It said something about the increase of 5kb, I thought it was going to be a problem, but I don't see an impact on the size of my save, and I have taken the trouble to raise every plant, egg and wheat that I found on the farms, although I don't know how few it has been since I'm in a new game
I will come back to endorse it and big thank you when the time has passed for the flora to eventually respawn to find out if it works or not, in the meantime a little thank you
Does this mod fix the bug where you go to a farm, pick the plants up & then die or reload the game for whatever reason and then they are all gone even though you haven't even picked up the plants in this save yet as you died, you literally just died just a second ago, does it, does this mod fix that bug?
Little question, was flora respawning only an issue in the exteriors or was it also an issue when you picked flowers on interiors? I always thought flowers would respawn normally on interiors and so I picked many of them there, however I never picked any flowers in exteriors.
Do I not have to worry about the flowers in the interiors or should I go back to these interiors and pick them all again to fix them?
hi dear bluedanieru sorry brother my engilish so bad i use google translator i dont understand the mean of this:
Well, they don't have to get used to it anymore. This mod can't directly fix Skyrim.exe, but it can alter how these flora and fauna are processed by the executable, such that they are no longer affected by the bug.
Flora Respawn Fix thread on the Bethesda forum site
your mean is: in new version of skyrim fix the problem and we dont need to install this mod?
I'm an idiot. I installed and started playing before reading about the respawn bug, but that's on me. Out of curiosity, if I wait for the still-broken plants to respawn on their own and *then* harvest them, will your mod fix them? As opposed to installing the mod and then harvesting all the newly fixed stuff. Also wondering, if these plants cannot be fixed, will they just respawn as they do in vanilla? Or will they cease to respawn at all now?
Would this mod works with CACO (Complete Alchemy and Cooking Overhaul)? There's suppose to be a compatibility patch with CACO but it no longer exist. I wanted to use this mod instead of WM's Flora Fixes.
Also how accurate is Wiseman's post about your mod?
https://www.nexusmods.com/skyrim/articles/50547
Since it was posted some time ago and you have updated your mod as well.
His post is accurate - although I'd disagree that the issues are "major". It's generally assumed that uninstalling mods from Skyrim carries a lot of risk, and I do point out in the readme that once you install this mod you can't uninstall it.
As for compatibility you can check for yourself in TES5Edit that no other mod is overwriting the changes this one makes. If they do, you can merge them together: all this mod needs is for that script to be attached to the objects it fixes.
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Sorry about the wait :( I'm busy *and* lazy so time for porting mods to games (or versions of games) that I don't play is short.
I will come back to endorse it and big thank you when the time has passed for the flora to eventually respawn to find out if it works or not, in the meantime a little thank youPS: As promised: BIG THANK YOU
I always thought flowers would respawn normally on interiors and so I picked many of them there, however I never picked any flowers in exteriors.
Do I not have to worry about the flowers in the interiors or should I go back to these interiors and pick them all again to fix them?
sorry brother my engilish so bad i use google translator
i dont understand the mean of this:
Well, they don't have to get used to it anymore. This mod can't directly fix Skyrim.exe, but it can alter how these flora and fauna are processed by the executable, such that they are no longer affected by the bug.
Flora Respawn Fix thread on the Bethesda forum site
your mean is: in new version of skyrim fix the problem and we dont need to install this mod?
then we must use this mod
god be with you
Also how accurate is Wiseman's post about your mod?
https://www.nexusmods.com/skyrim/articles/50547
Since it was posted some time ago and you have updated your mod as well.
As for compatibility you can check for yourself in TES5Edit that no other mod is overwriting the changes this one makes. If they do, you can merge them together: all this mod needs is for that script to be attached to the objects it fixes.