Forced Dialogue to combat issues with it not appearing when some other mods were involved
Sanboxing added for all Vanilla homes
Added HF adoption scripts (Experimental - sometimes works.) More permanent fix being worked on
Cleaned up some scripts and conditions to increase cross mod compatibility.
Modified Summon Serana spell to fix graphical glitch of Transparent Serana on some casts.
Fixed Serana Store to show proper shop contents when viewing.
Initial scripts and dialogue setup for setting Serana's Outfit (Activated in next release once bugs worked out.)
Updated AIO NMM Installer
Version 1.5.5
Small fixes to marriage scene.
Fixed missing dialogue to set home.
Modified Serana Summon spell, new spell effect and changed from lesser power to greater once a day power.
Version 1.5.3
Fixed Soul Cairn re-entry bug (This has been tested as best as I could)
Fixed bug in my Mod load Alias causing some update checks to fail.
Added workaround to Initial dialogue not appearing
Version 1.5.2
Serana now kinda has Spouse merchant dialogue (Still WIP.)
Summon Spell added for Serana for rare cases where she bugs out(vanishes) or gets stuck in her AI pathing.
Improved workaround for Serana follow bug. When MentalModel variables are incorect a dialogue prompt will appear within the Lets talk branch to correct this.
Version 1.5.1
Possible fix to Serana's missing follower option
Change made to Soul Cairn entrance to attempt to fix re-entry bug
Modified script properties for missing Hearthfire locations in Main File.
Fixed 'What do you need?" dialogue.
Version 1.5
Completely Rebuilt and Overhauled the mod.
Version 1.4.1
Issue with those on Dawnguard side not being able to re-enter the soul cairn should be fixed.
Altered Serana's dismissal dialogue. She will no longer refer to returning to the castle or the fort after marriage.
Also forced follower dialogue to hopefully resolve issues some people had with her.
Corrected some missing script associations - Altered and improved a couple scripts.
Corrected some more subtitles to match vocal dialogue.
Version 1.3
Post Marriage home location choice now working
Added all Vanilla and hearthfire homes plus guilds to set home dialogue.
Disabled the vanilla marriage set home dialogue for Serana only.
Rescripted main homemarker script and streamline 2 others
Corrected multiple subtitles and adjusted some generic hellos to longer intervals.
Created seperate hearthfires inclusive version.
Setup global(Soul Cairn Attunement) and entry trigger check for re-entering soul cairn on Dawnguard side if you first entered as vamp - Will only work for new games. To be tested.
Version 1.02
Fixed BSA - added missing scripts and voice
Version 1.01
Script changes
Reduce Serana's post marriage hello "What do you need?" freq.
Version 1.0
Added dialogue for setting vanilla home locations
Cleaned up scripts
Version 0.9.8
Custom home marker active, can be set for any home
Corrections to existing scripts
Updated some dialogue and included SEQ
Version 0.9.5
Updated voice with re-sampled Serana. Special thanks to rcavanah for supplying the most of the resampled wav files.
Minor fixes to the dialogue event.
Background work to setting Serana's homemarker in a future version.
Version 0.9.3
Addition conditions and scripting fixes
Version 0.9
Cleaned mod of a few minor dirty edits
Version 0.8
Removed Changes from Quest, this also fixed bug with Valerica not returning to Castle Volkihar
Once conditions are met Serana will have a dialogue prompt once activated a notification will be displayed.
Now works regardless of Dawnguard progression.
Version 0.2
Corrected the master files
Added some voice files for proposal and marriage ceremony
The Marriage prompt requires wearing the 'Amulet of Mara' after talking to Marmal about marriage and you can't already be married.
Serana has retained all her original voice.
After Harkon's Death, notify Valerica that it's safe to return. Once Serana's mother Valerica has returned to Castle Volkihar, Serana will have dialogue asking 'Do you have thing on your mind'. (Note Valerica doesn't return until you leave the soul cairn via the portal to her lab/study) This will allow the normal Vanilla Skyrim marriage options using the amulet of Mara.
Included in this mod.
Dialogue which will appear to change Serana's attributes making her marriable.
Fully voiced from parts of her existing dialogue.
Spouse Merchant ability and daily gold.
She will be able to provide a home cooked meal daily.
Includes a summon spell for her.
Dialogue to set home at these preset locations: ** Locations won't appear unless they are purchased or related quests completed. - Breezehome (Whiterun) - Honeyside (Riften) - Vlindrel Hall (Markarth) - Hjerim (Windhelm) - Proudspire Manor (Solitude) - Archmage Quarters (Winterhold College) - Nightingale Hall (Thieves Guild) - Dawnstar Sanctuary (Dark Brotherhood) - Jorrvaskr (Companions) - Sky Haven Temple (Blades) - Volkihar Keep - Fort Dawnstar - Lakeside Manor (Falkreath Hold) (Requires HF plugin) - Heljarchen Hall (The Pale) (Requires HF plugin) - Windstad Manor (Hjaalmarch) (Requires HF plugin) - *Option to set any other location to a custom home.
Fast Travel to set home location through Serana's Dialogue.