Skyrim

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> - Added a TARDIS Information System to all flight consoles.
> - All sonic screwdriver models can be made from scratch in the TARDIS.
> - TARDIS now requires possession of the TARDIS key to gain entry.
> - Corrected issue where TARDIS is sometimes missing in the Tiid Veysun quest - it now will surly be there.
> - TARDIS 1966 police box light now flashes when it takes off - courtesy of Ian Smith
> - Upgrade option for the Sonic to pacify all dwaren creature types
> - Major overhaul of Tiid Veyson with player's first dealings with -The Master.
> - Cracks in Time quest repeatable
> - Added loads more crack locations
> - You now have to zap your crack with your sonic to disperse it rather than just clicking on it.
> - Added murder mystery quest connected with the Oculus.
> - Fixed crowding issue when entering Mechanical Desktop by upgrading the TARDIS NPC placement system.
> - Expanded number of followers that can enter the TARDIS with the player for use with additional follower mods.
> - Fixed bug where followers or animals told to wait outside the TARDIS still follow the player inside the TARDIS or vice-versa.
> - Replaced missing image on the TARDIS Quest Note.
> - Added a modern day porta-pot to the available TARDIS external shapes, added new TARDIS external models and updated inaccurate models.
> - Added a new TARDIS Temple building quest for use with the Oculus.
> - Made changes to the Greenhouse room to make it less gloomy.
> - Replaced missing interior objects lost during merger.
> - Corrected some Interior Culling and NAV-MESH.
> - Minor static corrections and changes in Tiid Veysun.
> - Added an additional load door and minor landscaping on Damogran.
> - Restored Asteroid Room's lost NAV-MESH do to merger.
> - Added a Dark Key hypercube.
> - Added the Secret Dark Chambers quest.
> - Remodeled mage control room and corrected statics and lighting.
> - Fixed issue where the game would sometimes freeze or lockout controls when using P.O.E.T., NAV-COM or other TARDIS menu systems.
> - Fixed TARDIS Face Sculpter not moving player away from wall obstructions.
> - Added a programmable door system throughout the TARDIS so you can design your own floorplan.
> - Added a Spider Chamber quest and spider pet hatching device.
> - Added a spider pod imbuing chamber for the TARDIS.
> - TARDIS spider now produces spider pods for use in the imbuing chamber.
> - Restored missing NAV-MESH in the Snow-Elf control room do to merger.
> - Added lore corrected TARDIS exterior models designed by Ian Smith (AKA . Doctorhr2)
> - Added the Sorcerer Desktop Theme room
> - Added new FX effects to TARDIS Oculus.
> - Removed Sonic key podium to open doors in Tiid Veysun. as you just zap the special locked doors to open them instead.
> - Removed sonic key podium in the TARDIS as opening the Oculus is now apart of a new quest involving hypercubes.
> - Sorcerer Desktop is now usable as a 2nd TARDIS family home.
> - Added a staff charging station in the new Sorcerer room and mage room.
> - Matter Converter can now manufacture Jarrin Root and sonic drivers.