Improved Potion Animation by David Sid
Skyrim » Alchemy
Added: 04/05/2013 - 02:15PM
Updated: 06/05/2013 - 03:07PM

354 Endorsements

13 Latest version

3,672 Unique D/Ls

5,680 Total D/Ls

41,599 Total Views

Uploaded by DavidSid


Last updated at 15:07, 6 May 2013 Uploaded at 14:15, 4 May 2013

An improved and expanded version of manaflow's "Potions Animated", this mod plays a short animation whenever you drink a potion or beverage. It's far more believable than quaffing potions instantly. Improvements over the original include the following:

- The 1st-person and 3rd-person animations now take the same amount of time (just under four seconds).

- Drinking no longer forces you out of the inventory, but rather queues animations to play when you return to normal gameplay.

- The weapon on your back can no longer become visible during the 1st-person animation.

- The animation is played not only for potions, but for beverages as well. (You can disable animations for beverages with the console command "set AnimateBeverages to 0" and re-enable it with "set AnimateBeverages to 1".)

- The mod has been tested, and bugs have been fixed, for as many different contingencies as possible (e.g. drinking while riding, drinking while looting, drinking while ragdolling--not that responsible adults do any of those things).

This mod does make Alchemy somewhat less useful compared to Restoration. I've implemented fixes for this in a separate "Alchemy Refinements" mod (

This mod can also be found on Steam Workshop at

If you find any bugs or issues, please note them in the comments so I can promptly address them.