Skyrim

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lifestorock

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lifestorock

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  1. lifestorock
    lifestorock
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    [size=+1]Info:[/size]

    Yes, this will be updated at some point. I have some small changes in regard of SIC's undead in mind for v7. Updating ASatWD won't happen until I consider SIC's undead final. It's a quite boring task to cut down SIC and let it become ASatWD. I don't want to do this more than once.

    The above mentioned update will also be the last one this mod recieves. So ASatWD v4 will come with a few changes:

    -> two versions: Skeleton only and Complete with Skeletons and Draugr changes
    -> mod will get an optional MCM to customise some features (similar to the SIC one) -> mod won't require SKSE / SkyUI to run - just needed if you wish to havemod menu
    -> high level enemies will be outsourced to an additional ESP (easier to streamline difficulty with the vanilla game)
    1. cronozero5
      cronozero5
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      awesome! thank you
    2. Marcholt10
      Marcholt10
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      • 5 kudos
      This is great that you still plan to improve this mod. It is more compatible and less problematic than SIC in heavily moded game and very lore friendly.
    3. ys1989
      ys1989
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      A interesting Mod,thanks
    4. CodenameJustice
      CodenameJustice
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      It's been years but I still hold hope
    5. Daverhugn
      Daverhugn
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      You have no bloody idea how much I want this to be on Skyrim SE right now, I breathe on skeletons and they explode. I want my Leoric-esque Olaf One-Eye back... So much fun fighting the undead with this mod.
    6. F0RCEFI3LD
      F0RCEFI3LD
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      Hello Lifestorock! I contacted you in private but to no avail (i understand, i too sometimes don't check messages on forum because i don't pay attention to it), could you allow me to use this mod in a mod of mine?(free mod with no paywalls or anything like that.) full credits will be given of course. I only need some variants (Armored Skeleton Imperial soldiers and steel plate/iron)

      Thank you and if you wish contact me on the nexus!
  2. ProNoob101
    ProNoob101
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    These look awesome!
    Would I be able to use these on some mods I'm working on please? you'll be credited appropriately 
  3. ExodiaNecross
    ExodiaNecross
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    https://www.mediafire.com/file/4uq04mchd0ei1cq/Armored_Skeleton.zip/file

    So, I finally made a SE Version for this mod. 
    Costs a lot of nerves.

    Downloadlink is above.
    1. Khajiithasmods
      Khajiithasmods
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      thank you!!!!!!! +kudos
  4. kubinki32
    kubinki32
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    is the author dead?
  5. Tenkuro09
    Tenkuro09
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    What happen to the SE version? Will it get updated as well soon?
  6. 7ReaperOfSouls7
    7ReaperOfSouls7
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    In this mod, I found a problem with the helmet of Warlord Gothrick,The Lord's Immortal Draugr, Warlord's Skeleton, and Warlord's Draugr.
    It is possible that there are others with the same problem.
    Here is:
    https://b.radikal.ru/b15/2104/80/1bb2b92fc380.png
    There they have 2 helmets on their heads.
    The upper helmet is stretched for some reason.Please check and make corrections.
    If anyone knows how to fix it yourself, please write an answer.
  7. ChubbyChopps
    ChubbyChopps
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    is there a version for special edition?? 
  8. mayhemX9
    mayhemX9
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    it'd be nice if you could disable some variants, 800hp unkillable skeletons with edgy red eyes and stupid energy shields are boring to fight, some of the models are great but some are trash
  9. nicolaec99
    nicolaec99
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    nice mod, I guess that is what happens after the civil war the dead can't rest in peace lol
  10. LeanWolf
    LeanWolf
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    I decided to join the Companions after ignoring them for 61 levels; feels a bit lame as they call me 'pup' when I could probably take out the entire guild single-handed, but I'm running out of quests. Anyway, off to Dustman's Cairn to prove my worth with Farkass. With this mod installed (self-ported to SE) the final battle at this level was brutal beyond belief; seemingly endless waves of rag-lords and immortal this and skeletal overlord that.. the worst is that many have this shout that drains all your health in a few seconds. I died many times, Farkass spent a LOT of time bleeding out.. Anyway, Skyrim hasn't challenged me like that in a long time, great mod! Thanks!
    edit: it was actually another mod that erroneously made the Frost Breath shout do 120 damage/sec that's been making my draugr fights so challenging, lol!
  11. winstondg
    winstondg
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    Can someone explain how to get skeletons to display any equipped armor? (and use any weapons/spells/staffs/scrolls)
    I'm using Path of Sorcery in Skyrim SE and I have an army of skeletons with full armor that doesn't show...very anti-climactic.
    1. Tenkuro09
      Tenkuro09
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      I used to seek such a patch like that years ago for SE. I too have Path of Sorcery and needed a patch to make skeletons wear visible armor. Sadly, I've moved on...
      My Advice:
      Try both these mods "Necromancy Undead FX" and "Path of The Revenant". You can give up on Path of Sorcery and start a new game on SE. With these you can raise an army of skeletal and decaying dead npcs like the White Walker's Night King or Lich King of WOW.
      Mod links:
      https://www.nexusmods.com/skyrimspecialedition/mods/5197
      https://www.nexusmods.com/skyrimspecialedition/mods/2352