Skyrim

File information

Last updated

Original upload

Created by

J3X

Uploaded by

J3X

Virus scan

Safe to use

Documentation

Readme

View as plain text

Elaborate Enchantments 0.3
by J3X

FEATURES
This mod aims to make Skyrim's otherwise quite bleak enchanting system better by adding additional enchantments. Bind Daedras and ghosts to your armors and clothing, enchant your shields so they burn your enemies upon blocking. Shoot ice bolts & place runes with any weapon. Send the souls of your enemies to Oblivion to summon powerfull allies.All enchantments works on other actors than the player.

SACRIFICE ENCHANTMENTS:
Frost Rune - Gains the ability to place Frost Runes on power attacks for 20 seconds. (Location: Bannermist Tower)
Daedric Offering - Send the target's soul to Oblivion and summons a Flame Atronach for 30 seconds. (Location: Cragwallow Slope)
Soul Sacrifice - Sacrifices the target's soul to the Ideal Masters and summons a Ghost from the Soul Cairn for 30 seconds. (Location: Morvunskar)

These enchantments are placed upon weapons and will trigger when you slay an enemy.

CAST ENCHANTMENTS:
Ice Spike (Location: Karthspire Camp, carried by a Forsworn)
Firebolt (Location: Silent Moons Camp, carried by a Bandit)
Lighting Bolt (Location: Halted Stream Camp, carried by a Bandit)

Cast a spell when you attack at the cost of a soul gem fragment. Breaks down lesser and petty soulgems without souls to fragments.

BIND ENCHANTMENTS:
Bind Ghost (summons different ghosts everytime. Location: inside Rannveig's Fast)
Bind Yngvild Ghost (Location: Yngvild, near bed)
Bind Flame Atronach (Location: Karthspire Camp, carried by a Forsworn)
Bind Frost Atronach (Location: Silent Moons Camp, carried by a Bandit Paladin)
Bind Storm Atronach (Location: Halted Stream Camp, carried by a Bandit)

A creature is bound to the object, it can be summoned permanently at the cost of a filled soulgem. The soulgem is added again to your inventory when you unequip your enchanted item. The soulgem is lost however if the summon dies in any other way; battle or other summon spell. Counts as a ordinary summon, do not equip multiple summoning enchantments as this will probably drain your soulgems away.

SHIELD ENCHANTMENTS:
Ward (Location: Silent Moons Camp, carried by a Bandit Paladin)
Greater Ward (Location: Angarvunde)
Flames (Location: Silent Moons Camp, carried by a Bandit)
Arcane Mirror - reflects spells (Location: Fort Dunstad)
Sacred Mirror - When blocking undeads will catch fire upon grazing at the shield. (Location: Fort Dunstad)

Casts a spell when you block with your shield. Drains your magicka.


MISC:
Guardian Circle (Location: Silent Moons Camp, carried by a Bandit Paladin)
Cast Guardian Circle upon entering bleed out state. Usefull for followers.

Light (Location: Fort Dunstad)
Conjures a hovering light that lasts permanently.

Inscription of the Divines (Location: Fort Dunstad)
The object is dedicated to the Divines via several inscriptions. Undeads near it takes stamina damage.


LOCATIONS
Karthspire Camp is is an open Forsworn encampment located northwest of Old Hroldan.
Halted Stream Camp is an iron mine and cavern overlain with a wooden fort located northwest of Whitewatch Tower.
Silent Moons Camp is a bandit hideout located northwest of Whiterun.
Rannveig's Fast is a Nordic ruin in the mountain range just south of Morthal, situated between Cold Rock Pass and Swindler's Den.
Fort Dunstad is a medium fort occupied by bandits, located south of Dawnstar.

INSTALLING
- Install as any ordinary mod, dump all files inside skyrim/data & activate ElaborateEnchantments.esp.

RELEASE LOG
0.1:
- Public release
0.2:
- New shaders for Daedric and Divine enchantments.
- Added Light, Inscription of the Divines, Sacred Mirror & Arcane Mirror
0.3
- Fixed spelling bug
- Fixed instant '100 conjuration' bug (hopefully)
- Added Greater Ward, Frost Rune, Daedric Offering & Soul Sacrifice enhantments



KNOWN BUGS
Sometimes does the ward and flames enchantment not stop casting after you stop blocking, block again to stop it.

CREDITS
Credit to AwkwardPsyche for his Glyphic Enchantment Effect mod which gave me the idea of Daedric Enchantments (http://skyrim.nexusmods.com/mods/21745).
Thanks to MOTOSXORPIO for helping me discover how to detect power attacks.
Thanks to Gethesmain, cmzpowrrangr, Ejak2021 & more people for their ideas.
All credits to J3X for creating this mod.
Drop me a message at jex_ mus [at] hotmail [dot] com if you want anything.
Or contact me at SkyrimNexus as J3X.

PERMISSION
Clone, copy, spread, mutate, merge, and do whatever you want just as long you give me credit for my work.
If you upload this mod to any other site (don't upload to sites that make money from mods) please make sure that it's updated and link back to http://skyrim.nexusmods.com/downloads/file.php?id=9583
You do not need to ask for permission to use any parts of this mod.
If you create a modification to this mod please release it.
If you manage to fix some bug or add a new awesome feature please let it be included in this mod as well.