LL-1 HANDED-SSE-t64ive ported the 1 handed version for anyone who wants it for their OWN game only, as I cant contact the author for permissions. I dont mind sending if you guys message me direct. Or just port it yourself it really isnt that hard took me 10 minutes first port ive ever done. Tested and working in game.
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Posting the link here as i cant keep up with how many people are messaging asking for it. If there is any problem, i will remove straight away. link valid for 30 days
This dude is Himothy, this is fantastic. Thank you for patching this, because while Lovely Longswords is a nice mod and all, making all of the longswords two-handed never made any sense to me, coming from the perspective of someone who has played TES since Daggerfall. I will try to make a patch for this mod that includes some ability (whether it's a power or just crafting a new weapon that rolls over your adjustments) to switch between the two.
Tbh, it isn't that obvious that longswords are missing until you see and then use this mod. Updating all weaponry brings the new missing longswords to a natural part in Skyrim's arsenal. It's very nice work (by an obvious worshipper of Talos) - v nice work on the Stormcloaks, light, heavy and officer! +1
Ported this to SSE using Cathedral Assets Optimizer (opened BSA), before repacking made sure to re-run CAT for the meshes and textures. Swords work fine and appear in-game but the scabbards are invisible.
I was using the two-handed version. No issues. The invisible weapons were likely issues with the meshes not being optimized. Cathedral Assets Optimizer seems to have fixed that.
For the first time a mod that i really like well done making the stats and leveled list i would like more swords or armors like this do you have suggestion like this mods that is well balanced to fit with skyrim? Endorsed btw. nice work
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Posting the link here as i cant keep up with how many people are messaging asking for it. If there is any problem, i will remove straight away.
link valid for 30 days
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Tbh, it isn't that obvious that longswords are missing until you see and then use this mod. Updating all weaponry brings the new missing longswords to a natural part in Skyrim's arsenal. It's very nice work (by an obvious worshipper of Talos) - v nice work on the Stormcloaks, light, heavy and officer! +1
For Talos & endorkt <3
Anyone knows how to fix the invisible scabbards?
Step 1. First, use Cathedral Assets Optimizer open the BSA, update the resources, and re-pack it.
Step 2. Use the official Creation Kit ?to open the .esp, load them with the Skyrim.esm as the master, then save it.
Step 3. Playtest the weapons. Adjustments to the stats can be made with SSEEdit fairly easily without messing with the CK too much.
Endorsed btw. nice work