Skyrim

File information

Last updated

Original upload

Created by

Expired

Uploaded by

expired6978

Virus scan

Some manually verified files

12230 comments

  1. expired6978
    expired6978
    • premium
    • 2,710 kudos
    Locked
    Sticky
    SSE Update
    Most features have already been ported successfully, the features still missing are Overlays, Bodygen, Sculpting, and Import/Export. However presets will still load with sculpt data and should technically function.

    The alpha has not been officially released because I have not gated any of the features that do not work and I don't want to be dealing with complaints regarding those features.

    However if you are still determined to try the alpha:
    https://github.com/expired6978/SKSE64Plugins/releases
    This alpha does not include the base mod, this only includes the SKSE64 plugin which drives most of the features.
  2. expired6978
    expired6978
    • premium
    • 2,710 kudos
    Locked
    Sticky
    How to fix all script related problems
    Uninstall NiOverride Standalone
    Uninstall CharGen Extension (You should not have the standalone version of this anymore)
    Uninstall RaceMenu

    Delete the following from Data/Scripts and Mod Organizer/overwrite/Scripts (If you have Mod Organizer)
    RaceMenuBase.pex
    RaceMenuPlugin.pex
    RaceMenuLoad.pex
    RaceMenu.pex
    CharGen.pex
    NiOverride.pex
    Now, install ONLY RaceMenu the latest version, if you have previously installed Loose Base Scripts, reinstall the lastest of that as well. This should be everything, if you've done this, please - DO NOT extract the BSA, you are creating future problems for yourself if you forget to do so again.
  3. expired6978
    expired6978
    • premium
    • 2,710 kudos
    Locked
    Sticky
    Updating to 3.4.0 from 3.0.0-3.3.0

    Install the new version
    Make sure you do not have any previous version of NiOverride.dll or CharGen.dll hanging around, this is critical as these plugins communicate with eachother
    Overwrite your Loose Base Scripts (If you've previously installed this)

    Version 3.3.0
    See page description for more details on
    BodyGen Randomize
    Equippable Transforms

    Version 3.2.2
    Settings
    CharGen.ini
    fPanSpeed - Changes the panning speed, negative reverses pan direction
    bAllowAllMorphs - Enables all morph flags for all races (Removes the glitched gaps in things like Eye Shape when loading a preset)
    NiOverride.ini
    uBodyMorphMemoryLimit - Controls the amount of memory to be used when caching BodyMorph files (default 256MB)
    bEnableFaceOverlays - This setting turns on or off the Face Paint hooks (This will fix player decapitation crashes which have not been fixed yet)
  4. expired6978
    expired6978
    • premium
    • 2,710 kudos
    Locked
    Sticky
    I'll be updating RM for SkyrimSE eventually but looking at some of the changes internally it isn't looking good for some of the current features.

    Some things that I know for sure will need to be rewritten partially or entirely are:
    Overlays
    Sculpting
    BodyGen

    Overlays simply because they've changed how meshes are loaded, they no longer have NiGeometryData, which is the entirety of how Overlays worked, I cloned the NiTriShape and referenced the existing NiGeometryData, it is now BSTriShape and the NiGeometryData is just discarded completely I don't know if it's even going to be possible to simply reference the existing instance of the geometry. I may need to go another route and use the tint mask system which will remove the glow feature.

    Sculpting will need to be rewritten in some areas as the layout for dynamic meshes has changed. The dynamic display of the mesh in the Sculpt tab will need to be mostly rewritten as it was previously using a custom mini engine I wrote to pull data from the game and render a wireframe of the face and all parts, this was all under the assumption of DirectX 9 with no intermediate wrappers, SkyrimSE is now on DX11.

