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Borgut1337

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Borgut1337

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324 comments

  1. jstLoner
    jstLoner
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    Is there *any* way to disable the stumbling animation after the dodge? It really kills this otherwise fantastic mod for me.
    1. weriak
      weriak
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      +1
    2. Demolicious1
      Demolicious1
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      i found one way by accident. this mod somehow conflicts with imperious race mod. the result is what you asked for.
  2. Demolicious1
    Demolicious1
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    switch to game pad mode for instant response. thank me later
  3. korz89
    korz89
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    The delay on the dodge move is too long for the move to be of any use. Mod is strictly inferior to direct alternative.
  4. Nottakeme
    Nottakeme
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    This barely works. Don't bother with it.
  5. sicksuck
    sicksuck
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    You didn't post what this mod requires.
  6. zelurker
    zelurker
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    • 10 kudos
    There should be a sticky here to say not to use this mod, it's outdated now (2013), when tk dodge is maintainted and has been revamped for the 2.0 version, last update for tk dodge was in 2016. Just go away from this one !
    1. Ryuji8823
      Ryuji8823
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      some of us couldn't fix the TK dodge mod, when we install that mod all we get is the animation and our character doesn't move from where It is standing.
    2. KainThePheonix
      KainThePheonix
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      You need to put TK Dodge if using Mod Organizer BEFORE FNIS or ANY PCEA 2 animations. It should actually have priority in left pane above everything else. Then click on Information and under conflicts it should show every conflicted file. There usually aren't any and it works with the other animations mods I tested with. It sometimes sticks but simply hit escape, Tab or use a Power.
    3. popsbox
      popsbox
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      do you need Fnis to get TK dodge mod to work ?
    4. KainThePheonix
      KainThePheonix
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      Yes, FNIS is NEEDED to get TK Dodge to work. But it is so worth it by adding an entirely new dimension to combat. Just being able to slide from side to side is cool. I wouldn't mind trying this out since I'm testing mods anyways. Not all older mods are bad. Some are finished and do not need any additional work beyond a certain point. At least give this mod a chance if you have trouble installing TK Dodge.
    5. ColossusX13
      ColossusX13
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      wrong tk dodge works without fnis read the description
    6. MoonKhajiit
      MoonKhajiit
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      Not mentioning that DragonScripted causes CTD.
    7. RoyaleSachiFear
      RoyaleSachiFear
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      yes you are correct.
  7. dtrail
    dtrail
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    Working great with SKSE64 on SSE.
    1. thewogabovkid
      thewogabovkid
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      • 3 kudos
      really? no porting of esp needed?
  8. AlexsanderNexus
    AlexsanderNexus
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    I was trying to uninstall this mod and I followed the procedures as usual, but unfortunately I could not uninstall the MCM menu and consecutively by NMM thus leaving a trail of the mod.

    I searched and found it .. hope it helps anyone with the same problem.

    Open the console and type:

    setstage ski_configmanagerinstance 1

    This will update your MCM menu erasing traces of mod's recently uninstalled, but without changing the settings recorded of the other mod's.

    Very good it helped me a lot, thank you zherot!
  9. HeavyH20
    HeavyH20
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    HELP!!!!!!

    Is it possible to disable the stamina cost?
    1. skyrim1dude
      skyrim1dude
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      I'd recommend installing TK Dodge mod which this mod is based after except TK Dodge Mod has lots more features; one of them is setting up your stamina cost to whatever you prefer.
  10. Krigger95
    Krigger95
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    all i want is a mod, that when you walk and press the space bar, instead of jumpig the character does a kind of barrel roll in the direcction you are walking.
    can someone tell me where can i find it.
    1. SleepyShorty
      SleepyShorty
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      http://www.nexusmods.com/skyrim/mods/20923/? This mod by tktk1 is pretty good if you want a action orientated kind of combat. Makes combat more interesting and if you add a combat tweak mod that makes combat difficult making dodging vital.