New FX! No partial Decay (i.e. no holes, just full skeleton), and no floating teeth. It will also remove hair, and full-face helmets. The old style FX can still be enabled from the MCM, if you prefer it. They'll still have the floating teeth
Known issues: - With new FX cannot full-head helments while the FX is active. - When "Eye Texture Eye Glow" is enabled, the eye remains changed even when the FX is ended. - To fix this, Save the game, exit to the main menu and reload. (You MUST exit to the main menu, so the player model is unloaded)
If you run into any severe issues you should message me, I almost never check the comments
There's just one problem with this mod that made me unendorse it. No facial animations for at least one of the decomposed zombies. It really broke immersion for me sadly and I hope they can have facial animations one day.
Also, do zombies gain Draugr animations when they're raised? I think that would make it pretty cool and it would make more sense to me personally.
Do necromancer NPCs use your mod?....is a weird question but i'm not playing necromancer (i will do it but in other playthrough), so by now i would like to install your mod for making the necromancers have more badass looking minions :D -Is this compatible with Undead summons emerge from the ground?, is a new one, you should check it out, maybe you will implement it in the future on your mod lol.
438 comments
New FX! No partial Decay (i.e. no holes, just full skeleton), and no floating teeth. It will also remove hair, and full-face helmets.
The old style FX can still be enabled from the MCM, if you prefer it. They'll still have the floating teeth
Known issues:
- With new FX cannot full-head helments while the FX is active.
- When "Eye Texture Eye Glow" is enabled, the eye remains changed even when the FX is ended.
- To fix this, Save the game, exit to the main menu and reload. (You MUST exit to the main menu, so the player model is unloaded)
If you run into any severe issues you should message me, I almost never check the comments
No facial animations for at least one of the decomposed zombies.
It really broke immersion for me sadly and I hope they can have facial animations one day.
Also, do zombies gain Draugr animations when they're raised? I think that would make it pretty cool and it would make more sense to me personally.
-Is this compatible with Undead summons emerge from the ground?, is a new one, you should check it out, maybe you will implement it in the future on your mod lol.
Jokes aside, I think there is an option to fix that in MCM for persisting FX
Sincerely,
Biggerboat