2873 comments

  1. Malinson
    Malinson
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    DO NOT install this plugin on Anniversary Edition. If you have Special Edition, be sure that Steam does not automatically update the game to Anniversary.  You can disable auto updates and prevent steam from downloading them by launching the game through an SKSE loader or by simply being off-line.
  2. Malinson
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    DO NOT USE the Chameleon circuit. It WILL corrupt the workings of the TARDIS.

    If you wish to change your exterior model that's fine and works beautifully through the MCM menu.
  3. chud1981
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    Does anyone happen to rememebr the last version that allowed you to summon the Tardis by shout? Had a HD crash years ago and lost the file. I had a load of stuff in there......
    1. Malinson
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      Do you have an issue summing the tardis?
  4. coolmos100
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    can i play this mod in vr
    1. coolmos100
      coolmos100
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      i need to konw can i play this in vr skyrim
    2. Malinson
      Malinson
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      I don't think so because Skyrim VR might not work with the rollback version of SkyUI that this mod was designed for. Without the proper version of SkyUI, you would not be able to make use of the TARDIS or its menu system.
  5. CobraNEX
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    Every time I get the TARDIS and exit the main menu and reload the save it tells me to do the quest again and I lose progress, What do i do?
    1. Malinson
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      If the quest completes by telling you on the display screen prior to saving the game, then the quest to find the TARDIS cannot restart as it is a one-time quest. This is because I did not tag it as a repeatable quest within the creation kit.

      My only opinion as to what is going on is that you are either not loading the game you think you are, or you are playing the mod with the Anniversary Edition which is not compatible.
  6. step210
    step210
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    Hi am back, so i am getting a conflict with immersive horses and nether follower framework.
    1. Malinson
      Malinson
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      Allow the the TARDIS to win the conflict, it will not cause any issues.
    2. step210
      step210
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      Was wondering cause nether framework still gets updates but i'll trust you, thanks.
  7. Trazmaball
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    IGNORE THIS I MEANT TO POST IT IN SSE
  8. step210
    step210
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    Thank you so much for this, truly one of the best mods in the game.

    Only question i have is how do i get Gallifreyan regeneration? is it in the Regeneration Temple?
    1. Malinson
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      That's a good guess. You must trigger each of the pilons on the top balconies when you enter this temple, ideally without getting lost hunting for it. The pilon will rise up if the activation is successful. When all of them have been activated, proceed to the central pillar in the center of the room. You will be given the ability once you get close enough.

      Remember that you only get twelve regenerations, just like in the original series, so don't fall into the habit of dying.

      Okay, so you can increase that amount by completing the Cracks in Time quest. However, that quest has been unstable, and while I patched it up, I believe it requires a major rework to perform correctly.
    2. step210
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      Interesting mechanic ngl. So the 12 as you say are finite and can only gain more by doing the mention quest? Buggy is always a problem so i suppose i'll have to use set stage to complete it?

      Lastly how do the revives work exactly(just an instant replenish of health or?) and does save scumming affect it :p
    3. Malinson
      Malinson
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      The concept is that you go into the MCM menu and change the regeneration threshold. In other words, you decide how low your HP points can fall before regeneration. Regenerating while in combat or taking damage is risky since I elected not to tag the player as important to prevent death because it may cause problems with other moderators.

      You can also force a regeneration by selecting the regeneration power from your abilities list. Activating will trigger the race menu where you create a whole new character, including a new name. When done, you will be at full HP with all your skills and levels intact.

      There might even be a Time Lord slow time power (not always as it is random) that allows you to slow time for a few seconds while fighting. It could be handy, but most experienced players don't require it.

      In terms of the cheat console, you should avoid hacking Cracks in Time without first giving it a shot. Even so, I doubt that switching the mission to completion via the console will help you. Indeed, it is possible that an orphan objective will be left in your quest log; permanently...
    4. step210
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      So i have to do the quest normally to get more uses then or is it just gonna be buggy regardless. It should be fine as there is a mod that lets you hide/remove quest in your journal. I use the Za warudo mod with customizable real time stop so that power won't be much help but good to know its available regardless. Really love this mod with how it fits right into skyrim and i can roleplay using its teleportation.

      Thank you
  9. TrogdorTheDino
    TrogdorTheDino
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    not sure if you still read these but the dwemer guardian that has the key isnt spawning for me so i was wondering if you had any ideas on how to fix it or if you could tell me what the ID code for the tardis key is thx
     
    1. Malinson
      Malinson
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      If the Key Guardian, a custom monster added to the game, is absent, it indicates a significant issue with your installation. I can provide instructions on obtaining the key through the console, but I caution that this issue may invoke further detrimental consequences for your gameplay in the future.

      Access the console command and enter the command 'help TARDIS'.  Utilize the page-down button to locate the code for KEY, which will be the initial identifier in the code listings. Upon discovery, input the command: Player.AddItem XXXXXXX, 1

      Substitute the placeholder 'XXXXXXX' with the hexadecimal code discovered in the listing.

      Once you have obtained the key, you will have the ability to enter the TARDIS without any hindrance.  It is imperative to have the key in your possession at all times in order to get access to the TARDIS. However, as a precautionary measure in the event of key loss, simply save and reload your game.  Upon the completion of the game's loading process, the game will promptly replace your key in the event that it is absent from your inventory.

      Setting aside all other considerations, I strongly discourage you from playing your game due to the absence of the keymaster, which indicates a problem with your game installation.
  10. rstev448
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    how do i get pass buying the deed to the land ive done everything right and im stummped can anyone help me
    1. Malinson
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      In order to progress the questline where you can actually complete the land transfer from the Steward of Whiterun, you need to have unlocked the dragons and acquired your home in Whiterun. When the Whiterun home is obtained and furnished, additional dialog will be available with the Steward of Whiterun, provided that you have the letter given to you by the proprietor of Riverwood Trader in your inventory. 

      I cannot remember if I set the conditions where the player can obtain the request of transfer letter from the Riverwood Trader BEFORE the completion of the Golden Claw quest. I think you have to at least complete that quest before extra dialog become available at the Riverwood Trader.

      I do remember thinking that the Steward of Whiterun would never allow the player to own land unless they player proved his worthiness first. Thus, I believe you will simply need to check back for extra dialog features in both Whiterun and Riverwood as you progress the main quest and fully furnish your Whiterun home.
  11. DERPALOPE45
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    I can't for the life of me find this "Secret control room" I've even no clipped the entire dungeon and don't see a thing.
    1. Malinson
      Malinson
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      That's why it's a secret

      For a hint, go down to the bottom where the temple is at. As you approach it go to the right side of the building. Along that side wall, look for a small button hidden along the wall column perforations.
    2. Caboose343
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      the bottom of where? bottom of the temple where you get timelord powers?
    3. Malinson
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      If you are running the current version of this game, the door to the secret control room is located in Tiid Veysun; where the TARDIS is originally discovered.

      Do not attempt to enter the temple which is found at the bottom unless you wish to battle all the Dwemer. The door will be located on the outside of the temple; a small button along the wall will reveal it.

      If you see a graybeard statue, then be warned of a shout trap. Shout traps cannot be detected nor disarmed so you will either have to use magic to block the shout, go around it or just deal with it.

      Within the control room is a lever that will turn all the Dwemor against each other, making it vastly more easy to deal with them. In fact, it is possible to have all the dwemor  killed, including the boss, without attacking anything; boss can be dispatched by using the traps against him; good for pacifist plays.
  12. deleted121728783
    deleted121728783
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    which old version would work best on xbox 360 that doesnt require to add the cube (hence the skyui bug)