Skyrim

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Zodiac1245

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zodiac1245

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30 comments

  1. MIRRAK606
    MIRRAK606
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    hey can this mod work with battle fatigue becaues the other bandage mod require chesko frostfall
  2. alexanderhawkins
    alexanderhawkins
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    will it work for SE?
    1. hyper1on
      hyper1on
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      It seems to work just fine with SE.
  3. fuzzylogic217
    fuzzylogic217
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    I added your bandages to Campfire's http://www.nexusmods.com/skyrim/mods/64798/? create item crafting menu for personal use, would you like me to send you the esp zodiac1245?
  4. Everlive
    Everlive
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  5. johngaming1990
    johngaming1990
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    This is the first mod i have ever commented on and i have over 150 mods so pfff yeah. This mod is amazing i love it i put a no health regen mod on and no mana mod so this is my only way to heal best immersive mod ever
  6. salchimel
    salchimel
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    I would have been happy to use this if you had added a no leveled list version. I am running 231 mods and they are all compatable with each other all using separate leveled lists (I hate wyre bash due to the instability I get with bashed patches so have been careful to use non leveled list mods whenever I could) and as such, already have a mod that changes the potions leveled list (it removes them from the list) however, when I use your mod, the potions return, hence breaking my games balance.

    Otherwise absolutely stunning mod. Great job.
    1. calfurius
      calfurius
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      Wyre Bash cannot possibly give you instability. These are leveled lists, not scripts or bad meshes/textures. Worse case scenario with Wyre Bash is that you won't see your modded weapons and armors on leveled lists because of some mistake you made adding the bash tags.

      If you're using leveled lists, just use Wyre Bash. Also the fact that you have 150+ mods means that you need to use TES5EDIT if you want to make sure that everything is compatible with each other.
  7. KiljekSouldrinker
    KiljekSouldrinker
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    I REALLY like the idea of this mod, but... 10 seconds? The bandage heals you in 10 seconds? When I read that it heals over time, I was imaging 10 Minutes. Ultimately, that's what broke this for me. If you could install a version where it's, like, 10-20 minutes to heal, I'd be all over that like white on rice. Or an MCM where I can alter the specs.
  8. Elysiummm
    Elysiummm
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    I've always loved this mod, either for mages who don't use alchemy or warriors who distrust magic potions. Plus, I can never find a "potions heal over time" mod that isn't severely underpowered. Yours is just perfect in that balance.

    The only thing I can think of that would make it better would be if the images could change. I don't know if you have any experience with mesh/texture work, but they look a little odd as scrolls and dirty linen wraps. If they could look a little more unique, or even in something like a first aid kit, that would be excellent.
  9. Pixnix
    Pixnix
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    OK, not that I have any idea what I'm talking about what so ever, but could a mod like NetImmerse http://skyrim.nexusmods.com/mods/37481/? be of any help making bandages visible, wearable items? I saw it in Mod Sanctuary just now and this is the first mod I thought of!
  10. WrathOfWalrus
    WrathOfWalrus
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    I cant make the bandages at the tanning rack, do I need some other add-on to get the mod to work?
    1. zodiac1245
      zodiac1245
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      No other add-on is needed. You should find them under the Hide section at the Tanning Rack. You should be able to craft three bandages at the start, with the others appearing after you've reached the defined player level. If they are not showing up, try re-downloading.