About this mod
This mod aims to bring back the oblivion birthsign & class system to skyrim. -13 new custom classes -13 birthsigns these can be choosed as soon as you start the game and will give you skills and perks depending on the birthsign/class you choose!
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Birthsigns & Classes
By TheSkoomaKing
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Features:
This small mod brings back classes and birthsigns system from oblivion. You will be able to choose a sign out of 13 ( vanilla signs )
as soon as you start a new character or load a character in level one you will be able to choose what birthsign and class you want your character to be!
You will be able to choose one class out of 13 custom made classes. some of these classes adds a new special ability,perk or spell to go with the class. here is a list of the current 13:
Thief:
As a Thief you start with +15 with the following skills: Pickpocket,Speech,Sneak,Lockpicking
Assassin:
As an Assassin you start with +15 with the following skills: One-Handed,Archer,Sneak,Light Armor
Warrior:
As a Warrior you start with +15 with the following skills: One-Handed,Two-Handed,Block,Heavy Armor
Vampire Hunter:
As a Vampire Hunter you start with +15 with the following skills: One-Handed,Archer,Light Armor, Sneak
Special: You do 15% more damage to vampires
Shaman:
As a Shaman you start with +15 with the following skills: Illusion,Destruction,Alchemy,Light Armor
Special: You may cast a powerful bolt that does shock,frost and fire damage at your target
Rogue:
As a Rogue you start with +15 with the following skills: One-Handed,Pickpocket,Light Armor, Block
Priest:
As a Priest you start with +15 with the following skills: Restoration,Alchemy,Speech
Special: Your healing spells are 15% more effective
Paladin:
As a Paladin you start with +15 with the following skills: Restoration,Two-Handed,Block,Heavy Armor
Special: You do 10% more damage to the undead
Necromancer:
As a Necromancer you start with +15 with the following skills: Conjuration,Destruction,Alchemy
Special: You may once a day reanimate a dead enemy or ally to fight for you for 5 hours
Mage:
As a Mage you start with +15 with the following skills: Alteration,Conjuration,Destruction,Illusion
Hunter:
As a Hunter you start with +15 with the following skills: One-Handed,Archer,Light Armor, Sneak
Special: You do 15% more damage to Animals
Battle Mage:
As a Battle Mage you start with +15 with the following skills: Destruction,Block,One-Handed,Heavy Armor
Bard:
As a Bard you start with +25 with the following skills: Speech
Got any suggestions for new classes or ideas? feel free to tell me in comments or via PM.