. ThornJagger
      ThornJagger
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      Ditto on the Port to SSE!
    10. Her515
      Her515
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      Thank you for this, I'm a huge fan and have been using this for a while, came back to find the elk mount yay! Just so you know, I also made a White Stag Mount, you could definitely incorporate it into your mod especially if you ported it to SSE, just message me, If you want to :-) Its here https://www.nexusmods.com/skyrim/mods/86033
      I intend to have both and have my follower ride one, no horses for this elf! lol
    11. sattyre
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      great mod but you forgot to clean it with Xedit. Just letting you know. Endorsed
    12. ChicoTripa
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      good night, I installed the mod but i cant found the spells, they're not in Magic College. What can I do?
    13. replicantsix
      replicantsix
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      Bump
  2. Arcane51388
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    If you are experiencing a glitch where you enter or exit an area and you are further from the "door". The reason for that is you have too many followers. I am not sure how to fix this. I recommend a smaller army or releasing your animals.

    In DE 2.0 we plan to make the animals able to be toggle on and off as followers. Will make it easier for you to customize your army and remove animals you deem unworthy.


    Note: Have an Army of animals is fun, but it can cause weird stuff to happen. Amass an army at your own risk.
  3. Arcane51388
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    We are planning a revisit to Druid Essentials to make some changes and updates before releasing our Necromancer Essentials mod. A few features we plann to add. A better taming system instead of abusing our animal companions we find it much easier to just talk to them. We plan to make the update a Master File so others can create patches and compatibility updates (Get permission first). Adding a few spells as well as removing old ones and changing current ones. We feel as passive as druids are, fighting off Dark Druids is not easy, and if your Vine Grip does not do the work. Well pull out some bigger vines.
    A hint new spells... Rocks and Dirt. Also we would like to add a cross mod "mod" where if the user has both Druid and Necromancer Essentials installed they can play as a Dark Druid. Are way of saying "thanks for the support.
    1. dovafan746
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      whats the features of the necromancer essentials mod?
      Im already excited get hype.
    2. VasMere
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      really looking forward to the necro mod since awake has been announced
    3. Arcane51388
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      Adds 5 types of minions that can be summon at the cost of a corpse. Adds 21 unique spells for 5 schools of Necromantic Magic all Conjurable from the depth of the abyss. Bone, Blood, Plague, Revenant, and Death. Also adds a new player home, Armor and Weapons. Basically the Necromancer Equivalent of Druid Essentials.
    4. Mablus25
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      I'm hoping you'll really update the player home in the druid house in my view it's just looks dull it's needs more detail to it also more rooms.
    5. antottro
      antottro
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      Like the guy before said the house is great but not the textures, would it be possible to apply the regular trees textures to the druid house tree?
    6. pedoo
      pedoo
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      Can´t wait
    7. irelia486
      irelia486
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      So I looked into the Fenrir the Frost Wolf mod and it said that it would be part of this Essentials but I tried going to the cave Fenrir was suppose to be at but didn't see it. Is Fenrir not yet part of this essentials?
    8. Magicmute
      Magicmute
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      Will you consider having the option to disable dark druids throughout the world?
      At times they're inconvenient with some custom quests.
    9. Methusala
      Methusala
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      "really looking forward to the necro mod since awake has been announced"

      Reply: clearly lol nice picture mannimarco
    10. moshman9001
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      Hey, I just find your work and I find it amazing, also with this news of the Necromancer Essentials Project, I am really excited, also a suggestion would be if you could add some kind of ritual system to the NE mod when it comes out, like some kind of corpse preparation with altars and stuff, that would be pretty cool
    11. knownonly
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      Great Mod
    12. jesszilla23
      jesszilla23
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      not part of this mod but part of Wrath of Nature transformation quest instead.
    13. Beastmaster1992
      Beastmaster1992
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      This may sound like a dumb question, but woud you consider uploading this mod to Skyrim SE?
  4. makotenko
    makotenko
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    Hellow! Mod is good! 
    But how to do download Russian version?
  5. Gloor
    Gloor
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    Any chance of porting this into SSE?
  6. MisterPsycho11
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    this is a mixed mod as it mostly has bad points with a few redeeming features 

    the bad being the constant random spawning of the "dark druids" which cause serious lag / ctd's, the added "world trees", the sized of the "player home" and the misuse of space inside the "player home" (seriously no follower room or storage is a bad sign) but the outter seating almost makes up for it

