I love this mod but with my current setup (using it for SE) both versions make my tundra lod ridiculously dark, not orange-y gold. Any suggestions? I have Skyrim ReEngaged ENB (Vivid Weathers version), Noble Skyrim with Osmodius tundra grass, and Verdant, along with textures for lots of other stuff
Is this compatible with Dawnguard and Dragonborn? I seem to have purple textures on distant objects like Ice (Soltheim and Forgotten Vale), Elven ruins (forgotten vale) and castle volkihar (the distant castle textures)...Or I did something wrong?
Hey, I have some issues that I can't figure out that is causing it.
http://imgur.com/zym7lr8
AS you can see the area in the background isn't loaded unless I'm right near it. I have no mod that asks to overwrite this mod except A Quality World Map.
I think this is nothing more than a noise overlay file. There are no additional textures included in the download. I finally took the time to learn Dyndolod and got it working and now I have clear detail as far as you can see on the map and many new objects.
I've got same issue regardless of DynDOLOD installed or not. I've tried everything i could do and it isn't working for me. Better to left this mod uninstalled because it could really f*#@ up landscapes. BrookenG, if you have some solution for that bug, please share it with us.
This mod only changes the level at which something is visible. In vanilla, the distance the player can see is reduced in order to prevent the player from seeing terrain that has not loaded in. While great for performance, it is not so great when trying to get the best graphical fidelity possible. This mod changes it around, allowing the player to see much further while also providing a grass-like effect on the horizon for added immersion. However, since the actual level of detail is not changed, these unloaded textures are now visible. Installing an LOD mod or an ENB with LOD should fix it. I personally use RealVision and it works fine.
220 comments
http://imgur.com/zym7lr8
AS you can see the area in the background isn't loaded unless I'm right near it.
I have no mod that asks to overwrite this mod except A Quality World Map.
In vanilla, the distance the player can see is reduced in order to prevent the player from seeing terrain that has not loaded in. While great for performance, it is not so great when trying to get the best graphical fidelity possible.
This mod changes it around, allowing the player to see much further while also providing a grass-like effect on the horizon for added immersion. However, since the actual level of detail is not changed, these unloaded textures are now visible. Installing an LOD mod or an ENB with LOD should fix it. I personally use RealVision and it works fine.