About this mod

Custom voiced High Elf/Altmer companion and main quest divided into 4 chapters. New Locations, Dungeons, Armor, Weapons, NPCs and more! Chapter 1 is currently available with Chapter 2 in development.

Permissions and credits

V1.5 Redux Trailer (17/01/18)

Current Version: V1.5 (3/2/18)


Quests not designed for low levelled players. It is recommended that players should be at least Level 40 prior to starting these quests. The mod uses the default/vanilla Follower System for maximum compatibility.

CONTACT: PLEASE READ THE ENTIRETY OF THE PAGE BEFORE POSTING IN COMMENTS. ANY POSSIBLE QUESTIONS MAY ALREADY BE ANSWERED. Otherwise, please post bugs or problems in the comments, ideally in the 'bugs' reporting section and please be as DETAILED as possible.


CHAPTER 2 Contents (Not included in V1.5):
- Total of 4 Quests in Main Story Line and 3+ Misc Quests
- New enemies added including: Ayleid Skeleton of varying ranks in line with Oblivion counterparts
- More story driven than hack and slash in Chapter 1.
- New weapons, lore books, armour sets and more

CHAPTER 2 Progress (Not included in V1.5):
- All dungeons/interiors have been completed for Chapter 2
- Dialogue written and finished, needs to be reviewed one last time before sending to voice actors/actresses
- Quests and dialogue being implemented


What initially began as adding a custom dialogue High Elf companion has expanded to a quest line that not only takes players to a brand new adventure and to flesh out Arweden's back story including her past, and forces from behind the scenes which have brought her to Skyrim and subsequently to the player.

This mod uses custom assets and resources designed by other modders/3D artists! Found throughout the Nexus with appropriate permission/credits given.


The mod's Main Quest is divided into Chapters with each story arc revealing more of Arweden's back story and deeper into the mystery surrounding a newly discovered Ayleid ruin buried deep in the Jerall Mountains between the border of Skyrim and Cyrodiil. Players will journey through dungeons and ancient ruins unfamiliar to Skyrim but familiar to TES IV: Oblivion Fans/Fans of The Elder Scrolls Series. The mod contains new characters to be interacted with, new enemies, all of which with an aim to be as lore friendly and immersive as possible.

- All New Adventure (Main Quest and Story)
- New Worldspace and dungeons
- New Weapons, Armor and more!
- New custom voiced NPCs, some of which are vendors

CHAPTER 1 (Prologue Chapter): Mathmeldi (3 Quests)

Arweden (Prologue/Over-arching Quest)
Expedition Cut Short
Auran Vey Mathmeldi

CHAPTER 2: Arane Lattia (4 Quests + 3 Misc Quests)

Coming Later in 2018! Development in Progress. Story Finalised


TBA; Late 2018? Story Finalised

CHAPTER 4 (Final/Epilogue): TBA

TBA; Late 2018? Story Finalised


- Arweden has over 400+ lines of custom fully voiced dialogue (See Video Section for Samples)

- Arweden has a number of unique thoughts concerning her current location around Skyrim. (Work in Progress, more locations added over time)

- She also has comments regarding the Main Quest of Skyrim, a number of witty comments for the player's enjoyment (or despair). 

- Arweden features some quest awareness and will continually be expanded with future updates


Arweden is a young Altmer female from the Summerset Isles/Alinor. She is a survivor who has fled her home land after a recent uprising which has lead to the death of many Altmer including her family and friends. Fleeing to the mainland, she has travelled to the northern reaches of Skyrim in hopes to escape the Dominion's long reaching grasp.

Like most Altmer, she is typically haughty and unafraid to express her own opinions and views as well as demonstrating typical traits of racial superiority as ingrained in Altmer culture, however, behind this stereotypical front which she puts on quite possibly doubles as a shield of her more vulnerable side. Born to parents who defy Altmer tradition, deep down she harbors emotions long locked away and personal struggles over her race's origins. Players will, as they journey with Arweden come to see these traits through her dialogue and during her quest lines.

Arweden is intelligent and skilled in the magical arts and has extensive historical knowledge.

She also makes some rather witty comments regarding the world around her and sometimes provide rumours around Skyrim (though she may go off topic) and as you complete quests more "rumours" will be unlocked. Be sure to check her "Questions topic (I have something to ask)" for more questions added as you progress through Arweden's story line.

She has many random commentaries to say during her travels.

She isn't marriageable but that may change in the future depending on progress as well as requests from players.


Arweden is adept in close quarter combat and proficient with blades, however, is able to freely switch between Destruction and Alteration spells when required. She also has various perks:

- Bladesman 30
- Destruction Adept
- Alteration Adept
- Resotation Apprentice
- Destruction Duel Casting
- Critical Charge
- Alteration Duel Casting
- Deflect Arrows
- Augmented Flames, Shock and Frost
- No level cap from V1.51 onwards


Find her in Solitude, on the 2nd floor of the Winking Skeever inn


Updates generally require a clean save to ensure all the changes go through. However, simply over-writing the previous version and its files is completely safe and will not alter game progression.

(1) Extract to Desktop then to Data. The BSA and esp file should go into the Data folder.

(2) Load the Skyrim Launcher, and check to make sure its loaded before playing. (Load order is not important)

(3) A SEQ file has been generated to bypass the dialogue bug or simply load, save then reload the save file.


(1) Dismiss Arweden and giver her/remove all items from this mod.

(2) Unload the mod from Skyrim then go to "Skyrim/Data/" and delete AAX_Arweden.esp and AAX_Arweden.bsa.

(3) Perform a clean save by loading the save file with the mod removed then save again. Use SaveTool or similar to clean the save in order to remove any orphan scripts remaining.


You MAY NOT reupload this mod or any form anywhere without my permission.

All custom made assets have been given appropriate credits and recognition. The authors of these assets were contacted for permission to use these assets and should be contacted directly if you wish to use these assets. Please see full list of credits/permissions to find these authors.


Full List in Credits/Permissions Side Notes/Tab/Button

Character, Quest, Landscaping and Exterior/Interior Design by Scannerlegend/Didact