Skyrim

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Ionisthebear and Thingy Person

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Thingy Person

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76 comments

  1. BRE1989
    BRE1989
    • member
    • 8 kudos
    This is one of my favorite mods, to sad it's not for SE.
    But, a man can hope.
    1. kgohanandkamehameha
      kgohanandkamehameha
      • member
      • 7 kudos
      Wish granted.
  2. GeorgeCorbul
    GeorgeCorbul
    • member
    • 13 kudos
    Dude, please, please, PLEASE(!!!) add support for SSE! I NEED IT!! :(
  3. deleted75062723
    deleted75062723
    • account closed
    • 4 kudos
    SSE...the world awaits with baited breath...
  4. BobTheBobCatt
    BobTheBobCatt
    • member
    • 5 kudos
    Will there be a port for SSE?
  5. Addyee
    Addyee
    • member
    • 0 kudos
    SSE?
  6. GeorgeCorbul
    GeorgeCorbul
    • member
    • 13 kudos
    Does this work with Jolgeirr Barrow - Tomb of the Snow Prince? https://www.nexusmods.com/skyrim/mods/31647
    1. jedp15
      jedp15
      • premium
      • 24 kudos
      There's no noticeable conflicts in TESedit, so don't think so bc usually you'll notice a conflicting NAV or Landscape, which there's none.
    2. GeorgeCorbul
      GeorgeCorbul
      • member
      • 13 kudos
      Sweet! Thanks!
  7. Zzarcon
    Zzarcon
    • member
    • 21 kudos
    You claim that this mod replaces some of the flora added by dragonborn. So does it replace emperor pearl moss or any other plants cause I still want to obtain the plants added by dragonborn.
    1. DalamusUlom
      DalamusUlom
      • member
      • 0 kudos
      No, it replaces plants that can already be found in Skyrim.
    2. qwertypol012
      qwertypol012
      • supporter
      • 74 kudos
      And what plants exactly? I'm using Verdant and some plant retextures and i don't want any beautiful plants from that mod get replaced by lower-res ones
    3. jedp15
      jedp15
      • premium
      • 24 kudos
      This mod just replaces some plants on the solstheim exterior cells, it doesn't "replace" as in, remove an ingredient from the vanilla game. There's plenty of vanilla ingredients to find.
  8. jedp15
    jedp15
    • premium
    • 24 kudos
    Just pointing out some conflicts with other mods: Conflicts "Skaal You Need", "Greater Skaal Village by YsCordelan", and CACO (since there's some overlapping ingredients and the effects don't line up at all with that mod).
    The mod itself does have some issues, like pretty much every spot has needed fixing - LOTS of rocks poking in cave entrances, trees dragged down but not disabled, trees merged with rocks, landscape gaps... also all the exterior navs are either untouched or lazily redone, so had to fix almost all the navs. Honestly, I'd avoid this mod unless you don't mind the sloppiness.
  9. rgamefreek
    rgamefreek
    • member
    • 0 kudos
    Morag Tong Hide out pretty cool, However the loot is unreal over the top, with one acquiring all that treasure, it should be more difficult, perhaps a special creature in the treasure area, or before the entrance. Also there should be various level assassins with special abilities, Also the Morag Tong dungeon areas need more morrowind influences
    1. baronmango
      baronmango
      • member
      • 8 kudos
      The dungeon you're talking about is from Solstheim Dungeon Pack (https://www.nexusmods.com/skyrim/mods/33692), which is a totally different mod from this one.
  10. jore666
    jore666
    • member
    • 3 kudos
    Please convert to SE :)