Skyrim

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WDog367

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WDog367

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  1. WDog367
    WDog367
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    New version, v4

    New FX! No partial Decay (i.e. no holes, just full skeleton), and no floating teeth. It will also remove hair, and full-face helmets.
    The old style FX can still be enabled from the MCM, if you prefer it. They'll still have the floating teeth


    Known issues:
    - With new FX cannot full-head helments while the FX is active.
    - When "Eye Texture Eye Glow" is enabled, the eye remains changed even when the FX is ended.
    - To fix this, Save the game, exit to the main menu and reload. (You MUST exit to the main menu, so the player model is unloaded)

    If you run into any severe issues you should message me, I almost never check the comments
  2. SamOfSaturn
    SamOfSaturn
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    is there a way to wear an amulet without it removing my helmet? i'd like to be a draugr guy.. with a helmet
    1. Kydog100
      Kydog100
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      Disenchant the amulet, then enchant whatever you're always going to wear with that enchant. done.
  3. MattJ12303
    MattJ12303
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    Does this fix the vanilla bug of undead thralls not following you when fast traveling or entering buildings?
  4. orsowox
    orsowox
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    There's just one problem with this mod that made me unendorse it.
    No facial animations for at least one of the decomposed zombies.
    It really broke immersion for me sadly and I hope they can have facial animations one day.

    Also, do zombies gain Draugr animations when they're raised?  I think that would make it pretty cool and it would make more sense to me personally.
  5. beelzebuth
    beelzebuth
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    Had a problem but already fixed it. Nevermind lol
    1. NicotineCaffeine
      NicotineCaffeine
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      Used the fly paper eh?
  6. lovefalso
    lovefalso
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    Do necromancer NPCs use your mod?....is a weird question but i'm not playing necromancer (i will do it but in other playthrough), so by now i would like to install your mod for making the necromancers have more badass looking minions :D
    -Is this compatible with Undead summons emerge from the ground?, is a new one, you should check it out, maybe you will implement it in the future on your mod lol.
  7. Joistikas
    Joistikas
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    How do you remove the Undead FX from an NPC? I have a dead NPC that I resurrected and someone had casted a undead spell on her before she died.
    1. jayserpa
      jayserpa
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      Sorry, but that's hilarious. She has paid the price of coming back to life, and has to remain in this way :D
    2. Joistikas
      Joistikas
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      My sweet Alva... :(

      Jokes aside, I think there is an option to fix that in MCM for persisting FX
  8. Joistikas
    Joistikas
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    Man why did you stop supporting partial decay, that was so badass looking, rarely did it look weird :D
  9. NicotineCaffeine
    NicotineCaffeine
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    I hope you added the skeleton/draugr rising from ground animation. That is perfect for a mod such as this.
  10. thebiggerboat3
    thebiggerboat3
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    This mod is awesome! Would it be possible for you to make a version with red eyes instead of blue? That'd be sick. Nice job!

    Sincerely,
    Biggerboat
  11. joshep1986
    joshep1986
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    Hi, i have the eyes/teeth bug again in 3.1.1 version. Any idea how fix it?