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track1044

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53 comments

  1. SubGum
    SubGum
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    Would someone using a bashed patch made in Wrye Bash still need to use these patches?
  2. jewslox
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    I decided to uninstall the mod (and the parent obviously), and tried to do a "clean save" by the books, ie remove the mod, load save from interior cell, make a new save, quit game, load that new save, yet my papyrus-logs are filled with these (literally there's probably hundreds of lines of these):
    [02/15/2013 - 02:10:26PM] warning: Could not find type TorchTokenScript in the type table in save

    What's up?


    Bump.  Anyone know how to stop the scripts and then uninstall?  I am trying to troubleshoot.
  3. llDeimos
    llDeimos
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    I'm guessing this doesn't work with the No Guard version of WIC?
  4. Kaotik
    Kaotik
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    I decided to uninstall the mod (and the parent obviously), and tried to do a "clean save" by the books, ie remove the mod, load save from interior cell, make a new save, quit game, load that new save, yet my papyrus-logs are filled with these (literally there's probably hundreds of lines of these):
    [02/15/2013 - 02:10:26PM] warning: Could not find type TorchTokenScript in the type table in save

    What's up?
  5. ArchAngelAlien
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    I am not sure how I managed it, but I have this working with Climates of Tamriel. I didn't run BOSS afterwards and left the main PHT ESP + the Comparability Patch (PHT + Patches for WIC - COS - IA) at the bottom of my load order. Now people are successfully walking around with torches drawn for a while. (Still testing on how long.)

    I think Climates of Tamriel confuses the NPCS sometimes when the night is too bright, messing with their AI. I will do a few more experiments and post my results below today.
  6. ArchAngelAlien
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    I can't get people have torches to work because of Climates of Tamriel. I am using Light up The Night People Have Torches 1.2.2 with your compatibility patch, as I use WIC, CoS, ect. Yet when CoT is enabled, nobody seems to care about using torches.. any idea?

    -------------------------------------
    @HunterParasite

    This is a patch for Light Up The Night People Have Torches (Or lanterns, if you choose). You still need the main file. Install that first and then download the COMP patch here, and it should auto detect which patches you need. If you run immersive armors, cloaks of Skyrim or Winter is coming.
  7. HunterParasite
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    the patch says im missing an master file, but there never was one, anyone know why?
  8. track1044
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    Hi People...Hi Modder !

    I have some doubts and need some assistance to clarify them all.

    First of all...why is necessary a patch to match PHT with with WiC / CoS ? It's because these mods change NPCs inventory ?

    If so...can I dismiss your patch by putting Torches manually in Creation Kit ? Making this way, NPC will automatically light up their torcher when necessary ? (in that case, People Have Torche.ESP is still necessary ?)

    Last : There is a script file in PHT mod...what is that for ?

    [These question is because I did a massive NPC Default Outfit change and I'd like to know about side effects]


    I'd appreciate any explanation.

    Thanks.



    Yes WIC, CoS and IA all make changes to outfits, and so does PHT.

    If you DO just add torches to the outfits in the CK whatever mod loaded last will win, which is why these patches is needed for PHT.

    The script is there to make sure that the NPCs doesn't have multiple torches but only one.
  9. WoodManGamer
    WoodManGamer
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    Yay! Tonight it downloaded :-)
  10. pauloelektron
    pauloelektron
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    Hi People...Hi Modder !

    I have some doubts and need some assistance to clarify them all.

    First of all...why is necessary a patch to match PHT with with WiC / CoS ? It's because these mods change NPCs inventory ?

    If so...can I dismiss your patch by putting Torches manually in Creation Kit ? Making this way, NPC will automatically light up their torcher when necessary ? (in that case, "People Have Torche.ESP" is still necessary ?)

    Last : There is a script file in PHT mod...what is that for ?

    [These question is because I did a massive NPC Default Outfit change and I'd like to know about side effects]


    I'd appreciate any explanation.

    Thanks.