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- Garm the Husky Companion
Garm the Husky Companion
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Version4.0.1
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Last updated
Original upload
Created by
WolfgrimdarkUploaded by
wolfgrimdarkVirus scan
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This page was last updated on 04 November 2018, 2:25AM
- Changelogs
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Version 4.0.1
- Loaded up correct size for Mini-Garm no-armor version.
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Version 4.0
- UPDATE 2015-09-27
- Large update as I have created a special ability for Garm. It is a voice based lesser power that will call Garm to your side should he wander off and get lost. This new ability opens a portal in the Underworld and since Garm can travel to the Underworld at will it means he can use this portal to answer your call. He had Andurs write down the spell in a spell tome and Garm keeps it with his toys at the Hall of the Dead. If you ask him to trade nicely he will share the spell tome with you.
- In general terms this is a script that uses the summon portal effect in the base game and then moves Garm in front of you wherever you happen to be. I had various options but since Garm is a supernatural creature I felt this fit his lore best and was also cool looking. Note that the spell will only summon Garm if he is following you. If the spell is cast when Garm is not following you then the portal will open but Garm won't use it. On the other hand if you have told Garm to wait some place (like the start of a dungeon) you can use this spell to summon him to your side later on in the dungeon. I like doing this for stealth missions.
- Instructions: I recommend loading current game, dismissing Garm at the Hall of the Dead, then saving. Exit and remove the mod, install the new version, start the game and you should be all set. You don't have to take the spell book if you don't want. If you do learn the spell it is permanent. If you uninstall the mod the spell will vanish but probably remain baked in the game somewhere, much like when you use a custom weapon and then remove the mod the weapon vanishes. This has never caused an issue for me but up to you.
- I updated all my versions (and what a total PITA that was, took my entire Sunday almost). The True Wolf versions were also tested and worked. I can't update the German translations though so those will remain without the new spell unless someone feels ambitious and wants to translate, test, and give me the files to host.
- Hope you all enjoy this new ability. I know enough scripting now to make a set home command but still debating if I want to as I like him with Andurs. But may toy around with it as an option if I get in the mood at some point.
- UPDATE 2015-09-27
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Version 3.2
- Update 2014-09-08
- Added Shadow Garm the Reaper of Souls. As a Guardian of the Underworld Garm reflects the balance of Good and Evil, Life and Death, Light and Darkness. Here is his darker side, the one that must deal with the shadows of death from those with dark sins on their souls. This is a smokey black wolf texture with amber/yellow eyes.
- Revamped the front page with new graphics, images, fonts. Cleaned up all the text to make it better organized and added information on install, uninstall, help, recommended mods, incompatible mods, and details of what the mod does/is.
- Added more images to the authors section.
- Update 2014-09-08
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Version 3.1
- Added Garm with Ebony Armor - now he is a real tank!
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Version 3.0
- Cleaned with TES5EDIT - fixed 3-4 ITM records (nothing serious though)
- Fixed 1H and LA skills which were to high on all versions - lowered to be more balanced (note armored versions have highre 1A then no armor ones)
- Created white-husky version. This uses a custom NIF file based on the Husky model and uses the white wolf texture from Bellyache. Since I used a custom NIF and custom Texture only Garm should show up as a white husky.
- No version change, just added another optional texture - all white with red eyes per requests to make a "Ghost" version of Garm ala Game of Thrones.
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Version 2.5
- Added any of the stealth perks and abilities, I thought he might be able to use, to his actor class.
- Added Perks - +40% reduced stealth detection, muffled movement, shadow warrior (not sure if it will work yet), silence. He already had light foot.
- Kpet same version but added a puppy (mini) Garm version with scale set to 0.75
- Update 2013-07-23 added a Garm Senior (scale 1.12) with no armor.
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Version 2.0
- Added no armor version for Garm
- Added smaller version of Garm
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Version 1.5
- Fixed location of scripts in the NMM download, they were being installed in the wrong place
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Version 1.0
- Uploaded Original mod
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- Author's activity
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September 2021
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13 Sep 2021, 6:48PM | Action by: wolfgrimdark
Attribute change
'file visible to the public'
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13 Sep 2021, 6:47PM | Action by: wolfgrimdark
Attribute change
'file hidden from public viewing'
November 2018
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04 Nov 2018, 2:25AM | Action by: wolfgrimdark
Attribute change
Description changed.
May 2017
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16 May 2017, 11:18PM | Action by: wolfgrimdark
Attribute change
long description changed
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16 May 2017, 11:04PM | Action by: wolfgrimdark
Attribute change
long description changed
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16 May 2017, 11:00PM | Action by: wolfgrimdark
Attribute change
Garm the Husky - Spanis Translations by zaxon007 category changed
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16 May 2017, 10:59PM | Action by: wolfgrimdark
File added
Garm the Husky - Spanis Translations by zaxon007
November 2016
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10 Nov 2016, 1:29AM | Action by: wolfgrimdark
Attribute change
long description changed
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- Mod page activity
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April 2024
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22 Apr 2024, 8:08PM | Action by: X7XcristianX7X
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'Garm the Husky Companion'
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22 Apr 2024, 5:55AM | Action by: Jeremy31579
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20 Apr 2024, 9:09AM | Action by: Trizilion
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13 Apr 2024, 8:10PM | Action by: rioinu
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10 Apr 2024, 2:21AM | Action by: icanttiemyshoe
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08 Apr 2024, 4:07PM | Action by: Coltraingames
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03 Apr 2024, 12:09PM | Action by: heilongshen
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March 2024
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29 Mar 2024, 4:34AM | Action by: Ghigh0
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29 Mar 2024, 4:27AM | Action by: KitKat7722
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26 Mar 2024, 12:51PM | Action by: ThomasBlack
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24 Mar 2024, 8:25AM | Action by: gagainwpro10
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23 Mar 2024, 6:15PM | Action by: shewpbert
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19 Mar 2024, 3:43AM | Action by: wisestonewiz101
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