    the things that redeem it are the "hidden caves" (which acts as a better player home), some of the added armour and the Elk mount although not having a spell or location for it is annoying as is the fact it isnt recognised by the Conveniant Horses mod

    a good mod if you can look past the flaws and the drop in frame rates each time the "dark druids" spawn in 
  7. brokenchester
    brokenchester
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    How do you safely uninstall without ctd? Why don't creators have uninstall guides? Ugh.
    1. spartanbn360
      spartanbn360
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      because no one mod with scripts can be uninstaled without break your game code ...like someone who like modding skyrim would know about that while crying about ruin it game
    2. M0ro
      M0ro
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      You could try save editor->clean scripts..etc...there are some tools which can save your saves, also safety load and ctd fix mod, just dig in the search
    3. MisterPsycho11
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      post prob dead but replying regardless: 

      before doing anything else make a seperate back-up copyof the skyrim data file then do the following:

      what you do to uninstall without causing ctd's is: Firstly open the mod file and KEEP IT OPEN, secondly open the skyrim data file and KEEP IT OPEN,  thirdly go through each file the mod data file includes aka meshes, texture and scripts looking in the corasponding skyrim data file to find the mod added additions, fourthly ONLY DELETE the mesh/ texture and script additions the mod adds as well as the added ESP and BSA files, fithly open the game and test if it launches/ runs the current save and repeat steps 1-4; if the ctd issue isnt fixed then the added mesh/ textires & scripts added by this mod arent the issue

      its time consuming if the mod adds a lot of assets/ files to each section but doing it manually is the ONLY way to  make sure you have removed everything the mod adds. using a mod manager to remove mod files is NOT recomended due to them skipping/ missing or just plainly removing files that share the same name as other mods. DONT use vortex because it does this a LOT and so does MO2; its why some mods "conflict" if using vortex or MO2 and while using those mod managers to "resolve" the issue it dosnt always work so doing it manually is the ONLY way to be 100% sure

      hope this helps
  8. Xardas95
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    Does it work on SSE?
  9. jaspergrumfuttock
    jaspergrumfuttock
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    I have been using this mod for a long time and love it. I am now developing a "dreamweaver" character and the effects of your vine grip spell are ideal to "put npc's into a dreamlike state ". However the effect is short lived - just a few seconds. I have looked in CK but cannot see and obvious way to increase the length if the "dazed" part of this spell (the vines are OK). If in fact this is possible could you let me know how to do it please. many thanks, regards.
  10. anderson9522
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    The game is not working, it says the following, '' no compatible game being managed''.
  11. Durso
    Durso
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    can someone port this to skyrim SE please ?
    1. s462
      s462
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      I'll DM you, I have a ported file.

      [Edit July 2021] Alright finally posting this as people keep DMing me lol
      https://www.mediafire.com/file/n74odtwthzgng4d/Druid_Essentials.7z/file
    2. x5t0n3r6uy420x
      x5t0n3r6uy420x
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      I've been looking forever
    3. tovamessor
      tovamessor
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      May i have one as well?
    4. gilbertoagc
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      WOuld love one as well. I did port it myself but I am having CTDS close to solitude area and after narrowing down my MODS i found out that druid essencials was the one. Everything else runs fine except for that area.

