File information

Last updated

Original upload

Created by

Dalquist

Uploaded by

Dalquist

Virus scan

Safe to use

1580 comments

  1. Hobahkiin
    Hobahkiin
    • member
    • 3 posts
    • 0 kudos
    Is there a list of enemies that this mod adds?
  2. icmv333
    icmv333
    • member
    • 24 posts
    • 0 kudos
    Hi. From what I understand about the scaling version, it should make all enemies the same as my level. However, I'm still encountering low level enemies. The number of high level enemies did increase though. Did I misunderstand what the scaled version does?
    1. matthew57778
      matthew57778
      • premium
      • 112 posts
      • 0 kudos
      Well yes but they have a magic anomaly setup to them. so their stats are multiplied each time they level so a player at level 500 will have a level 500 bandit with over 60,000 health if the base health is 100 and it's multiplier is 1.20 so i use the normal version.
  3. hopventure
    hopventure
    • member
    • 201 posts
    • 2 kudos
    I would just like to confirm that when using this mod to scale all enemies you WILL have a minor issue with trapping souls.
    By the time I reached level 38, every single creature, from skeevers up to draugr deathlords, had grand souls when captured,
    Really only an issue if you don't want to level enchanting with grand soul gems, but there it is. Just FYI.
    1. backrupt
      backrupt
      • member
      • 4 posts
      • 0 kudos
      Yes, I agree. I want to use little soulgem because I cant buy many grand sg. So, I have to uninstall, but, when I uninstall, if not dragur and bandit, levels of creatures is always same my character
    2. Raukue
      Raukue
      • member
      • 7 posts
      • 0 kudos
      I too found this an issue when I finally noticed. I was like why do I still have 12 Petty Gems but over 70 Grand Gems? I didn't wanna remove the challenge. Thankfully found a mod that helps fix this.

      Soul Trap Redone:
      https://www.nexusmods.com/skyrim/mods/54415

      It lets you set the levels for soul gems. But what's great is that if you have filled up Grand Soul Gems, which you will at higher levels, it will fill empty Greater, Common, Lesser or Petty Soul gems instead. So worry not, about petty gems never filling. As long as you don't have empty gems of higher grade, it fills the next best one.
  4. Sweetlerder
    Sweetlerder
    • member
    • 1 posts
    • 0 kudos
    No texture for the mobs, what to do?
  5. ArtD2
    ArtD2
    • member
    • 49 posts
    • 0 kudos
    Could you add an Option on the FOMOD to use all DLCs together (without Falskaar)???
    I mean, a Legendary optional???

    I only know how to use Merge plugins program, the problem are the bsa files which don't let me merge those plugins...
  6. jokictr
    jokictr
    • member
    • 10 posts
    • 0 kudos
    you cannot remove this mod , if u remove it your save file dont work when you load it
    1. Jabooon
      Jabooon
      • member
      • 15 posts
      • 0 kudos
      Same here, no matter what I do if I disable it or change from scale to normal or whatever, its ctd.
      Is it possible to unninstal it????????
    2. backrupt
      backrupt
      • member
      • 4 posts
      • 0 kudos
      my save not ctd but, levels of creatures are always same character( not include dragur and bandit)
  7. hogedu
    hogedu
    • member
    • 1 posts
    • 0 kudos
    Is it possible in the future that this mod only effects dungeons? I rather use in that way in my game - it would make the dungeons much more unique.
  8. Blazord
    Blazord
    • premium
    • 68 posts
    • 1 kudos
    Seen a lot of complaints about difficulty and particularly dealing with mages. If your getting one shotted by enemies it is likely your difficulty level is too high. Turn it down. The combination of you taking more damage and enemies dealing more damage is multiplicative, so your taking numerous times more damage than normal. Typically enemies have few if any perks, but when they are given to them as with mods like ASIS or others it makes them ON PAR TO YOU OR STRONGER, depending on how spread out your perks are. Enemies are also carry leveled weapons too, so depending on the version you choose of this eventually even regular enemies will be carrying ebony weapons or better with more mods.

    As for getting killed easily and quickly by mages, this is entirely the fault of not carrying resistance gear, spells like physical attacks need to be guarded against. Mages are a real threat at higher levels and if your not wearing any its obvious even a weak 150~ damage thunderbolt is going to kill you very quickly when you taking full damage or if your on legendary difficult (3x more damage), one shotted. Some of the enemies from here also carry spell damage boosting perks, all the way up to 400% depending on your level, so even weaker spells will hit hard.

    To summarize, turn your difficult down when you get this, stop trying to be a jack of all trades and don't ignore spell damage resists.
    1. VaggosAz
      VaggosAz
      • member
      • 48 posts
      • 0 kudos
      Being forced to completely respec our characters towards one and only enemy type can really mess with the pacing and role playing aspect of the game IMO, especially when these mages are literally everywhere. 300% augmented magic damage in combination with an infinite pool of magicka is a recipe for disaster(good luck surviving against a thunderbolt mini-gunner).

      As i said before most of the new enemies are extremely well balanced in terms of health and damage, BUT the mages are indeed broken.

      Edit: The problem is now gone by using tesvedit and re configuring the two ovepowered perks. From 400% and 300% extra damage i made them both 200%.
  9. Neodarkside
    Neodarkside
    • member
    • 84 posts
    • 2 kudos
    Oh for the love of Mara did you give Archers access to a broken perk like Bullseye. I had to seek out a mod to change Bullseye entirely because at lvl 40 I was being paralyzed every 3 seconds :(
  10. pogipool
    pogipool
    • member
    • 9 posts
    • 0 kudos
    Does this mod have high performance hit?
Top