Powerful Marksmanship by Haugerud15328
Skyrim » Gameplay Effects and Changes
Added: 10/01/2013 - 05:42PM
Updated: 17/01/2013 - 12:49AM

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Uploaded by Haugerud15328


Last updated at 0:49, 17 Jan 2013 Uploaded at 17:42, 10 Jan 2013

I fixed my problem with loading the Dawnguard.esm so Dawnguard is now supported!
If you're downloading one of the files for the first time then simply choose the proper one, put
it in your skyrim data, then make sure it is activated.

If you are upgrading to the Dawnguard version, you should be able to simply drag or paste the Dawnguard version then be able to select "copy and replace". Simply deleting the old version then pasting the new one will work as well.
You can simply turn the .esp off or if you really want to fully uninstall it simply delete the file, it shouldn't cause any problems for any of your save files.
I tended to get frustarated when I was supposedly a master of archery yet my targets looked
like acupuncture dummies by the time I killed them. This mod doesn't change the physics,
it doesn't add any new Elite archer arrows or anything, it simply takes all of the playable bows
and arrows, then applies the formula D=(VD).37 + VD
D is New damage
VD is VanillaDamage
.37 Because I take what is 37% of the Vanilla Damage then I add the Vanilla Damage
So in down to earth terms I'm just increasing the damage of all PLAYABLE bows and damage of arrows by 37% then I round the number. I didn't mess with the physics because it's already been done quite well.

Also, A more experienced modder made a mod called "Bow Equals Warhammer" Powers up
archery a bit more than this one check it out

Please Enjoy!