      EDIT: After deleting weather, Cell and location records on SSEDIT I dont get CTD's. Probably the druid house wont be available but I can access the items through additemmenu.
    5. ForestShaman
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      May I get it as well? I love this mod and was hoping for it to be ported to SE. :D
    6. Mightydruid83
      Mightydruid83
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      Please please please, may i have it as well? i'm kinda obsessed with druids lol *.*
    7. AploxUK
      AploxUK
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      May I also have a copy of that file please? Cheers
    8. suitti
      suitti
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      Might i ask one as well >.< *stand's in line* <3
    9. LunaLoba
      LunaLoba
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      Could I please have the file as well? I would love to be able to play with this awesome mod again
    10. xGunzerker
      xGunzerker
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      Yo send that file my way if you still got it lol
    11. VANozarash
      VANozarash
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      You did it!? I love you, pls send me a link for download that piece of gold, aniki!!
    12. Pootiee
      Pootiee
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      *raises hand* me too please :)
    13. Alpalama
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      Heya! Would love to have your sse port please! :D
    14. pancakeq
      pancakeq
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      may i have one too please? :)
    15. Hayden2468
      Hayden2468
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      Can i have one kind sir?
    16. CorvustheFallen
      CorvustheFallen
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      Tried porting it myself but it seems it failed so if you're still responding to this I would like to get a copy as well.
    17. replicantsix
      replicantsix
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      Hey this mod looks amazing but I only have SSE also. Could I use your port?
    18. darrymdyer
      darrymdyer
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      Me too please if you still have it :)
    19. Puglife231
      Puglife231
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      I would also like to request an se port for this mod if its not any problem
    20. Rhallan
      Rhallan
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      If you are still around, and have the port, I would love a copy as well.
    21. jmastermtd
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      Can I have one as well?
    22. Aetheriumdovakiin
      Aetheriumdovakiin
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      Is this true? I hope so! I adore this mod and it would break my heart playing without it. If you truly have it please send it to me if you can.
    23. Blade3105
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      Can you still send that? :(
    24. quelembor
      quelembor
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      please send me the message too
    25. Durso
      Durso
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      i tested it and isnt working well for me, npcs added near druidic trees have bugged mesh or skin that make a visual vortex bug. Only way to fix it was removing the mod. Lets hope this gets fixed somehow :o
    26. MasterAskarus
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      @Everyone who encounters bugs:
      It seems like the Druid Armor - Berserker or some meshes are bugged.
      Same for the Decoy Summon armor.

      It's easy to fix:
      (It is really easy and does not take long. Even if you are a noob. My instructions are long because I want to make it noob friendly)
      Use Nif Optimizer.

      This tool is super easy to use.
      Here is how to do it
      - Unzip the mod or install it via MO2
      - (No need to extract a bsa file, as the mod contains loose files only)
      - Open Nif Optimizer
      - In the folder location enter each subfolder if meshes of Druid Essentials
      - Optimize them one by one
      - One of the folders causes an error. -> Just ignore and skip that one
      - That's it,
         - Zip and install, if you did not modify the files in MO2's folder directly)

      Optional, in case your error still is not fixed:
      - Open Nif Optimizer
      - Now select the path to the texture folder of Druid Essentials
      - Scan Textures
      -> 2 are broken
      - Open the folder containing those broken textures. Nif tells you the path
         - (It's in a folder called "Dark Druid")
      - Delete those files (remember the name!!!)
      - Go one folder up
      - There are files with with the same name but no "Dark" at the beginning of the name
      - Copy thise files int the "Dark Druid" folder
      - Rename them like the original files -> Add "Dark" to their name.


      That's it.
      Now you have
      - Repaired broken .nif files
      - Replaced broken textures with non broken ones which look almost identical


      Have fun :)
    27. Durso
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      thanks a lot for fix, will try this asap
    28. MasterAskarus
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      Did it work for you?
    29. Durso
      Durso
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      hi again, yes it did. The 1st step of the fix was enough, at least for me :D no more visual bugs for now. Will test further.

      Thanks a lot for the fast support (even if the fix would not work) on a well done mod that i advise everyone to endorse.
    30. MasterAskarus
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      Does the Traveller Art - Teleport Home spell work for you?
      It does not for me.
    31. Durso
      Durso
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      i tested it and it works, does some flashy green cloud around me and teleports to druid treehouse

      must be outside of the treehouse for it to work
    32. Aetheriumdovakiin
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      Hey tried out your port and it works great so far! Although I noticed a bug with some of the Dark Druid's. Parts of there bodies are invisible. And when I tamed a wolf using the Serpent's Bow spell it spawned a second wolf. It was kind of funny, and gave me a good laugh! Though I don't think that's how it's supposed to work. Sorry!
  12. MasterAskarus
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    I have 2 Questions:

    1.
    What does that mysterious armor description mean which says something like "Awakes/Enhances druidic powers"?

    2.
    When will Dark Druids appear to get me druid essence?
    1. Durso
      Durso
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      1. you get an aura effect around you

      2. they appear near green shiny trees ( they have the essence )
    2. Durso
      Durso
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      --
  13. Aetheriumdovakiin
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    I'm sorry if this is silly, but is there any chance this could be ported to Skyrim Special Edition? I wanted to cry when I saw that it wasn't there. I love this mod so much!