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Last updated
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anamorfusUploaded by
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Activity logs
This page was last updated on 09 November 2017, 4:04AM
- Changelogs
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Version 3.04
- -Fix for Windhelm meshes.
-Fix for Kynareth Temple window I didn't notice before.
- -Fix for Windhelm meshes.
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Version 3.03
- -Fix for Temple of Kynareth.
-Small performance fixes for some cells.
- -Fix for Temple of Kynareth.
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Version 3.02
- Main Module - Changed the external emmitance for firepit light in inns and jarl longhouses so it doesn't go dim during the day.
ELFX Exterior - Updated the building meshes for the windows to be lit in the night and still use the multilayer shader.
ELFX Weathers - Tweaks for the nights, made stars visible in aurora clear nights and removed the moon in cloudy nights.
- New flame for torches.
- Main Module - Changed the external emmitance for firepit light in inns and jarl longhouses so it doesn't go dim during the day.
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Version 3.01
- ELFX Enhancer:
- Minor fix.
ELFX - Hardcore:
- Forelhost and Sightless Pit modded.
- Minor Fix.
ELFX - Exteriors:
- Fix to glowing windows at night.
ELFX Patches:
- Minor cleaning to all house patches.
- Updated the NoBreezehome patch. The mod was packed with the old version.
- ELFX Enhancer:
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Version 3.0
- Enhanced Lights and FX:
- Legendary module now
- Tweaks to some lights.
- New mesh for under door fake light.
ELFX Enhancer:
- Legendary module now.
- Minor tweaks.
ELFX - Hardcore:
- New module, carries all ELFX Enhancer changes.
- Really darkens dungeons not inhabited by humans.
ELFX - Exteriors:
- Legendary module now.
- New meshes and shaders for exterior buildings windows in the big cities.
- Boat and ship fake shadow mesh.
- Minor tweaks.
ELFX - Weathers:
- Legendary module now.
- DLC weathers modded.
Enhanced Ice:
- New shaders for ice floes and frozen lakes.
- Enhanced Lights and FX:
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Version 2.0
- Enhanced Lights and FX:
- All the places are modded.
- Many modifications to existing lightings.
- Optimization of the mod, you should make sure you completly uninstall it, if you use a mod manager you are ok with this.
- SMIM Meshes updated.
- Added USKP changes.
ELFX Enhancer:
- Minor tweaks, added USKP changes and a small cleaning of this module.
ELFX - Exteriors:
- Added a fake shadow under the bridges that are over the waters.
- Added more lights around some towns and villages
- Extended the lantern bugs to Rorikstead.
- Added USKP changes.
ELFX - Dawnguard:
- Optimized the module (test the Volkihar Castle and the Dawnguard Fort).
- Some changes to existing lights for more effective lighting of some areas.
- Added USKP changes.
ELFX - Dragonborn:
- Added USKP changes.
- Enhanced Lights and FX:
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Version 0.4
- - Dragonborn module released.
- New ash fx for Solstheim ash areas(can be seen at night around light sources).
- A few new meshes.
- All modules updated with optimizations and tweaks.
- SMIM meshes updated.
- - Dragonborn module released.
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Version 0.3
- - New lantern bugs fx.
- New water reflection fx.
- SMIM Meshes updated.
- More meshes to prevent surface flickering.
- More worked places.
- Exteriors, Dawnguard and the Enhancer updated.
- Many fixes and mod polishing.
- - New lantern bugs fx.
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Version 0.2
- Dawnguard and exteriors modded.
Enhancer updated.
More meshes to prevent surface flickering.
- Dawnguard and exteriors modded.
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Version 0.1.7
- More worked places.
- More meshes to prevent surface flickering.
- ELFX Enhancer with lighting templates and imagespaces changes.
- Compatibility patches improved, all can be used together now.
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Version 0.1.6
- New translucent effect for market stands and imperial tents, increased the glow from Glowing Mushrooms and Chaurus eggs, reduced webs color.
- More worked places.
- More meshes ro prevent flickering.
- SMIM Meshes updated with the high resolution Skeletons.
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Version 0.1.5
- Removed puddle decals, it will be released as another mod with more features.
- SMIM Meshes updated to be compatible with SMIM 1.31.
- More worked places(see Update Note for details and the README section to see all the worked places).
- More meshes worked to prevent surface flickering.
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Version 0.1.4
- New modified places.
- Collision issues fixed, from the mod and from SMIM Meshes.
