Skyrim

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Bergzore

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Bergzore

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129 comments

  1. Bergzore
    Bergzore
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    If you like the mod, endorse!

    Please let me know if there are any issues at all, and I will get to tackling them as soon as I can.

    Thanks.
  2. Wintermoon137
    Wintermoon137
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    I have a question, why do you say that the Ebony Blade "should" be one-handed?
  3. 07demonchild
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    It would seem as though the Unofficial "blank" Patch mods have all been discontinued and replaced by the Unofficial Legendary Edition Patch mod, which conflicts with the originals and causes a variety of graphical problems in game. Is there a way to patch/run this mod without those "Patch"es?
    1. Bergzore
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      Not really, no. If I decide to update it later, I'll try and let you know. But it might not happen, as I've moved on to other things. Sorry for any inconvenience.
  4. nadamaru
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    hey bergz..

    i was wondering if you're having any plan in really making "proper stealth" mod

    coz ive seen the two other mods and those were amazing!!!

    brilliant job on proper magic & proper combat

    i think you could improve the vanilla thief/assassin/stealth class greatly. cheers..
  5. Equiti
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    How do I stop this mod from editing the smithing menu and where items are located at within the menu at forges? For some reason this mod messes with item locations in the menu and disables Nordic, Bonemold, and Chitin armors/weapons from being forged at all no matter the load order I use. I prefer to keep the perk tree changes and the gameplay that comes with it (because it's awesome and better than vanilla), but if there's no way to either disable or edit out the smithing menu changes then as much as I love this mod I'd rather just stop using it altogether, unfortunately. I was reading through the comments and it appears another user had a similar issue with Nordic armors/weapons disappearing but it looks like it was never fixed. Thanks in advance for any guidance you can provide!
  6. farazon123
    farazon123
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    I really like the sound of what your doing here and will try this mod. But I have one thing that for some reason everyone gets mistaken is horseshoes, Nails kitchen utensils, hinges, and the like are Blacksmith staples before becoming a Weapon smith or armoror. You will notice the orc in Markath is teaching her apprentice to make nails before he is allowed to proceed to more advanced things like weapons and armor. Sorry for the history lesson. But I hope you keep up the great work and "hope" to see the stealth mod.
  7. Ebb0NY
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    Is this compatible with Dual Sheath Redux? They both replace the weapon meshes, so which one should overwrite the other?
    1. Bergzore
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      IIRC, I think you should be fine using the DSR meshes. Install that last and see what happens.
  8. morganmarz
    morganmarz
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    Edit: Nevermind.
  9. felismenari
    felismenari
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    Well, up until now I hadn't had any issues or bugs crop up with this mod. The Unstoppable perk at the top of the heavy armor tree does do what it says; it negates the slow movement effect of frost spells. Unfortunately, it also has an unlisted side effect; it completely negates incoming frost damage, as well as the stamina damage that frost attacks inflict.

    This takes a rather nice perk reward for maxing out heavy armor and makes it massively overpowered, and ultimately undesirable as it breaks frost spells and attacks for enemies. It's one thing when you've enchanted your gear to max out frost resistance, but taking a perk unrelated to magic damage effectively doing the same thing just isn't right. I'm still going to keep this mod, as it's still the best for adjusting the melee combat and smithing trees in my opinion.

    However, I'm going to be dropping the Unstoppable perk, as it just doesn't feel right negating incoming frost damage for no good reason. Up until now I had no intention of rerolling a skill, as doing so opens up the possibility of infinite leveling (which is just silly in my mind), but I feel that it would be the safer route as opposed to using console commands to remedy the situation. And hey, I like having more magicka. What mage doesn't?
    1. Bergzore
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      I hear ya.
      Unfortunately I quit modding before I got anywhere close to finishing all my mods. I just got bored with it all.
      I still had many new changes to implement into my Proper mods, and some testing that I never got to as well. I guess the Unstoppable perk was one of the things that never got fully tested. I apologize for that, but I'm glad you like the rest of the changes.
  10. olexym
    olexym
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    Hi Bergzore! I just found this is conflictng with bloodmoon rising - dawnguard werewolf overhaul by xenon. Your mod must come after bloodmoon in load order, otherwise you will CTD when trying to enter perktree screen. Unfortunatelly BOSS is placing them in wrong order, just to let you know...
  11. 24Dakan
    24Dakan
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    Great Mods (Proper Magic, too)! I really love it.
    Any chance you will dd the same for stealth?