This mod tweaks the foggy weathers by making them more.... Foggy! It also adds volumetric fogs to increase dramatic scene. Climates of Tamriel supported!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
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Donation Points system
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Changelogs
Version 2.0
SCRIPTLESS!
More realistic
Improved visual effects and performance
Totally compatible with RCRN and other environmental mods (except Climates of Tamriel)
Removed the Morning Fogs feature. If you want it, download my "Morning Fogs" standalone mod.
Fixed a tiny bug that sometimes you'll see foggy shaders when you enter houses and/or dungeons.
Version 1.6
Removed dirty edits
Version 1.5
Added morning fogs to Mara's Eye Pond location
Version 1.4
Added morning fogs to the Half Moon Mill location
Version 1.3
Increased fog distance
Added command console to toggle volumetric fog
Added morning fogs to Riverwood, Ivarstead and Markarth (exterior)
Version 1.2
Fixed the clipping volumetric fog textures issue
Suitable also for low/mid PCs
Volumetric fog they moving a bit by the wind now
Version 1.1
All vanilla foggy weather have different fog distances now. One of these is very dense!
Added myst fogs in docks of Solitude, Windhelm, Riften and Dawnstar, you can see these fogs from 4am to 7am.
Version 1.0
Initial release
Donations
Both straight donations and premium membership donations accepted
- SCRIPTLESS! - More realistic - Improved visual effects and performance - Totally compatible with RCRN and other environmental mods (except Climates of Tamriel) - Support for Climates of Tamriel v3.x! - Removed the Morning Fogs feature. If you want it, download my "Morning Fogs" standalone mod. - Fixed a tiny bug that sometimes you'll see foggy shaders when you enter houses and/or dungeons.
* OVERVIEW * This mod tweaks the foggy weathers by making them more.... Foggy! It also adds volumetric fogs to increase dramatic scene. To instantly test the fog, just open console and type fw c821e (this code works for non CoT version. I cannot know ingame the FormID of CoT foggy wheater, but it working)
* HOW TO UPDATE FROM v1.X - VERY IMPORTANT *
A tiny and useful guide to uninstall the previous version befoure installing v2.0
I strongly recommend to install SKSE first because it have an awesome feature to remove all the persistent and "orphan" scripts. The walktrough:
1. Go inside a vanilla interior like Breezehome. 2. Wait 15 seconds 3. Make a new savegame 4. Exit Skyrim 5. Uninstall my mod 6. Launch Skyrim 7. Load the savegame you did at point #3 8. Wait 5 seconds 9. Use the SKSE command console: ClearInvalidRegistrations and press enter (This command is not necessary if you have in you SKSE.ini the ClearInvalidRegistrations=1 parameter) 10. Wait another 5 seconds 11. Make a new savegame 12. Exit Skyrim 13. Install the new version of my mod 14. Load the savegame you did at point #13 15. Make another (and last) new savegame 16. Play :)
* COMPATIBILITY * This mod will be compatible with all other environmental mods like RCRN. Just place at bottom order loading.
* INSTALL * Unpack, activate it by the Menu Launcher and enjoy!