Skyrim

File information

Last updated

Original upload

Created by

Maty743 and SolarT

Uploaded by

SolarTails

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Safe to use

About this mod

Travel to the "Hall of the Vigilant" south of Dawnstar (see screenshot). In the basement you will find two sets of armor and a staff. These relics were protected by the Vigilants of Stendarr until someone was worthy enough to wield them.

Requirements
Permissions and credits
Changelogs
Description
This is an update to Maty743's Knights of the Nine Battlemage mod, making it Dawnguard Compatible, as well as updates. 
http://steamcommunity.com/sharedfiles/filedetails/?id=76453689

Rumors have been circulating around Dawnstar, that the Vigilants of Stendarr recently discovered a set of holy artifacts from a long forgotten group of crusaders. The rumors state the Vigilants are holding them back at their Hall, south of Dawnstar (See Screenshot). Recent travelers have reported feeling a sinister presence can be felt near the Hall, as if someone or something was watching.. waiting. Curious about these rumors and traveler reports, you move in to investigate. If these reports are accurate, can you recover the artifacts before they are lost forever? 

Armory is NOT accessible until you are level 10+

Requirements
- Skyrim v1.9 or later
- Dawnguard

Installation/Uninstallation
- Nexus Mod Manager/Vortex/Mod Organizer friendly
- Manual Installation - Extract contents into your Skyrim/Data folder
- Manual Uninstallation - Delete KotN Mage-dg.esp and KotN Mage-dg.bsa

CREDITS
Maty743, for his epic work with the Knights of the Nine mods. If you like this mod, be sure to visit Maty's version, linked up top, and throw him an endorse for his work!
This update is uploaded with permission from Maty743

Don't forget to check out Maty's Knight's of the Nine! KotN Battlemage is considered a Sub-Mod to this, although it's not required.
http://www.nexusmods.com/skyrim/mods/18114/?

Thanks to Zenl for use of his cape mesh as a base.
http://www.nexusmods.com/skyrim/mods/11784/?