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1575 comments

  1. ArtD2
    ArtD2
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    Could you add an Option on the FOMOD to use all DLCs together (without Falskaar)???
    I mean, a Legendary optional???

    I only know how to use Merge plugins program, the problem are the bsa files which don't let me merge those plugins...
  2. hopventure
    hopventure
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    I would just like to confirm that when using this mod to scale all enemies you WILL have a minor issue with trapping souls.
    By the time I reached level 38, every single creature, from skeevers up to draugr deathlords, had grand souls when captured,
    Really only an issue if you don't want to level enchanting with grand soul gems, but there it is. Just FYI.
    1. backrupt
      backrupt
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      Yes, I agree. I want to use little soulgem because I cant buy many grand sg. So, I have to uninstall, but, when I uninstall, if not dragur and bandit, levels of creatures is always same my character
  3. jokictr
    jokictr
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    you cannot remove this mod , if u remove it your save file dont work when you load it
    1. Jabooon
      Jabooon
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      Same here, no matter what I do if I disable it or change from scale to normal or whatever, its ctd.
      Is it possible to unninstal it????????
    2. backrupt
      backrupt
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      my save not ctd but, levels of creatures are always same character( not include dragur and bandit)
  4. hogedu
    hogedu
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    Is it possible in the future that this mod only effects dungeons? I rather use in that way in my game - it would make the dungeons much more unique.
  5. Blazord
    Blazord
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    Seen a lot of complaints about difficulty and particularly dealing with mages. If your getting one shotted by enemies it is likely your difficulty level is too high. Turn it down. The combination of you taking more damage and enemies dealing more damage is multiplicative, so your taking numerous times more damage than normal. Typically enemies have few if any perks, but when they are given to them as with mods like ASIS or others it makes them ON PAR TO YOU OR STRONGER, depending on how spread out your perks are. Enemies are also carry leveled weapons too, so depending on the version you choose of this eventually even regular enemies will be carrying ebony weapons or better with more mods.

    As for getting killed easily and quickly by mages, this is entirely the fault of not carrying resistance gear, spells like physical attacks need to be guarded against. Mages are a real threat at higher levels and if your not wearing any its obvious even a weak 150~ damage thunderbolt is going to kill you very quickly when you taking full damage or if your on legendary difficult (3x more damage), one shotted. Some of the enemies from here also carry spell damage boosting perks, all the way up to 400% depending on your level, so even weaker spells will hit hard.

    To summarize, turn your difficult down when you get this, stop trying to be a jack of all trades and don't ignore spell damage resists.
    1. VaggosAz
      VaggosAz
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      Being forced to completely respec our characters towards one and only enemy type can really mess with the pacing and role playing aspect of the game IMO, especially when these mages are literally everywhere. 300% augmented magic damage in combination with an infinite pool of magicka is a recipe for disaster(good luck surviving against a thunderbolt mini-gunner).

      As i said before most of the new enemies are extremely well balanced in terms of health and damage, BUT the mages are indeed broken.

      Edit: The problem is now gone by using tesvedit and re configuring the two ovepowered perks. From 400% and 300% extra damage i made them both 200%.
  6. Neodarkside
    Neodarkside
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    Oh for the love of Mara did you give Archers access to a broken perk like Bullseye. I had to seek out a mod to change Bullseye entirely because at lvl 40 I was being paralyzed every 3 seconds :(
  7. pogipool
    pogipool
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    Does this mod have high performance hit?
  8. kubixon37
    kubixon37
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    Hey. ok i have a question. i play with skyre on legendary. before with skyre scaling module it was quite more hard early. like i was one shooted by first wolfs and bleak falls barrow was the stage where i did get few lvls after hard fights and from then game was getting more easy and easy [legendary diff ofc] so is it normal when i change skyre scaling module for this that is more easy at start and gets harder after? i took the option that non every enemy will scale to my lvl ( for immersion . i dont want a 50/50% fight with random bandit at lvl 50 ).
    1. cubix199
      cubix199
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      i did think about it . and my thinking is : if i use the lite version of this mod that it won't scale a lot of enemies i will find so they will be like vanilla ones with skyre ? im bit disappointed taking out bleak falls barrow boss in 5 hits
  9. kubixon37
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    also be aware that when You get lvl 10 and go to whiterun at night all town will be rekt by one vampire master. its funny to watch tho.
  10. SonofRiggnarok
    SonofRiggnarok
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    Has anyone tried this with Revenge of the enemies?
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