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deleted5356697

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deleted5356697

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About this mod

This tweak delays/prevents the Dawnguard vampire attacks and quest start.

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Changelogs
This tweak delays/prevents the Dawnguard vampire attacks and quest start.
I prefer to start this content at a higher level, you can also just prevent the vampire attacks/quest start entirely.

DawnguardDelayedStart999.esp
Effectively disables vampire attacks and the quest start (until level 999).
Use this version if you want to stop both indefinitely, or just until you feel ready!

DawnguardDelayedStart20.esp
Vampire attacks start at level 19, Dawnguard Quest at 20.

DawnguardDelayedStart30.esp
Vampire attacks start at level 29, Dawnguard Quest at 30.

DawnguardDelayedStart40.esp
Vampire attacks start at level 39, Dawnguard Quest at 40.

DawnguardDelayedStart50.esp
Vampire attacks start at level 49, Dawnguard Quest at 50.

Notes:
- Can be added to existing games to prevent further attacks.
- The Dawnguard quest can be started at any time by travelling to Fort Dawnguard.
- This will only prevent vampire city raids and traveler encounters, not other encouters.
- The changes are Constant Global Variables and will not be saved with save game data, removing the .esp will revert the values and attacks will then start (if appropriate level).
- Confirmed clean in TES5Edit.

Changelog:
v1.1 - Added tweak to prevent traveler encouters (Thanks WoodsDweller!)

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INSTALLATION:
1) Install via Nexus Mod Manager.
(Manual Install: Copy one .esp to your Data folder.)
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UNINSTALLATION:
1) Uninstall via Nexus Mod Manager.
(Manual Install: Delete copied .esp from your Data folder.)
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Changed variables:

DLC1VQMinLevel: As per selection above (Default 10)
Constant - Not saved with save game data.

DLC1VQMinLevelVampireAttacks: As per selection above (Default 8)
Constant - Not saved with save game data.

DLC1RadiantDisguisedVampireLordChance: 0 (default 25)
Changed to Constant - Not saved with save game data.