- New modified meshes to prevent surface flickering.
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Version 0.1.3
- More stair fixes, some more collision fix and SMIM Patch.
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Version 0.1.2
- A new candle smoke fx placed in all candles(WIP - it's not in all candles yet).
- Stairs collision fix | Shadow fixes for Temple of Kynareth, Dragonsreach and Understone Keep | Day/Night fixes for Drunken Huntsman and Whiterun Guard House | The candle that never burnt out from Candlehearth Hall is back to it's place.
- New modified dungeons (See Update Note in the file for details).
- A few changes to some places (See Update Note in the file for details).
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Version 0.1.1
- {23-11-12} - Uploaded some forgotten meshes.
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Version 0.1 Beta
- {18-11-12} - Beta release.
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- Author's activity
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October 2017
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06 Oct 2017, 6:32AM | Action by: anamorfus
Changelog added
Change log added for version 3.04
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06 Oct 2017, 6:30AM | Action by: anamorfus
File added
Enhanced Lights and FX
August 2017
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25 Aug 2017, 9:41PM | Action by: anamorfus
Changelog added
Change log added for version 3.03
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25 Aug 2017, 9:41PM | Action by: anamorfus
File added
Enhanced Lights and FX
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04 Aug 2017, 12:03AM | Action by: anamorfus
Mod image added
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04 Aug 2017, 12:03AM | Action by: anamorfus
Changelog added
Change log added for version 3.02
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03 Aug 2017, 11:58PM | Action by: anamorfus
File added
Enhanced Lights and FX
June 2016
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17 Jun 2016, 6:31PM | Action by: anamorfus
Permission change
author changed their permission instructions
March 2016
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07 Mar 2016, 8:30PM | Action by: anamorfus
Changelog added
Change log added for version 3.01
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07 Mar 2016, 8:24PM | Action by: anamorfus
File added
Enhanced Lights and FX
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06 Mar 2016, 2:13PM | Action by: anamorfus
Attribute change
long description changed
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06 Mar 2016, 2:06PM | Action by: anamorfus
Attribute change
long description changed
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06 Mar 2016, 3:54AM | Action by: anamorfus
Attribute change
long description changed
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06 Mar 2016, 2:24AM | Action by: anamorfus
Attribute change
file visible to the public
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06 Mar 2016, 2:20AM | Action by: anamorfus
Readme file added
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06 Mar 2016, 2:20AM | Action by: anamorfus
Readme file added
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06 Mar 2016, 2:18AM | Action by: anamorfus
Changelog added
Change log added for version 3.0
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06 Mar 2016, 2:13AM | Action by: anamorfus
Attribute change
long description changed
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06 Mar 2016, 2:12AM | Action by: anamorfus
Changelog added
Change log added for version 3.0
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06 Mar 2016, 1:47AM | Action by: anamorfus
File added
Enhanced Lights and FX
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- Mod page activity
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April 2024
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20 Apr 2024, 12:07AM | Action by: LordGally42
Endorsed
'Enhanced Lights and FX'
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19 Apr 2024, 11:51PM | Action by: NyaZyZy
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19 Apr 2024, 10:54PM | Action by: Jikuanif
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19 Apr 2024, 9:56PM | Action by: xYellibiexGamesx
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19 Apr 2024, 9:56PM | Action by: YolandiSteel
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19 Apr 2024, 8:12PM | Action by: CiDiCi
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19 Apr 2024, 8:03PM | Action by: wfy1193192320
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19 Apr 2024, 7:28PM | Action by: CapivaraAlbina
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19 Apr 2024, 7:19PM | Action by: Specul00s
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19 Apr 2024, 6:23PM | Action by: Sako1Nareg
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19 Apr 2024, 5:36PM | Action by: malafez
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19 Apr 2024, 3:18PM | Action by: MoonElenium
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19 Apr 2024, 3:04PM | Action by: WarriorL99
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19 Apr 2024, 3:00PM | Action by: MonkiShines
Endorsed
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19 Apr 2024, 2:14PM | Action by: Izukax
Endorsed
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19 Apr 2024, 2:11PM | Action by: nb1646
Untracked
'Enhanced Lights and FX'
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19 Apr 2024, 12:52PM | Action by: ph1ete
Endorsed
'Enhanced Lights and FX'
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19 Apr 2024, 12:50PM | Action by: Salzmuns
Endorsed
'Enhanced Lights and FX'
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