This is a re-texture of vanilla glass weapons (and shield too), simply to satisfy my personal favor.
Adds some transparency to glass part, toned the color up to amend the color loss on transparency.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.91
Certain glass parts are now transparent.
Added the missing texture of chillend (a magical glass weapon with different color in game)
Optional "Icy" look texture replacement for chillend.
Sorry for poor English.
This is a re-texture of vanilla glass weapons (and shield too), simply to satisfy my personal favor.
Adds some transparency to glass part, toned the color up to amend the color loss on transparency.
Install:
Copy (over-write) to the folders accordingly.
Uninstall:
Delete related files from folders.
Known bugs:
Bow may drop very far away (almost unable to locate) or drop through floors (mostly unable to retrieve) when drop from inventory. Not sure what caused this but seems like nifskope still not doing good at this part. Same problem can be re-produced after saving vanilla mesh even without any modification added.)
Items vanished on drawing when shown with other semi-transparency effects overlapped (ie:water surface). It may cause glass arrows harder to retrieve floating on water surface. Don't know if it's supposed to be so when drawn, or change to a much proper alpha-property flag will help or not.