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1566 comments

  1. pogipool
    pogipool
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    Does this mod have high performance hit?
  2. hopventure
    hopventure
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    I would just like to confirm that when using this mod to scale all enemies you WILL have a minor issue with trapping souls.
    By the time I reached level 38, every single creature, from skeevers up to draugr deathlords, had grand souls when captured,
    Really only an issue if you don't want to level enchanting with grand soul gems, but there it is. Just FYI.
  3. kubixon37
    kubixon37
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    Hey. ok i have a question. i play with skyre on legendary. before with skyre scaling module it was quite more hard early. like i was one shooted by first wolfs and bleak falls barrow was the stage where i did get few lvls after hard fights and from then game was getting more easy and easy [legendary diff ofc] so is it normal when i change skyre scaling module for this that is more easy at start and gets harder after? i took the option that non every enemy will scale to my lvl ( for immersion . i dont want a 50/50% fight with random bandit at lvl 50 ).
    1. cubix199
      cubix199
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      i did think about it . and my thinking is : if i use the lite version of this mod that it won't scale a lot of enemies i will find so they will be like vanilla ones with skyre ? im bit disappointed taking out bleak falls barrow boss in 5 hits
  4. kubixon37
    kubixon37
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    also be aware that when You get lvl 10 and go to whiterun at night all town will be rekt by one vampire master. its funny to watch tho.
  5. SonofRiggnarok
    SonofRiggnarok
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    Has anyone tried this with Revenge of the enemies?
  6. keikograves
    keikograves
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    This is compatible with better vampires npcs?
    1. BrotherAron83
      BrotherAron83
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      I use it together, doesnt bug the game, but doesnt work as intended... The cheap Thralls scale to my level, but the Vampires self not...
      So it does happen that my lvl 70 Char meet a grp enemy vampires and some vamps just lvl 18 and the "servants" of them has lvl 70 lmao...
      a little bit weird for me, i rlly hope this will be fixed :(
      Same prob with wrong level scaling without better vampire npcs too.

      btw, i use the version wich should scale all mobs to my actual level, but it doesnt. i use enemy enhancer and more enemy spawn too. Try already
      XXX different loadout order and use mod organizer to sort.
    2. BrotherAron83
      BrotherAron83
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      Pls update mod, scaled version should scale all enemys to players level. (i.e. vampires).
      A Variant where all Mobs scale to PlayerLevel +10 would be nice too :)
  7. Madeloc
    Madeloc
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    I don't remove the mod because the base game is so bad about level and ennemies, they must have never resized ennemies when they decided that we could level beyond 50... anyway everyone know that skyrim is a good concept whose realisation has been botched.

    So, as an example, bandit attacks in Hearthfires home, the Chief, just OS my housecarl. My housecarl hasn't yet the full big stuff, but still better than the basic one.
    Same for my character btw, sometimes a "conqueror" mage will just OS my ass... there are also still bandits that run away when I approach (OS or run, very interesting).
    I have the modified abilities installed, guess the atronach are not in the pack, Frost Atronach is at most 2 hits, making conjuration useless.

    Thanks anyway for trying to do the job bethesda should have done ! (balancing ennemies/skills and all the stuff... )


  8. robertrbest
    robertrbest
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    Quick question about the ability cap issue (where enemies become so high-level that they are all immune to spells like raise dead, etc.) I already have Uncapper installed. Does that help with this issue or will I need that file as well?
  9. robertrbest
    robertrbest
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    Gonna finally try this one out. My party of four at level 20-something can barely handle Deadly Dragons but mop the floor with everything else. Hopefully this fixes the issue things are more challenging.
  10. b1ad3ua
    b1ad3ua
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    Hi. Great mod, thank you for your work. I have a little question. So im lv 10 and some enemies are 10 too (bandits/wolves etc) but in other fight they are 1 or 5 (for example). Im using scaled vesion, am i doing something wrong? Cos as i understand all vanilla enemies always must be my lvl right?

    EDIT so im lv 20 now and looks like all animals (wolves, bears etc) are always scaled to my lvl. Im using mod random encounters and all emenies from that mod scaled to my lvl too (humans or animals), only vanilla bandits not scaled. Any ideas guys? What can it be?
    EDIT 2: Solstheim have the same problem too, animals/draugr scale but bandits (reavers) dont. So basically everything is working fine except bandits not scaling.
    EDIT3: im lv 43 now and i have faced new animal/draugr enemies, but bandits/vampires/reavers are still vanilla and not scaling, no new enemy types from this mod spawns and looks like all bandit stuck at lv 1-20 (even chiefs), i never seen any bandit higher.
    1. dxtroyer12
      dxtroyer12
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      Its very immersive btw, they are bandits, just scum xD, they never have to be a problem for the Dragonborn isn't it?
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