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This page was last updated on 09 May 2013, 10:41PM
- Changelogs
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Version 2.2
- Summary:
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Faster and more reliable changing of outfits.
Multiple changes to reduce the incidence of wrong items (or optionally, additional items) being equipped.
Reduces the amount of visible item changes arising from the native AI equipping non-outfit gear. (see notes at end)
A number of changes to improve responsiveness of dialogue.
Improvements to debug of output of outfit probabilities, which has enabled a number of bugs in this area to be identified.
Details:
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New optional feature: outdoor gear. Will detect items that are consider 'outdoor gear' (hoods, cloaks, gloves, backpacks). If included as part of an outfit which you have configured they'll only be worn when conditions indicate it (outdoors and in bad weather). If 'disallow equipping of additional items' is NOT set, you could leave one set of outdoor gear on your follower for all occasions and allow the AI / 3rd party mods to equp them (eg Wet and Cold). With this mode set, backpacks are permitted indoors only if adventuring gear or custom2 gear is also worn.
Other: new event based checks for worn items means corrections to worn gear are promptly applied. Previously these would have been left until the scheduled check caught the problem.
Other: improved dress / storage code further reduces the chance for the vanilla AI equip code to affect the process (potentially before it could sneak an item into an outfit, or leave wrong items equipped)
Other: when you change certain options in the menu, followers are prompted to re-evaluate their outfit to make sure it meets the new rules.
- other: if there is a problem finding a valid outfit, followers should now be prompted to find something suitable from their current inventory.
-other: improvements to the maintenance routine: as part of this, followers will now undress to enable certain settings to be safely flushed. They will be prompted to dress again after maintenance completes.
- other: a few tweaks to debug to keep level 1 as 'overview + warnings + errors' , a few items moved to a 'developer' debug level as they were just log spam otherwise.
bugfix: when deleting the last outfit of its type, the dialog will now leave the WM dialogue properly rather than returning to the 'catwalk' portion of the dialogue.
bugfix: an error state could have been triggered where individual followers stopped changing outfits if outfit items were removed unexpectedly, and the maintenance routine would have had to be run to fix it.
bugfix: under certain conditions leaving the 'catwalk' dialogue wasn't properly clearing a lock, meaning the follower would not reassess their outfit until certain housekeeping / maintenance actions occurred.
- bugfix 'hide weapons' will no longer apply when wearing the adventuring outfit (previously shields and weapons were hidden or periodically being equipped or unequipped)
-bugfix: the 'beta' disable outfit changes wasn't really working too well and now (apparently) does. Beta status removed as it has had some attention and testing now.
-bugfix: the position fix markers weren't filed under 'Miscellaneous' quest sectiion (pesky upstarts).
- bugfix: followers' mouths sometimes were stuck open. This seems to be a vanilla game bug and would happen in any dialogue especially when you interrupt them in mid speech (by clicking through dialogue etc). Some followers were more prone than others, and would work approx 50% of the time if you reloaded Skyrim completely (otherwise were usually stuck for that game session even if you reloaded).
-bugfix: dialogue not progressing automatically. This now seems to have been related to the stuck mouths issue: fixing that issue seems to have eliminated this issue too.
-bugfix: the bug addressed in 2.1 regarding new follower adds getting naked wasn't 100%, and so further changes have been made to the routine in question that now actively tests for nakedness :P
-bugfix: where an outfit was being added without a preference weighting to an outfit type which had exactly one outfit already present, probabilities of the new outfit were being incorrectly set to zero (do not wear)
-bugfix: when trying to instruct the follower to "wear more" for an outfit currently set to zero chance of wearing, an error was preventing the change being completed.
-bugfix: the automated 'forget' which occurs if outfits are missing their items may potentially have been unable to clear probabilities for the affected outfit, which in turn may have resulted in incorrect probability calculations for new outfits to that category.
-bugfix: forgetting an outfit made a minor error in recalculating probabilities (if another outfit in the same category had been 'preferred' it might have gain a slightly higher relative preference weighting).
