Animation Tools N3 - with IK armature by Anton
Skyrim » Utilities
Added: 19/04/2013 - 08:20AM
Updated: 21/04/2013 - 09:39AM

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Uploaded by Anton0028


Last updated at 9:39, 21 Apr 2013 Uploaded at 8:20, 19 Apr 2013

Name: Animation tool N3 - with IK armature
Date: 19/04/2013
Version: 1.00
Author: Anton


This tools allow you to create complex animation as fast and easy as possible.
Now you can use IK capabilities of Blender 2.62+ to make natural moves.
The mod is successor of my previous mod "Animation Tools N1".

Simple introduction video i made to illustrate some capabilities of the mod:

Main features:

- easy and fast animation creation
- use IK armature and Constrains
- allows you to use Blender 2.62+
- to speed up (2~10 times) export process from Blender - you may delete all body parts from the project
(don't forget to save your project before that)

How to use this tool:

1. Open file "Example_XXXXXX.blend" (for vanilla male or for UNP female)
2. Make your animation
3. Press button "RunScript" to create TXT file with animation keys
4. Run BAT file "Convert.bat" to convert keys from TXT file to KF and HKX.
At the end, tools create for you new file "empty_new.hkx" with new animation ready to use in game.
Just rename this file to the name you like and copy to the game folder.


- If you get script error when press "RunScript" button, have try to manually write inside script a full path to the file "skeleton.txt" where you unpacked this tools.
(in some cases Blender searches for this file in its installation directory, but not in the project directory as expected)


Do what you want with those tools (except tool "hkxcmd.exe", it has it own restrictions) just give me a proper credits.


TheFigment for the "hkxcmd.exe" tool
Dimon99 for UNP body
xp32 for Maximum Skeleton
Niftools team for NifSkope
Microsoft for Visual Studio 2010 Express
Bethesda for the Game
Blender team