Hey there everyone, to help make troubleshooting easier if you can give the following info it will help a lot.
1. Use the search, from the "View forum thread" link next to the new comment link, to see if your question has already been answered. This can save you time in getting the issue fixed and with almost 40000 posts it's highly likely your question has been answered. 2. Do you use NMM, MO or manually install your mods? 3. Please reply to posts from the site page, not from the forum, this keeps the posts together in one group making it easier to keep track of. 4. If the trouble is NOT a Reproccer patching error, please post on the SkyRe or SCaRP page. 5. Please don't post large walls of text, it makes it much more difficult to find posts and makes a mess of the comments, please post load orders and other requested documents, if applicable, to PasteBin or other similar site, no images or downloads of the info please.
Also a few tidbits of info that may help; 1. If you are using the Balbor or Quotsfan XML, they are out of date. The patches from SkyRe Compatibility and ReProccer Patches (SCaRP) are currently the most current. 2. Make sure your load order is correct, simply using a default LOOT order is not recommended and may cause issues, including, CTDs at main menu or occasionally causing the patcher to fail. A recommended load order can be found in the SCaRP FAQs post in the forums tab at SkyRe Compatibility and ReProccer Patches (SCaRP) .
I will try to get here as often as I can, but I'm pretty busy currently. Also I have a tendency to not check any of the forum topics here, just the comments.
I wonder if A:TRM will have a good dose of humor in it... I only got to thinking about this because, in addition to being devilishly talented, T3nd0 and Apollodown are without a doubt the funniest authors on the Nexus. I read their descriptions/comments/posts when I need a good laugh.
I'LL CAPSLOCK THIS POST PARTIALLY. Just to make sure you READ IT.
Remember when you had a German SkyRe, but stupid ReProccer made it partially English? THIS IS NOW OVER. REPROCCER CAN LOCALIZE PATCHES.
See this:
The stats.xml has new entries like <string_definition> <sDescriptor>Light Shield</sDescriptor> <sDisplayString>Leichter Schild</sDisplayString> <sLanguage>GERMAN</sLanguage> </string_definition>
sDescriptor is the original, sDisplayString is the translated version, and sLanguage is the language. And on top of the settings, you find
When the ReProccer dynamically generates gear or renames existing gear, it'll check the language you entered, and then search for fitting sDisplayStrings to use (instead of hard-coded English).
ISN'T THAT COOL? You still need to actually enter the translated strings first though.
How to make ReProccer run with Mod Organizer (as posted by a friendly user):
-----------
General strategy to debug/find incompatible mods:
1. Run ReProccer on a minimal mod setup (Skyrim, DLC, SkyRe). Hope it completes. If not, there's something messed up in your general setup.
2. Add mods one by one, re-run ReProccer after every addition made.
3. Repeat 2 until ReProccer fails.
4. Congratulations, you found the culprit!
-----------
If you have the issue with "duplicate IDs", make sure to manually delete the old ReProccer.esp from Skyrim/Data, then re-run the patcher. Works for almost everyone.
Alternative solution from SatanSoldier:
Most recent solution, slightly enhanced version of original one:
If you didn't try this and PM me about it, I will NOT reply anymore, as it quite literally proves you didn't bother to search for half a minute.
For all other issues, try the AV troubleshooting page linked on the main page before asking.
For always updated XML stuff, go here: http://skyrim.nexusmods.com/mods/27092 Balbro and Steelbuddy have quite the setup.
I have a problem with all jar in general. With this one in particular, windows wants to open it as an archive even if i have java installed and updated. When i force ti to open this with java, it simply won't run, not a message or anything.
So, I had a similar problem: couldn't get .jar to run by double click (I'm a caveman when it comes to programming, so my solution is 'By an Idiot for Idiots' :D) Googled "Computer cannot run java files" Received "1 -Right click on the jar file and click on Open with and then click on choose another app.5 – Select java.exe and click OK. If all of the above methods fail, search for jarfix program on Google and download it. This will instantly fix the issue." Googled "Jarfix" Received "Jarfix - Downloadhttps://jarfix.en.softonic.com"
.jar works for me now, computer might have internet herpes too, but nothing's borked yet. Back to the ol' reliable skyre_main.esp issue.
After so many years of playing with this mod, I just noticed that Daedric Broadswords seem to be bugged, their damage value is lower the Iron Broadswords for some reason
I went to check the damage value of Daedric Broadswords in zEdit, and it was 28. That's higher than all the other 'heavy' metals, so I assume it's correct. So why is it so low in game? Anyone else had this issue before? And no, I don't have anything mod further down the load order that modifies them.
Edit: I posted this too quick. For some reason, the unenchanted Daedric Broadsword was fine, but enchanted versions that you find/add through console are not using the updated damage value. Edited them all manually in zEdit after figuring that out
Damn no one is ever going to respond to this, but Reproccer keeps saying I need to add Skyre.main to the load order and it already is. I use MO2. Can anyone lend some insight?
What I did is, I ran Reproccer through MO2 as an executable and worked just fine. Run MO2 > click on Modify Executables > press the + icon > add from file > select your MO2 folder wherever you have it installed > click on the Mods folder > open ReProccer - Automated SkyRe patch generator folder > SkyProc Patches > T3nd0_ReProccer > double click ReProccer > apply > okay And from the drop menu where you select either LOOT or SKSE select ReProccer, run it, click on Patch, wait till it's done then select SKSE and you should be fine.