-bugfix: deleting a position fix while a follower is in that position would not take effect until they left the old trigger zone.
-bugfix: the dialogue option to wear the currently worn clothing with no preference ("its nothing special .." ) was not storing the outfit for a few race / voice type combinations.
- Summary:
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Version 2.1
- Other: updating a position for the sleep or swim outfits will prompt the Skinny Dipping mod (if installed) to immediately check the area and undress if appropriate.
- Bugfix: adding new followers to be managed by WM: sometimes NPCs are already wearing a 'real' item from their inventory, so this step can be skipped.
- Bugfix: when followers were added to the mod sometimes they would end up naked and not wearing their new 'real' clothing items. This would mostly occur when the follower was not yet 'following' the player.
- Other: improved success-testing and reporting when adding new followers to assist troubleshooting.
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Version 2.0
- Bugfix: Custom races can now be used with this mod.
- Bugfix: All equippable slots are now included, including circlets etc.
- Bugfix: The AI would equip items from their inventory to empty slots. You may now choose to check for this and unequip extra items.
- Bugfix: Followers were sometimes not being triggered to change into adventuring outfits (other than during combat).
- Bugfix: 'Naked' outfits were sometimes being forgotten shortly after use / being added.
- Bugfix: Offering a new outfit or editing an existing outfit would leave the follower wearing that outfit even if not apropriate to the location until the timed check ran.
- Bugfix: buggy skyrim alias filling now more tightly managed (combat targets were sometimes behaving as though they were followers)
- Other: Temples are now included in the 'Town' category keywords by default.
- Other: Debug logged output is now consistentm with key decision triggers more easily visually identified.
- Other: When you change the "check outfit interval" the random interval is now reset immediately for all followers.
- Two custom outfit categories to use as you wish (with up to 8 alternative outfits each)
- Other: Missing items: Outfits are now only 'forgotten' automaticaly when ALL items are missing. Previously outfits were invalidated if at least one item was missing.
- New feature: custom locations
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Version 1.0
- Initial Release
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- Author's activity
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- Mod page activity
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April 2024
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25 Apr 2024, 1:38PM | Action by: CAKED1703
Endorsed
'Wardrobe Manager'
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24 Apr 2024, 5:05PM | Action by: crisplayrodriguez36
Endorsed
'Wardrobe Manager'
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21 Apr 2024, 12:52PM | Action by: Mir2323
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'Wardrobe Manager'
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07 Apr 2024, 3:28PM | Action by: Alderac
Untracked
'Wardrobe Manager'
March 2024
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28 Mar 2024, 5:40AM | Action by: QingPaoKe
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'Wardrobe Manager'
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24 Mar 2024, 8:20PM | Action by: The16ronin
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'Wardrobe Manager'
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17 Mar 2024, 2:20PM | Action by: khoreva
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17 Mar 2024, 8:51AM | Action by: saragiairy
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16 Mar 2024, 4:47PM | Action by: grachevvg
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16 Mar 2024, 4:37PM | Action by: Lonqueryan
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13 Mar 2024, 5:47PM | Action by: erisha
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'Wardrobe Manager'
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11 Mar 2024, 2:53AM | Action by: JianMoXian
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05 Mar 2024, 2:52PM | Action by: IlluReaper
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February 2024
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23 Feb 2024, 7:53PM | Action by: wayerless
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'Wardrobe Manager'
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08 Feb 2024, 5:53PM | Action by: karro1
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07 Feb 2024, 5:34PM | Action by: lolbit98
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07 Feb 2024, 8:16AM | Action by: Rastidark12347
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January 2024
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30 Jan 2024, 11:54AM | Action by: Demannie
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'Wardrobe Manager'
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29 Jan 2024, 7:28PM | Action by: FaithZombie
Tracked
'Wardrobe Manager'
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28 Jan 2024, 4:02PM | Action by: xptpej
Endorsed
'Wardrobe Manager'
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