    BodyGen is probably going to be broken for awhile, since they don't use the same mesh system it'll be hard to tell if I can cheat like I did with Fallout 4 and just tell the game to convert the mesh to a dynamic mesh and invoke an update after altering the data. The fact that face geometry is now loaded directly as a BSDynamicTriShape implies they don't have the handy conversion function, so this may be a nightmare to decouple the shared geometry, clone it, alter it, re-attach it, then tell the engine to re-render it (The re-rendering is going to be the hardest part).
  5. Fleming1
    Fleming1
    • member
    • 0 kudos
    Thanks for the mod
  6. Mitradis
    Mitradis
    • member
    • 1 kudos
    Use nioverride.dll from 3.4.4 version. This fix random CTD in towns with DSR mod.
  7. Anonymous30
    Anonymous30
    • member
    • 0 kudos
    It seems when i try to open skyrim through skse the game just flatout gives me a warning that the mod itself is disabled
  8. RoHDiLe
    RoHDiLe
    • supporter
    • 0 kudos
    My game is crashing at the loading screen of a save whenever I enable RaceMenu, someone know what would be the cause? I'm on Legendary Edition
    1. Saggaris
      Saggaris
      • member
      • 29 kudos
      Do you have the correct version of SKSE?
    2. RoHDiLe
      RoHDiLe
      • supporter
      • 0 kudos
      Yes I got it from the main website
    3. Saggaris
      Saggaris
      • member
      • 29 kudos
      I'ts been a long time since I had Skyrim installed on any PC... definately not on this one, so I can only help by advising you to fully read the install instructions, and the Stickies above, and  advise that you search the forums, (the tab to the right of posts) for an answer.

      Another consideration is. are you installing through Vortex?... I understand that that has in the past caused problems.
    4. DragonSlayer006
      DragonSlayer006
      • member
      • 0 kudos
      Then you can down grade your Legendary Edition to special addition 1.5.9.7 it's much better. 
    5. turtlegodking
      turtlegodking
      • premium
      • 433 kudos
      DragonSlayer006 What you just said is all levels of wrong as LE and SE are two completely different version as in one is 32bit and one is 64bit
      You can not and never could downgrade LE to SE or upgrade LE to SE

      Stop spreading misinformation
  9. Daemien09
    Daemien09
    • supporter
    • 0 kudos
    How do I REMOVE Racemenu? I've removed the mod since I cant get it to work with the newest update. I've removed so many mentioned files, but it STILL shows up and crashes whenever I start a new game. Any help please? Not sure what I'm missing here..
    1. turtlegodking
      turtlegodking
      • premium
      • 433 kudos
      Well if you use SE/AE you get the correct SE/AE version and not the LE one
  10. BartlettBob
    BartlettBob
    • premium
    • 1 kudos
    I haven't played Skyrim LE in several years so I don't remember what the solution to my problem is. And it might not even be a RaceMenu issue but I don't where else to check.
    Problem - the nipple/areola areas on the females don't line up. By that I mean that if you look closely at what would be the end of the breast there is a slight protrusion like it should be the nipple. The darker more-or-less-circular area that represents the nipple and areola are higher on the breast, totally away from where they should be.
    I had this issue years ago when I regularly played Skyrim and someone gave me a fix for it, but it's been several years and I no longer remember how to fix it. My (probably faulty) memory is that it is somehow related to CBBE meshes vs UUNP textures or vice versa. Would appreciate either a fix or being redirected to the right mod if the problem isn't related to RaceMenu. Thanks
    1. R0NlN
      R0NlN
      • supporter
      • 42 kudos
      Yes, this sounds like a texture vs. mesh mis-match. You need to use the textures and meshes that match the same body type, or they won't line up.
  11. 1962sweet
    1962sweet
    • member
    • 10 kudos
    Thanks a lot and best wishes!
  12. CraZy0y
    CraZy0y
    • member
    • 0 kudos
    RaceMenu(skee64.dll):disable,incompatible with current version of the game
    now my skyrim version is 1.6.1130. skse is updated.
    how to fix the problem?
    1. Saggaris
      Saggaris
      • member
      • 29 kudos
      Might that be because this is the 32 bit LE Skyrim download page and the latest version is for the 64 bit version on a completely different page?
      Search for Skyrim SSE/AE mods and find the correct version of the mod for your game there
    2. TheMasterHamCh
      TheMasterHamCh
      • member
      • 0 kudos
      i am following this too i got the problem also 
  13. zrlx5
    zrlx5
    • supporter
    • 0 kudos
    The Preset option says its unavailable, how do i fix that 
  14. ScreenArcher99
    ScreenArcher99
    • member
    • 5 kudos
    Edit: Ok so i read some things and probably those errors is the one im facing rn (maybe the export aspect)  sad but im goin back to ece


    but hey im looking forward to get those things fixed most mods now like presets needs racemenu


    ill be back :)