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mrjentipede

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mrjentipede

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  1. mrjentipede
    mrjentipede
    • supporter
    • 253 kudos
    Sticky
    this mod is no longer being updated

    Non-essential children is an alternative to anyone looking

    apologies to those who were waiting for updates
  2. badluckartist
    badluckartist
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    • 7 kudos
    Is this kosher with USLEEP? I noticed they disagree a bit on what to do with some of the killmove records.
    1. mrjentipede
      mrjentipede
      • supporter
      • 253 kudos
      killmoves were edited so that they work on kids
    2. badluckartist
      badluckartist
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      ...i can assume that's the case, since it's the goal of the mod. There's no other reason they would be changed.

      I'm asking if it is compatible with the changes that USLEEP makes to killmoves.
    3. mrjentipede
      mrjentipede
      • supporter
      • 253 kudos
      any changes that were made by uskp prior to the release were integrated, if there have been further fixes then no but i can't see why you would fix something that isn't broken
  3. Kresnic
    Kresnic
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    For some reason i can't kill or pick-pocket Children with your Mod. Tried it in Riverside and nothing happend (except of the 40 Septim Bounty on my head)

    I am using several other mods, some are RS Children Overhaul and Immersive Citizens, downloaded the RS Children OVerhaul Patch already.

    EDIT: Stupid Moduser is stupid, i still got the Override from RS Children Overhaul on, what caused the problem
  4. rnoufo
    rnoufo
    • member
    • 0 kudos
    Dagny from dragons reach is a bastard kid so yes she have to die !! no mod to change her comportement with the fucking dragonborn !
  5. daventry
    daventry
    • member
    • 30 kudos
    When a kid dies after the Adoption, im unable to adopt another kid
  6. grizzly99
    grizzly99
    • member
    • 0 kudos
    Do they respawn?
    1. M1GU31
      M1GU31
      • member
      • 2 kudos
      No, nothing in this game re spawns expect wild animals.
  7. DrMaskWolf
    DrMaskWolf
    • supporter
    • 1 kudos
    So I've tried to kill and pickpocket kids but nothing happens.
  8. ThatSpy
    ThatSpy
    • member
    • 0 kudos
    FINALLY

    BRAITH, i'm coming for you frigid b&@*$!!!
    1. Mindmatter022197
      Mindmatter022197
      • member
      • 0 kudos
      That face.
    2. dudeh8109
      dudeh8109
      • supporter
      • 5 kudos
      That's the reason I downloaded this mod... she's first on my list.
    3. Dcypher75
      Dcypher75
      • supporter
      • 19 kudos
      I adopted her because I felt sorry for her...then again, come to think of it...FIRE AT WILL!

      Crossbow bolt to the head (exploding DB Bolt of course)
      Resurrect
      Rinse and Repeat

      = Good times were had by all ^_^
  9. Dcypher75
    Dcypher75
    • supporter
    • 19 kudos
    Ahh finally...Braith is going to get a few bolts through her brain pan for all her gum flapping and bullying. Target practice will never be so much fun!
  10. Bgtedo
    Bgtedo
    • member
    • 0 kudos
    I'm coming for you Nelkir
  11. mrjentipede
    mrjentipede
    • supporter
    • 253 kudos
    after a lot of testing, i have found out this mod is not compatible with Immersive Citizens - AI overhaul due to the fact kids don't interact with some things used in the mod
    the problem is on MY end and i am working on fixing it right now
    1. cloudedtruth
      cloudedtruth
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      Ah, I was wondering why kids sometimes just stood there for a while and did nothing. Is that from Stranger Danger changing or removing the interaction keyword that Immersive Citizens uses? Or is it something else entirely?
    2. mrjentipede
      mrjentipede
      • supporter
      • 253 kudos
      it alters the keywords, yes
      i have fixed it and it is working on my game but it is not fully tested
      i need to make sure i catch the few stray furniture markers that stretch kids
    3. cloudedtruth
      cloudedtruth
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      Glad to hear! I'm sure I'm not the only one who appreciates you doing this, and I'm looking forward to whenever it's finished!