I don't know what you did but thank you soooo much now the reproccer is much easier to use it used to crash on me alot now its as smooth as silk so once again ty very much
Anyone got any idea how to stop it saying 'java.nio.BufferUnderflowException' right after it imports the load order but just before it runs the reproccer itself?
4796 comments
1. Use the search, from the "View forum thread" link next to the new comment link, to see if your question has already been answered. This can save you time in getting the issue fixed and with almost 40000 posts it's highly likely your question has been answered.
2. Do you use NMM, MO or manually install your mods?
3. Please reply to posts from the site page, not from the forum, this keeps the posts together in one group making it easier to keep track of.
4. If the trouble is NOT a Reproccer patching error, please post on the SkyRe or SCaRP page.
5. Please don't post large walls of text, it makes it much more difficult to find posts and makes a mess of the comments, please post load orders and other requested documents, if applicable, to PasteBin or other similar site, no images or downloads of the info please.
Also a few tidbits of info that may help;
1. If you are using the Balbor or Quotsfan XML, they are out of date. The patches from SkyRe Compatibility and ReProccer Patches (SCaRP) are currently the most current.
2. Make sure your load order is correct, simply using a default LOOT order is not recommended and may cause issues, including, CTDs at main menu or occasionally causing the patcher to fail. A recommended load order can be found in the SCaRP FAQs post in the forums tab at SkyRe Compatibility and ReProccer Patches (SCaRP) .
I will try to get here as often as I can, but I'm pretty busy currently. Also I have a tendency to not check any of the forum topics here, just the comments.
Info : File Permissions, Organizing your mods, Passing -NOBOSS to a SkyProc (Video), Skyrim Stability Guide, Skyrim Graphics Guide, Moving Steam.
Tools: LOOT, SKSE, TES5Edit, Wrye Bash (Guide), ENBoost, Skyrim Mod Watcher, Save Game Scalpel, Save game script cleaner.
Mods: Mfg Console, STATUS, Extended UI.
I'LL CAPSLOCK THIS POST PARTIALLY. Just to make sure you READ IT.
Remember when you had a German SkyRe, but stupid ReProccer made it partially English? THIS IS NOW OVER. REPROCCER CAN LOCALIZE PATCHES.
See this:
The stats.xml has new entries like
<string_definition>
<sDescriptor>Light Shield</sDescriptor>
<sDisplayString>Leichter Schild</sDisplayString>
<sLanguage>GERMAN</sLanguage>
</string_definition>
sDescriptor is the original, sDisplayString is the translated version, and sLanguage is the language. And on top of the settings, you find
<general_settings>
<logLevel>WARNING</logLevel>
<language>GERMAN</language>
...
...
...
When the ReProccer dynamically generates gear or renames existing gear, it'll check the language you entered, and then search for fitting sDisplayStrings to use (instead of hard-coded English).
ISN'T THAT COOL? You still need to actually enter the translated strings first though.
THANKS FOR LISTENING
How to make ReProccer run with Mod Organizer (as posted by a friendly user):
General strategy to debug/find incompatible mods:
1. Run ReProccer on a minimal mod setup (Skyrim, DLC, SkyRe). Hope it completes. If not, there's something messed up in your general setup.
2. Add mods one by one, re-run ReProccer after every addition made.
3. Repeat 2 until ReProccer fails.
4. Congratulations, you found the culprit!
If you have the issue with "duplicate IDs", make sure to manually delete the old ReProccer.esp from Skyrim/Data, then re-run the patcher. Works for almost everyone.
Alternative solution from SatanSoldier:
Most recent solution, slightly enhanced version of original one:
If you didn't try this and PM me about it, I will NOT reply anymore, as it quite literally proves you didn't bother to search for half a minute.
For all other issues, try the AV troubleshooting page linked on the main page before asking.
For always updated XML stuff, go here: http://skyrim.nexusmods.com/mods/27092
Balbro and Steelbuddy have quite the setup.
Googled "Computer cannot run java files"
Received "1 -Right click on the jar file and click on Open with and then click on choose another app. 5 – Select java.exe and click OK. If all of the above methods fail, search for jarfix program on Google and download it. This will instantly fix the issue."
Googled "Jarfix"
Received "Jarfix - Downloadhttps://jarfix.en.softonic.com"
.jar works for me now, computer might have internet herpes too, but nothing's borked yet. Back to the ol' reliable skyre_main.esp issue.
I went to check the damage value of Daedric Broadswords in zEdit, and it was 28. That's higher than all the other 'heavy' metals, so I assume it's correct. So why is it so low in game? Anyone else had this issue before? And no, I don't have anything mod further down the load order that modifies them.
Edit: I posted this too quick. For some reason, the unenchanted Daedric Broadsword was fine, but enchanted versions that you find/add through console are not using the updated damage value. Edited them all manually in zEdit after figuring that out
Run MO2 > click on Modify Executables > press the + icon > add from file > select your MO2 folder wherever you have it installed > click on the Mods folder > open ReProccer - Automated SkyRe patch generator folder > SkyProc Patches > T3nd0_ReProccer > double click ReProccer > apply > okay
And from the drop menu where you select either LOOT or SKSE select ReProccer, run it, click on Patch, wait till it's done then select SKSE and you should be fine.
Keeps saying unoffical Legendary patch is missing (eventhough its not)
And if I deactivate all mods that need that it throws a java.lang.Nullpointerexception at the end of patching, even with correct Java 7 Version
thats.. super sad.
Anyone have any solutions?