Breezehome Estate by StormCrow06
Skyrim » Player homes
Added: 04/10/2012 - 02:11AM
Updated: 11/11/2013 - 09:14PM

508 Endorsements

3.1 Latest version

6,056 Unique D/Ls

10,214 Total D/Ls

92,546 Total Views

Uploaded by StormCrow06


Last updated at 21:14, 11 Nov 2013 Uploaded at 2:11, 4 Oct 2012


By the crossroad outside Whiterun City now lies Breezehome Estate.
The house is made with simplicity in mind, but also with a detailed touch.
The house will be available right from the start as the playerwill find the
key hanging from the right side of the front door with a note. The interiors
are very much alike the Thane's Breezehome mod with some adjustments.


♦ Ignitable fireplace
- which can be activated via a switch on the fireplace in the basement
♦ High quality lighting
- thanks to the "just in time" script by Daemonjax
♦ Lots of Bookcases, weapon mounts, display cases, storage
♦ 6 Mannequins
♦ Alchemy, enchanting, smithing, cooking areas
♦ Two-tier basement
♦ Unique furniture such as "realistic" cabinets and bookcases

Q: How do I buy the house?
A: Speak to Raxleon The Bald and tell him what neat house he has.

Q: Is this mod compatible with Hearthfire/Dawnguard?
A: This mod is not involved with the DLCs at all (which is the best kind of compatible).

Q: Why are some lights flashing when I move the camera?
A: If the flashing light is of the type that casts a shadow you've likely managed to bypass one of the "invisible" activators that determines which lights should be on/off and as a result there are more than 4 shadow casting lights at once. To fix this problem, take a walk around all the areas in the house so that the light script knows where you are.

Q: Some of the weapon mounts are not working.
A: If your game is heavy modded and has a lot of scripts running in the background, this may be the cause. You can either try to wait and see if the problem solves itself or deactivate this mod in data files and make a clean save, then reactivate Thane's Breezehome again.