Skyrim

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Nemesis The Warlock

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NemesisTheWarlock

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Feminine Females ReadMe
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This Mod changes the way that the women of Skyrim move. Instead of moving around like men, they will now use the appropriate female animations. This affects ALL female NPC�s in the game that normally use the male animations (If I�ve missed any, let me know). This Mod covers the basic game AND all of the DLC's.
Have you ever been disturbed by the way some of the women in Skyrim move around? Unbeknownst to many, quite a number of the women of Skyrim are set to move like men. This was a design decision by Bethesda; apparently because women in armour move like men. Oddly though, men in the game who wear dresses (mages, priests etc.) aren�t set to move like women (except for some of the Dark Elves introduced by the Dragonborn DLC). Either way, I disagree with this decision. If you have a world in which it�s normal for women to wear armour, armour will be made to allow women to move normally. So, I made this to make the female NPC�s a bit more feminine.
If you have a Mod that alters the female animations, this will extend the number of NPC�s using them.


Installation/Uninstallation
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To install simply download and activate using NMM or download the file manually, unpack with 7-zip and drop the appropriate plugin into your Skyrim Data folder, then ensure that it is activated in your Data files.
There is only one .esp file for this Mod now, NMM users can have it automatically choose the correct one for their game by simply activating it, manual downloaders can choose the appropriate one for them from the provided files.

To uninstall, simply use NMM to uninstall or delete the files from your Skyrim Data folder.


Load Order
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It�s best to load this Mod near the top of your load order, after all of the master files (.esm�s) and any Mods that say they have to be loaded at the top of your load order (such as the Unofficial patches). This should minimise any conflicts with other Mods and, if you do have any other Mods that modify the female NPC�s, the other Mods will take precedence and those NPC�s will use whichever animations those other Mods' authors chose.


Known Issues
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**** NONE!! - This Mod is bug free ****

If you install the Mod at the start of a new game, the changes should be obvious right at the beginning during the Helgen intro sequence as the Imperial Captain (Red Queen) is one of the NPC�s affected, so you should see her moving differently.
If installed during a game, not all of the NPC�s will necessarily be affected straight away, but as time goes on the changes will eventually kick in, it takes a little time for the game to register the changes.
In the same way, should you decide to uninstall the Mod during a game, the changes will take time to fade and the NPC�s return to their vanilla animations.
In both cases though, you won�t do your game any harm.

Changelog
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Version 1.1 - Added optional files for Hearthfires and Dragonborn (including fixed male animations in Dragonborn)
- Included fixes for corpses so that undead raised will also use the correct animations.

Version 1.2 - Fixed the vanilla bug with Orc female animations

Version 1.21 - Minor update for a couple of vanilla bug fixes from USkP v1.3.3c

Version 1.22 - Added an NMM installer so that there is only one esp

Final Comments
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This Mod was one of my pedantic little annoyances resolved. I reckoned there were bound to be others out there who would appreciate it, so, here it is :) Let me know what you think in the comments section.
Thanks to the Unofficial Patch team for the resources used in this Mod that were created by them.
Thanks to the TES5Edit team for their excellent modding tool.
Thanks to Bethesda for the Creation Kit (and the excellent game).
Thanks also to the Nexus community for the support and encouragement they provide, to those who have endorsed my Mods, those who have given me kudos and to Eckss for his patience and help.