Skyrim

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Prometheus

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PROMETHEUS_ts

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468 comments

  1. nakano15
    nakano15
    • member
    • 3 kudos
    So... Who's Teschio?
  2. Linnsanity
    Linnsanity
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    • 194 kudos
    Hello! Im the author for Undeath Classical Lichdom.

    Hey!

    Im trying to implement Khajiit and Argonian lich meshes for the Undeath mod.


    May I use your Beast Skeletons assets?


    Thanks!
    1. gaiaden1
      gaiaden1
      • member
      • 0 kudos
      I'm sorry friend, but it looks like the author may not respond, especially since the last update was in 2012. Perhaps he may come back to it one day, but until then we can only hope and wait. Great mod by the way, I love it! Essential for my load order!
    2. Ru5tyShackleford
      Ru5tyShackleford
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      • 91 kudos
      The perms tab says it its a modder's resource, so think you can do it.
    3. Fagdor
      Fagdor
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      Any idea how someone could replace the lich skeleton with the beast skeleton from this mod?
    4. Raptormann0205
      Raptormann0205
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      As one who enjoys playing Argonian, and thoroughly enjoys your mod, just curious if there's any progress on this?
      I'd do it myself if I knew a goddamn thing about meshes or 3d modelling in general.
      Thanks!
    5. GameOverMan134
      GameOverMan134
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      Any word on if this is ever happening? or if anyone else is willing to give it a shot?
    6. BunnyAng97
      BunnyAng97
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      @Fagdor If you mean making an argonian version of the lich model, I have tried doing so with numerous beast race skeletons, not just this one. It works, but I've always had one problem which to this day I am unable to fix. As the body of the lich uses the dragon priest "skeleton" and the head using the normal argonian "skeleton", the head will always tilt out of the body when you move, which looks really silly. 
  3. evenshadefalling
    evenshadefalling
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    Just a warning, the replace plugin that was uploaded to the file section was made for SSE and should probably not be used in Classic Skyrim (at least not without updating the Form Version).
    1. tatudex
      tatudex
      • member
      • 2 kudos
      Damn...
    2. JamesDerick
      JamesDerick
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      • 0 kudos
      ty
  4. TooManyMoths
    TooManyMoths
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    • 7 kudos
    Great! Now we only need giant skeletons.
  5. Ralphu
    Ralphu
    • BANNED
    • 1 kudos
    Damn. I was looking for beast race skeleton files. Hilarious find. 
  6. lovefalso
    lovefalso
    • member
    • 5 kudos
    Immersive creatures includes al older version of this mod....what should i do?, make Beast Skeletons be loaded after Immersive creatures right?.
    Waiting for more variations :D. Like femenine skulls, i know that has nothing to do with beasts but is a suggestion, is weird when i see huge strong manly skulls with names of young women in some quests
  7. deleted46946508
    deleted46946508
    • account closed
    • 42 kudos
    I don't exactly understand what the permissions for this mod are saying. Would I be able to use the skull assets from this mod in a mod of my own?
  8. DoritoJunkie
    DoritoJunkie
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    • 1 kudos
    I can't seem to cast this spell while I'm vampire, anyone here knows why?
  9. NicotineCaffeine
    NicotineCaffeine
    • member
    • 10 kudos
    That's something Bethesda should have spent some little more time and doing it them. Instead that we have to implement their laziness.
  10. vernius5
    vernius5
    • member
    • 0 kudos
    Long shot that anyone will even read this, but would anyone who uses this mod have an idea of why the Summon Skeleton spell works for some of my characters, but not others? Does not seem to be related to race or missing models, it simply plays the summoning sound effect without any visual effects or actual summoning, and does NOT dispel an existing summoned creature (and Twin Souls is not in effect).
    1. vernius5
      vernius5
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      Solved it in a way: seems to be caused by the Elemental Potency perk, removing the perk removed the issue and the spell works normally.
    2. cryptid0hunter
      cryptid0hunter
      • supporter
      • 9 kudos
      Thanks !