So I've been using this mod for a long time and it hasn't been updated in, well forever... but idk I have a question if any other users of the mod know the answer.
It always seemed to work well and this isn't a complaint but oftentimes if I was heard but then remained hidden they would stop searching for me. Is that a feature or a bug? The description says if I'm "seen" then they'll search for ten minutes, but does that actually mean SEEN, as in with their eyes, or does it just mean detected?
@filledb: This mod works. It just change 2 values in global settings. No scripts, nothing that can generate a bug. I have just finished a session with bandits that were searching for me...for minutes .
It's definitely something in your load order. Check conflicts with Tes5edit. Maybe you have some kind of overhaul that change those values. Try post your load order or just put this mod on bottom.
This one time I was in a ruin. I'm sneaking, and I come across two bandits sitting at a table, facing each other. I shoot one of them in the head with an arrow. The survivor stands up, draws his weapon, waits a few seconds, and then sits down. He mutters, "must have been the wind."
I shoot him in the shoulder. Once again, he stands up, says something about drinking too much mead, and sits back down with an arrow in his shoulder.
Thank you! Mod tracked, and i will endorse it as soon as possible!
Just a remark, i don't understand why in your description you say under Compatibility :
-Enemy search reset time on detection now 30 seconds (from 10) -Enemy search reset time on being attacked now 60 seconds (from 15)
AND you say under Changes :
-Enemy search reset time on detection now 10 minutes (up from 10 seconds) -Enemy search reset time on being attacked now 10 minutes (up from 15 seconds)
12 comments
It always seemed to work well and this isn't a complaint but oftentimes if I was heard but then remained hidden they would stop searching for me. Is that a feature or a bug? The description says if I'm "seen" then they'll search for ten minutes, but does that actually mean SEEN, as in with their eyes, or does it just mean detected?
Either way, I do like this mod.
It just change 2 values in global settings. No scripts, nothing that can generate a bug.
I have just finished a session with bandits that were searching for me...for minutes .
It's definitely something in your load order. Check conflicts with Tes5edit. Maybe you have some kind of overhaul that change those values. Try post your load order or just put this mod on bottom.
I shoot him in the shoulder. Once again, he stands up, says something about drinking too much mead, and sits back down with an arrow in his shoulder.
I think I'm going to really enjoy this mod.
Just a remark, i don't understand why in your description you say under Compatibility :
-Enemy search reset time on detection now 30 seconds (from 10)
-Enemy search reset time on being attacked now 60 seconds (from 15)
AND you say under Changes :
-Enemy search reset time on detection now 10 minutes (up from 10 seconds)
-Enemy search reset time on being attacked now 10 minutes (up from 15 seconds)